Player Matchup

Ares
Ares
AlzarhimTheWise
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,673 Elo+
Party 2
He Bo
He Bo
HeRnAnDeZ_ELiTe8
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,692 Elo+
Party 2
Neith
Neith
Inkyv-_-
Neith
Level 4
God Stats
4W - 3L
1,439 SR
Queue Stats
5W - 7L
1,136 Elo+
Party 3
Nu Wa
Nu Wa
antivaxxmom-_-
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 3
Izanami
Izanami
yyxng
Izanami
Level 13
God Stats
9W - 4L
1,364 SR
Queue Stats
12W - 12L
1,067 Elo+
Party 3
Team Averages
Level 16
1,461 SR
1,354 Elo+

VS

Team Averages
Level 14
1,313 SR
1,106 Elo+
Kukulkan
Kukulkan
ALTEMARmang
Kukulkan
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 13L
982 Elo+
Party 1
Neith
Neith
ElectiveFlunky
Neith
Level 4
God Stats
2W - 5L
1,165 SR
Queue Stats
4W - 15L
982 Elo+
Party 1
Cthulhu
Cthulhu
Lamb Lamb94
Cthulhu
Level 31
God Stats
2W - 5L
1,284 SR
Queue Stats
19W - 45L
1,233 Elo+
Party 1
Ymir
Ymir
l-N-A-S-T-Y-l
Ymir
Level 7
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 5L
1,063 Elo+
Solo
Artemis
Artemis
spookeboo
Artemis
Level 23
God Stats
5W - 6L
1,325 SR
Queue Stats
88W - 106L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 11
18,028
1,288
30,334
22,012
20,816
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 8 / 19
13,061
933
14,295
15,802
6,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Inkyv-_-
Neith
20
2 / 5 / 16
13,177
941
16,338
26,522
13,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 3 / 19
14,238
1,017
10,105
15,451
6,702
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
yyxng
Izanami
20
9 / 5 / 16
14,455
1,033
24,054
20,209
8,970
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALTEMARmang
Kukulkan
20
2 / 10 / 12
13,651
975
14,855
17,117
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 14 / 15
14,498
1,036
23,949
22,882
10,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lamb Lamb94
Cthulhu
20
9 / 8 / 10
15,319
1,094
23,086
38,982
58,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 1 / 0
10,244
732
339
3,660
1,246
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
spookeboo
Artemis
20
10 / 7 / 7
15,060
1,076
28,329
17,893
8,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
40
Kills
24
24
Deaths
40
81
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALTEMARmang
Kukulkan
2
10
12
0.8
W
21
3
11
8.83
L
3
14
15
0.75
W
4
8
19
1.69
W
Neith
Inkyv-_-
Neith
2
5
16
2
L
Cthulhu
Lamb Lamb94
Cthulhu
9
8
10
1.75
W
4
3
19
4.5
L
0
1
0
0
L
Artemis
spookeboo
Artemis
10
7
7
1.93
W
Izanami
yyxng
Izanami
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,126
Damage
90,558
99,996
Taken
100,534
56,100
Mitigated
87,589
10,989
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALTEMARmang
Kukulkan
14,855
1,362
0
0
17,117
8,317
0
10,778
6,339
44,874
0
W
30,334
4,472
0
4,398
22,012
20,816
0
9,751
12,261
62,825
0
L
23,949
17,045
0
1,338
22,882
10,987
0
11,663
11,219
0
56,230
W
14,295
1,689
0
909
15,802
6,253
0
5,257
10,545
22,337
0
W
Neith
Inkyv-_-
Neith
16,338
9,501
0
4,396
26,522
13,359
0
9,139
17,383
0
34,998
L
Cthulhu
Lamb Lamb94
Cthulhu
23,086
1,986
366
1,143
38,982
58,627
0
18,569
20,413
36,357
0
W
10,105
2,332
0
629
15,451
6,702
0
6,773
8,678
20,646
0
L
339
136
0
0
3,660
1,246
0
2,347
1,313
1,108
0
L
Artemis
spookeboo
Artemis
28,329
19,772
0
0
17,893
8,412
0
11,377
6,516
0
51,023
W
Izanami
yyxng
Izanami
24,054
16,087
0
657
20,209
8,970
0
7,360
12,849
0
48,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,959
Gold Earned
68,772
209
Minions Killed
235
6
Camps Cleared
5
1,028,480
Distance Traveled
914,025
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,651
975
78
6
0
208,812
0
W
Ares
18,028
1,288
63
5
3
255,831
0
L
Neith
14,498
1,036
87
6
0
211,336
0
W
He Bo
13,061
933
14
1
0
191,053
0
W
Neith
13,177
941
39
3
2
203,414
3
L
Cthulhu
15,319
1,094
23
2
2
264,342
0
W
Nu Wa
14,238
1,017
20
1
0
203,479
2
L
Ymir
10,244
732
2
0
1
42,995
0
L
Artemis
15,060
1,076
45
3
2
186,540
0
W
Izanami
14,455
1,033
73
5
1
174,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role