Player Matchup

Olorun
Olorun
Colehy
Olorun
Level 153
God Stats
8W - 5L
1,795 SR
Queue Stats
125W - 80L
1,674 Elo+
Party 2
Ganesha
Ganesha
Splays4
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,765 Elo+
Party 2
Thor
Thor
splays2
Thor
Level 16
God Stats
4W - 2L
1,741 SR
Queue Stats
56W - 43L
1,669 Elo+
Party 2
Team Averages
Level 59
1,679 SR
1,703 Elo+

VS

Team Averages
Level 60
1,588 SR
1,611 Elo+
Izanami
Izanami
BetaSL
Izanami
Level 29
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 35L
1,399 Elo+
Solo
Cthulhu
Cthulhu
ShadowStalker229
Cthulhu
Level 17
God Stats
0W - 2L
1,595 SR
Queue Stats
30W - 21L
1,807 Elo+
Party 1
Scylla
Scylla
unknownmage97
Scylla
Level 133
God Stats
1W - 1L
1,626 SR
Queue Stats
179W - 175L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Colehy
Olorun
16
12 / 1 / 1
12,545
784
16,164
13,932
5,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Splays4
Ganesha
13
1 / 2 / 13
10,271
642
7,424
14,767
13,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
splays2
Thor
12
2 / 2 / 7
9,807
613
3,532
11,154
4,072
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BetaSL
Izanami
13
0 / 7 / 4
9,313
582
6,066
11,466
3,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 3
10,010
626
9,294
14,202
13,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 1
9,910
619
13,459
8,151
3,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BetaSL
Izanami
0
7
4
0.29
W
Olorun
Colehy
Olorun
12
1
1
12.5
L
2
4
3
0.88
W
Ganesha
Splays4
Ganesha
1
2
13
3.75
W
Thor
splays2
Thor
2
2
7
2.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
28,819
39,853
Taken
33,819
23,280
Mitigated
19,679
14,191
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BetaSL
Izanami
6,066
3,890
0
1,719
11,466
3,379
343
7,561
3,905
0
54,310
W
Olorun
Colehy
Olorun
16,164
9,347
1,892
9,876
13,932
5,661
2,764
7,524
6,233
91,497
0
L
9,294
807
301
1,905
14,202
13,267
0
9,451
4,751
24,238
0
W
Ganesha
Splays4
Ganesha
7,424
897
0
1,592
14,767
13,547
235
7,580
6,667
28,061
0
W
Thor
splays2
Thor
3,532
274
0
831
11,154
4,072
835
6,828
4,176
0
20,476
L
13,459
1,672
0
127
8,151
3,033
0
6,608
1,543
48,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
29,233
182
Minions Killed
180
0
Camps Cleared
0
823,089
Distance Traveled
817,305
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,313
582
93
6
0
263,143
3
W
Olorun
12,545
784
142
9
0
255,732
3
L
Cthulhu
10,010
626
33
2
0
289,459
5
W
Ganesha
10,271
642
2
0
0
282,599
3
W
Thor
9,807
613
38
2
0
284,758
0
L
Scylla
9,910
619
54
3
0
264,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role