Player Matchup

Eset
Eset
DevilDraven11
Eset
Level 78
God Stats
9W - 6L
1,602 SR
Queue Stats
60W - 76L
1,362 Elo+
Party 2
Ymir
Ymir
DotingDragon963
Ymir
Level 84
God Stats
7W - 7L
1,499 SR
Queue Stats
36W - 44L
1,317 Elo+
Party 2
Horus
Horus
zoeylucolunga
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,062 Elo+
Solo
Team Averages
Level 59
1,534 SR
1,247 Elo+

VS

Team Averages
Level 29
1,194 SR
1,089 Elo+
Izanami
Izanami
Buelmore
Izanami
Level 29
God Stats
7W - 17L
1,237 SR
Queue Stats
84W - 146L
1,102 Elo+
Party 1
Fenrir
Fenrir
Gårm
Fenrir
Level 29
God Stats
3W - 8L
1,086 SR
Queue Stats
68W - 134L
1,069 Elo+
Party 1
Merlin
Merlin
Lorhax22
Merlin
Level 29
God Stats
9W - 29L
1,259 SR
Queue Stats
73W - 157L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
10,844
638
7,743
14,377
5,677
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 3
13,510
795
13,996
27,905
27,222
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 6
10,030
590
512
12,313
5,013

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buelmore
Izanami
14
4 / 5 / 9
11,393
670
13,590
10,552
3,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Gårm
Fenrir
14
8 / 3 / 3
12,031
708
10,576
12,624
5,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Lorhax22
Merlin
14
6 / 6 / 9
11,849
697
18,020
14,383
5,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
18
18
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Buelmore
Izanami
4
5
9
1.7
L
3
7
6
0.86
L
9
4
3
2.63
W
Fenrir
Gårm
Fenrir
8
3
3
3.17
W
Merlin
Lorhax22
Merlin
6
6
9
1.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
42,186
54,595
Taken
37,559
37,912
Mitigated
14,217
6,460
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Buelmore
Izanami
13,590
8,041
0
290
10,552
3,749
315
7,851
2,701
0
41,351
L
7,743
230
520
964
14,377
5,677
0
4,628
9,749
49,605
0
L
13,996
3,632
246
3,346
27,905
27,222
0
7,944
19,961
25,266
0
W
Fenrir
Gårm
Fenrir
10,576
3,301
0
2,353
12,624
5,182
1,037
5,287
7,337
0
46,679
W
Merlin
Lorhax22
Merlin
18,020
473
0
1,702
14,383
5,286
1,183
8,632
5,751
47,155
0
L
512
337
250
1,134
12,313
5,013
0
5,463
6,850
0
8,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
35,273
86
Minions Killed
154
0
Camps Cleared
0
725,221
Distance Traveled
834,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,393
670
52
3
0
257,429
0
L
Eset
10,844
638
56
3
0
297,533
0
L
Ymir
13,510
795
17
1
0
289,849
0
W
Fenrir
12,031
708
46
3
0
304,449
0
W
Merlin
11,849
697
56
3
0
272,161
0
L
Horus
10,030
590
13
1
0
137,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role