Player Matchup

Horus
Horus
FleshyFlute6996
Horus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 87L
1,303 Elo+
Party 2
Cupid
Cupid
HCWz-_-Azteca
Cupid
Level 14
God Stats
55W - 53L
1,312 SR
Queue Stats
68W - 65L
1,329 Elo+
Party 2
Merlin
Merlin
TracerVapor
Merlin
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
23W - 20L
1,442 Elo+
Party 2
Team Averages
Level 31
1,425 SR
1,358 Elo+

VS

Team Averages
Level 54
1,619 SR
1,474 Elo+
Nemesis
Nemesis
NoLie02
Nemesis
Level 16
God Stats
5W - 4L
1,777 SR
Queue Stats
83W - 74L
1,500 Elo+
Party 1
Vulcan
Vulcan
PretzelTheSnake
Vulcan
Level 22
God Stats
16W - 21L
1,437 SR
Queue Stats
163W - 152L
1,424 Elo+
Solo
Chaac
Chaac
RansackedDrop27
Chaac
Level 125
God Stats
20W - 9L
1,644 SR
Queue Stats
452W - 409L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 8
10,094
631
7,380
15,360
10,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 6
9,193
575
4,894
15,215
4,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
8 / 5 / 1
11,381
711
10,121
12,747
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoLie02
Nemesis
11
2 / 7 / 5
9,645
603
4,252
11,625
4,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 3 / 6
11,551
722
13,906
8,543
3,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 7
12,528
783
16,665
11,996
12,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
19
20
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
1
8
6
0.5
W
Nemesis
NoLie02
Nemesis
2
7
5
0.64
W
7
3
6
3.33
W
10
1
7
13.5
L
Merlin
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
34,823
43,322
Taken
32,164
19,534
Mitigated
19,952
10,398
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
3,716
2,530
3,282
15,360
10,339
102
6,534
8,826
0
25,665
L
4,894
2,242
1,791
1,412
15,215
4,871
0
2,440
12,775
0
27,731
W
Nemesis
NoLie02
Nemesis
4,252
1,944
0
284
11,625
4,062
0
3,172
8,453
0
12,788
W
13,906
5,259
0
1,502
8,543
3,049
638
3,234
5,309
53,012
0
W
16,665
2,536
0
5,889
11,996
12,841
58
3,778
8,218
0
53,887
L
Merlin
10,121
571
600
783
12,747
4,324
402
4,964
7,783
38,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
33,724
128
Minions Killed
160
0
Camps Cleared
0
743,639
Distance Traveled
833,082
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,094
631
40
3
0
264,872
0
L
Cupid
9,193
575
39
2
0
226,158
1
W
Nemesis
9,645
603
12
1
0
244,402
1
W
Vulcan
11,551
722
76
5
0
290,660
1
W
Chaac
12,528
783
72
5
0
298,020
0
L
Merlin
11,381
711
49
3
0
252,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role