Player Matchup

Bacchus
Bacchus
AeropostaIes
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,668 Elo+
Solo
Discordia
Discordia
Fondo59
Discordia
Level 26
God Stats
20W - 21L
1,514 SR
Queue Stats
129W - 178L
1,376 Elo+
Party 1
Bellona
Bellona
FondofCabbage59
Bellona
Level 18
God Stats
51W - 61L
1,491 SR
Queue Stats
82W - 114L
1,368 Elo+
Party 1
Serqet
Serqet
SirDIGGZ187
Serqet
Level 77
God Stats
1W - 3L
1,413 SR
Queue Stats
199W - 238L
1,395 Elo+
Party 1
Neith
Neith
lmonthephone
Neith
Level 28
God Stats
85W - 91L
1,446 SR
Queue Stats
90W - 96L
1,365 Elo+
Party 1
Team Averages
Level 33
1,473 SR
1,435 Elo+

VS

Team Averages
Level 33
1,781 SR
1,702 Elo+
Nike
Nike
ApachiHands
Nike
Level 19
God Stats
2W - 0L
1,710 SR
Queue Stats
34W - 8L
1,781 Elo+
Party 3
Zeus
Zeus
SxR_REAPERGARCIA
Zeus
Level 108
God Stats
55W - 40L
1,677 SR
Queue Stats
63W - 52L
1,701 Elo+
Party 2
Ah Puch
Ah Puch
Weezcubus
Ah Puch
Level 15
God Stats
37W - 13L
1,789 SR
Queue Stats
38W - 14L
1,766 Elo+
Solo
Ganesha
Ganesha
YellowBananas00
Ganesha
Level 7
God Stats
4W - 5L
1,771 SR
Queue Stats
159W - 145L
1,600 Elo+
Party 2
Neith
Neith
sofiakhalifa
Neith
Level 15
God Stats
5W - 0L
1,959 SR
Queue Stats
24W - 12L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AeropostaIes
Bacchus
16
2 / 8 / 2
10,238
931
16,126
25,149
31,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Fondo59
Discordia
16
0 / 5 / 3
9,521
866
9,311
14,121
4,499
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 13 / 2
9,693
881
4,849
22,631
17,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
1 / 12 / 2
9,175
834
5,463
17,525
6,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 2
9,942
904
8,878
18,031
6,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 12
13,237
1,203
19,659
13,680
10,918
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 0 / 19
12,348
1,123
26,934
9,281
3,409
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Weezcubus
Ah Puch
20
12 / 1 / 25
12,805
1,164
22,027
4,646
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 27
10,718
974
6,827
9,243
8,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 23
11,849
1,077
14,324
11,832
4,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
150
5
Kills
44
44
Deaths
5
11
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AeropostaIes
Bacchus
2
8
2
0.38
W
17
0
12
23
L
Discordia
Fondo59
Discordia
0
5
3
0.3
L
1
13
2
0.15
L
Serqet
1
12
2
0.17
W
10
0
19
19.5
W
Ah Puch
Weezcubus
Ah Puch
12
1
25
24.5
W
0
2
27
6.75
L
1
6
2
0.33
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
89,771
97,457
Taken
48,682
66,545
Mitigated
29,016
3,341
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AeropostaIes
Bacchus
16,126
1,598
0
471
25,149
31,708
0
16,377
8,701
23,283
0
W
19,659
5,343
0
2,534
13,680
10,918
0
4,477
8,379
0
27,498
L
Discordia
Fondo59
Discordia
9,311
717
0
24
14,121
4,499
0
6,959
7,012
31,082
0
L
4,849
1,024
0
234
22,631
17,386
0
15,228
7,295
0
9,163
L
Serqet
5,463
1,683
0
0
17,525
6,131
0
9,188
8,083
0
8,624
W
26,934
2,215
1,056
338
9,281
3,409
0
6,788
2,268
36,260
0
W
Ah Puch
Weezcubus
Ah Puch
22,027
553
1,016
987
4,646
1,776
0
2,438
2,158
45,136
0
W
6,827
708
0
0
9,243
8,282
0
4,092
5,001
11,267
0
L
8,878
4,201
339
2,273
18,031
6,821
0
8,036
9,825
0
42,260
W
14,324
6,528
0
1,963
11,832
4,631
0
7,067
4,465
0
39,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
60,957
145
Minions Killed
159
5
Camps Cleared
8
943,504
Distance Traveled
1,018,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,238
931
11
1
0
209,961
0
W
Nike
13,237
1,203
17
2
4
218,427
0
L
Discordia
9,521
866
48
4
1
184,648
0
L
Bellona
9,693
881
5
0
1
186,689
0
L
Serqet
9,175
834
13
1
0
193,248
0
W
Zeus
12,348
1,123
30
3
0
208,517
0
W
Ah Puch
12,805
1,164
56
5
0
220,337
0
W
Ganesha
10,718
974
0
0
0
184,416
0
L
Neith
9,942
904
68
6
3
168,958
1
W
Neith
11,849
1,077
56
5
4
186,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role