Player Matchup

Horus
Horus
Akwatiks
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,652 Elo+
Solo
Raijin
Raijin
PAYNAPOL_L_33-o
Raijin
Level 29
God Stats
13W - 15L
1,555 SR
Queue Stats
256W - 257L
1,447 Elo+
Solo
Hel
Hel
Q8STRONGER
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,371 Elo+
Solo
Heimdallr
Heimdallr
crazytxef
Heimdallr
Level 26
God Stats
15W - 17L
1,517 SR
Queue Stats
247W - 270L
1,341 Elo+
Solo
Apollo
Apollo
lynx46
Apollo
Level 26
God Stats
10W - 19L
1,322 SR
Queue Stats
183W - 222L
1,320 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,426 Elo+

VS

Team Averages
Level 20
1,490 SR
1,397 Elo+
Sun Wukong
Sun Wukong
Darkrai213
Sun Wukong
Level 13
God Stats
9W - 1L
1,619 SR
Queue Stats
9W - 3L
1,534 Elo+
Solo
Fenrir
Fenrir
Laiwen1312
Fenrir
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
18W - 18L
1,410 Elo+
Party 1
He Bo
He Bo
abbeboiii_
He Bo
Level 27
God Stats
2W - 0L
1,646 SR
Queue Stats
120W - 108L
1,403 Elo+
Solo
Cerberus
Cerberus
br8kl7nne
Cerberus
Level 14
God Stats
7W - 4L
1,503 SR
Queue Stats
14W - 14L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mccoygamesonly
Ah Muzen Cab
Level 20
God Stats
4W - 4L
1,364 SR
Queue Stats
6W - 10L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akwatiks
Horus
20
3 / 0 / 10
13,452
961
9,343
19,757
21,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 7 / 7
15,471
1,105
40,320
23,184
10,216
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 5 / 10
12,692
907
6,591
12,738
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
crazytxef
Heimdallr
20
2 / 10 / 12
13,555
968
16,866
25,009
10,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
lynx46
Apollo
20
2 / 14 / 10
13,677
977
17,648
25,726
9,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkrai213
Sun Wukong
20
5 / 5 / 22
14,107
1,008
20,971
30,236
38,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Laiwen1312
Fenrir
20
19 / 3 / 12
17,110
1,222
26,612
18,578
13,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
20
8 / 6 / 11
13,674
977
24,778
15,102
5,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
br8kl7nne
Cerberus
20
4 / 3 / 22
13,806
986
17,799
26,360
29,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
mccoygamesonly
Ah Muzen Cab
20
0 / 1 / 18
12,855
918
7,600
7,513
2,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
18
Kills
36
36
Deaths
18
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Horus
Akwatiks
Horus
3
0
10
8
W
Sun Wukong
Darkrai213
Sun Wukong
5
5
22
3.2
W
Fenrir
Laiwen1312
Fenrir
19
3
12
8.33
L
10
7
7
1.93
L
1
5
10
1.2
W
He Bo
8
6
11
2.25
W
Cerberus
br8kl7nne
Cerberus
4
3
22
5
L
Heimdallr
crazytxef
Heimdallr
2
10
12
0.8
L
Apollo
lynx46
Apollo
2
14
10
0.5
W
Ah Muzen Cab
mccoygamesonly
Ah Muzen Cab
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,768
Damage
97,760
106,414
Taken
97,789
56,421
Mitigated
88,918
21,280
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Akwatiks
Horus
9,343
5,096
5,467
4,611
19,757
21,178
0
9,361
10,246
0
24,975
W
Sun Wukong
Darkrai213
Sun Wukong
20,971
3,592
0
3,596
30,236
38,140
0
15,214
15,022
0
41,269
W
Fenrir
Laiwen1312
Fenrir
26,612
7,854
0
2,289
18,578
13,215
0
8,613
9,965
0
43,083
L
40,320
5,706
0
0
23,184
10,216
0
8,702
14,207
66,202
0
L
6,591
2,338
6,709
2,688
12,738
4,811
0
3,732
8,931
20,077
0
W
He Bo
24,778
2,408
0
2,302
15,102
5,339
0
6,967
8,135
42,201
0
W
Cerberus
br8kl7nne
Cerberus
17,799
1,902
0
4,154
26,360
29,286
0
11,666
14,694
39,159
0
L
Heimdallr
crazytxef
Heimdallr
16,866
9,539
0
798
25,009
10,541
0
10,902
13,932
0
55,889
L
Apollo
lynx46
Apollo
17,648
9,929
0
1,007
25,726
9,675
0
9,880
15,669
0
37,994
W
Ah Muzen Cab
mccoygamesonly
Ah Muzen Cab
7,600
2,450
0
3,132
7,513
2,938
0
4,451
3,062
0
33,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,847
Gold Earned
71,552
262
Minions Killed
259
5
Camps Cleared
7
1,275,919
Distance Traveled
1,453,970
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,452
961
50
4
0
284,840
0
W
Sun Wukong
14,107
1,008
49
4
1
294,130
0
W
Fenrir
17,110
1,222
34
2
5
300,866
0
L
Raijin
15,471
1,105
35
3
1
255,426
0
L
Hel
12,692
907
37
3
0
245,679
0
W
He Bo
13,674
977
50
4
0
248,736
0
W
Cerberus
13,806
986
61
4
1
335,030
0
L
Heimdallr
13,555
968
85
6
2
237,034
0
L
Apollo
13,677
977
55
4
2
252,940
4
W
Ah Muzen Cab
12,855
918
65
5
0
275,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role