Player Matchup

Neith
Neith
IPhlux
Neith
Level 8
God Stats
16W - 13L
1,417 SR
Queue Stats
101W - 78L
1,183 Elo+
Party 1
Yemoja
Yemoja
Jezuldino
Yemoja
Level 5
God Stats
6W - 1L
1,756 SR
Queue Stats
150W - 138L
1,501 Elo+
Party 1
Anubis
Anubis
Löstctrl
Anubis
Level 7
God Stats
47W - 33L
1,853 SR
Queue Stats
176W - 166L
1,198 Elo+
Party 1
Nu Wa
Nu Wa
Rockieroads
Nu Wa
Level 28
God Stats
4W - 1L
1,722 SR
Queue Stats
95W - 100L
1,354 Elo+
Solo
Athena
Athena
shadowKiing
Athena
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 60L
1,231 Elo+
Party 1
Team Averages
Level 13
1,650 SR
1,293 Elo+

VS

Team Averages
Level 12
1,416 SR
1,298 Elo+
Cthulhu
Cthulhu
Cbfox05
Cthulhu
Level 6
God Stats
4W - 2L
1,504 SR
Queue Stats
4W - 2L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
HorthHorth
Kukulkan
Level 25
God Stats
6W - 6L
1,394 SR
Queue Stats
195W - 225L
1,292 Elo+
Solo
Ratatoskr
Ratatoskr
JaredFromSoubway
Ratatoskr
Level 6
God Stats
14W - 14L
1,300 SR
Queue Stats
66W - 56L
948 Elo+
Solo
Artemis
Artemis
SmurfManYes
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Horus
Horus
godmanyes
Horus
Level 24
God Stats
2W - 5L
1,383 SR
Queue Stats
93W - 97L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IPhlux
Neith
9
4 / 1 / 1
5,694
518
4,636
4,548
1,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jezuldino
Yemoja
9
0 / 0 / 6
5,833
530
1,646
3,319
1,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Löstctrl
Anubis
12
2 / 1 / 2
6,512
592
5,807
5,505
2,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 1 / 2
7,013
638
4,289
4,757
1,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
7
2 / 2 / 3
5,488
499
2,573
7,386
2,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cbfox05
Cthulhu
10
1 / 3 / 0
5,783
526
4,653
8,133
3,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
HorthHorth
Kukulkan
11
3 / 2 / 0
6,460
587
2,796
4,363
1,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
7
0 / 5 / 1
5,160
469
2,848
7,081
1,561
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SmurfManYes
Artemis
6
0 / 3 / 1
4,407
401
1,061
3,090
710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
godmanyes
Horus
8
1 / 1 / 1
5,305
482
2,442
4,527
1,764
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cbfox05
Cthulhu
1
3
0
0.33
L
Kukulkan
HorthHorth
Kukulkan
3
2
0
1.5
W
Neith
IPhlux
Neith
4
1
1
4.5
L
Ratatoskr
0
5
1
0.1
W
Yemoja
Jezuldino
Yemoja
0
0
6
3
W
Anubis
Löstctrl
Anubis
2
1
2
3
W
6
1
2
7
L
Artemis
SmurfManYes
Artemis
0
3
1
0.17
L
Horus
godmanyes
Horus
1
1
1
1.5
W
Athena
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
13,800
25,515
Taken
27,194
9,220
Mitigated
8,596
9,255
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cbfox05
Cthulhu
4,653
348
77
1,522
8,133
3,242
0
6,469
1,664
24,856
0
L
Kukulkan
HorthHorth
Kukulkan
2,796
763
0
220
4,363
1,319
129
2,184
2,179
38,054
0
W
Neith
IPhlux
Neith
4,636
2,515
0
1,807
4,548
1,405
1,039
1,301
3,247
0
25,088
L
Ratatoskr
2,848
1,616
0
2,011
7,081
1,561
0
2,900
4,181
0
26,743
W
Yemoja
Jezuldino
Yemoja
1,646
439
978
807
3,319
1,480
154
0
3,319
6,949
0
W
Anubis
Löstctrl
Anubis
5,807
776
0
3,283
5,505
2,489
585
3,540
1,640
31,897
0
W
4,289
1,322
0
1,528
4,757
1,401
354
1,373
3,384
33,248
0
L
Artemis
SmurfManYes
Artemis
1,061
270
0
162
3,090
710
0
1,054
2,036
0
9,088
L
Horus
godmanyes
Horus
2,442
1,257
154
1,192
4,527
1,764
0
1,708
2,819
0
10,308
W
Athena
2,573
1,119
0
852
7,386
2,445
18
885
6,476
16,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
27,115
219
Minions Killed
183
0
Camps Cleared
0
890,784
Distance Traveled
921,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,783
526
50
5
0
199,762
1
L
Kukulkan
6,460
587
62
6
0
212,758
2
W
Neith
5,694
518
52
5
0
150,056
0
L
Ratatoskr
5,160
469
48
4
0
217,127
0
W
Yemoja
5,833
530
11
1
0
177,372
3
W
Anubis
6,512
592
71
6
0
172,059
0
W
Nu Wa
7,013
638
58
5
0
195,711
2
L
Artemis
4,407
401
12
1
0
81,018
1
L
Horus
5,305
482
11
1
0
211,038
1
W
Athena
5,488
499
27
2
0
195,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role