Player Matchup

Thor
Thor
Ahersh
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,302 Elo+
Solo
Fenrir
Fenrir
Black69Scorpion
Fenrir
Level 24
God Stats
0W - 3L
1,317 SR
Queue Stats
60W - 69L
1,325 Elo+
Solo
Ra
Ra
ChiefinFiend
Ra
Level 20
God Stats
5W - 8L
1,258 SR
Queue Stats
206W - 194L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Fewstwriter
Cthulhu
Level 18
God Stats
11W - 6L
1,415 SR
Queue Stats
13W - 10L
1,315 Elo+
Party 2
Horus
Horus
TheHamburglar76
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 2
Team Averages
Level 16
1,398 SR
1,322 Elo+

VS

Team Averages
Level 15
1,367 SR
1,246 Elo+
Loki
Loki
FatBandz13
Loki
Level 13
God Stats
8W - 11L
1,342 SR
Queue Stats
29W - 32L
1,205 Elo+
Solo
Geb
Geb
ICE WOLF8224
Geb
Level 7
God Stats
6W - 14L
1,202 SR
Queue Stats
34W - 48L
1,271 Elo+
Party 1
Scylla
Scylla
Lord_Of_Chaos789
Scylla
Level 29
God Stats
10W - 12L
1,507 SR
Queue Stats
40W - 38L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
O-man0615
Ah Puch
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 57L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
suidge
Cthulhu
Level 3
God Stats
2W - 8L
1,281 SR
Queue Stats
16W - 20L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ahersh
Thor
16
2 / 10 / 2
10,624
885
5,903
16,324
8,794
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 4
10,188
849
6,900
16,656
6,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 4
10,445
870
14,760
14,559
5,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Fewstwriter
Cthulhu
16
2 / 7 / 2
11,147
929
14,984
18,343
17,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 2
10,306
859
8,943
18,411
14,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

110

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 9
12,832
1,069
9,691
10,259
5,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 1 / 20
12,047
1,004
8,694
15,587
11,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 1 / 13
13,568
1,131
26,130
8,092
3,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
O-man0615
Ah Puch
20
6 / 0 / 24
13,034
1,086
24,326
8,769
3,277
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
suidge
Cthulhu
18
1 / 2 / 18
11,101
925
7,723
13,977
14,588
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
4
Kills
34
34
Deaths
4
14
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thor
Ahersh
Thor
2
10
2
0.3
L
0
6
4
0.33
L
0
5
4
0.4
W
12
0
9
16.5
L
Cthulhu
Fewstwriter
Cthulhu
2
7
2
0.43
W
2
1
20
12
W
13
1
13
19.5
W
Ah Puch
O-man0615
Ah Puch
6
0
24
18
L
0
6
2
0.17
W
Cthulhu
suidge
Cthulhu
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,490
Damage
76,564
84,293
Taken
56,684
52,251
Mitigated
38,352
12,265
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ahersh
Thor
5,903
1,855
0
4
16,324
8,794
0
10,102
6,222
312
11,661
L
6,900
3,060
401
1,415
16,656
6,259
0
13,741
2,915
0
20,673
L
14,760
950
3,153
4,102
14,559
5,745
0
11,825
2,734
48,910
0
W
9,691
3,759
0
126
10,259
5,742
0
5,248
4,861
0
31,892
L
Cthulhu
Fewstwriter
Cthulhu
14,984
1,035
152
60
18,343
17,418
0
15,966
2,377
42,147
0
W
8,694
1,114
0
1,820
15,587
11,610
0
7,077
8,285
14,740
0
W
26,130
3,192
0
540
8,092
3,135
0
5,225
2,842
40,545
0
W
Ah Puch
O-man0615
Ah Puch
24,326
6,815
0
1,825
8,769
3,277
0
4,685
4,009
48,020
0
L
8,943
3,463
1,012
1,966
18,411
14,035
0
15,239
3,172
96
22,085
W
Cthulhu
suidge
Cthulhu
7,723
1,800
1,444
1,579
13,977
14,588
0
7,731
6,155
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,710
Gold Earned
62,582
237
Minions Killed
172
5
Camps Cleared
3
1,083,343
Distance Traveled
1,098,018
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,624
885
23
2
0
165,638
2
L
Fenrir
10,188
849
27
2
2
223,625
3
L
Ra
10,445
870
63
5
2
200,048
0
W
Loki
12,832
1,069
41
3
2
258,198
0
L
Cthulhu
11,147
929
77
6
0
244,746
0
W
Geb
12,047
1,004
16
1
0
247,882
0
W
Scylla
13,568
1,131
38
3
0
202,135
0
W
Ah Puch
13,034
1,086
54
5
1
198,980
0
L
Horus
10,306
859
47
4
1
249,286
1
W
Cthulhu
11,101
925
23
2
0
190,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role