Player Matchup

Fenrir
Fenrir
Blapslap
Fenrir
Level 80
God Stats
5W - 5L
1,209 SR
Queue Stats
567W - 592L
1,496 Elo+
Solo
Yemoja
Yemoja
YingHai
Yemoja
Level 142
God Stats
1W - 1L
1,376 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
aceofhearts1st
Baron Samedi
Level 124
God Stats
3W - 2L
1,590 SR
Queue Stats
113W - 77L
1,570 Elo+
Party 1
Team Averages
Level 115
1,392 SR
1,455 Elo+

VS

Team Averages
Level 123
1,542 SR
1,527 Elo+
Mulan
Mulan
BallzacBlasto
Mulan
Level 126
God Stats
13W - 12L
1,515 SR
Queue Stats
242W - 178L
1,559 Elo+
Party 2
Zeus
Zeus
Lord_Zenzy
Zeus
Level 95
God Stats
7W - 7L
1,610 SR
Queue Stats
63W - 80L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
dilliondewberry
Kuzenbo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 223L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blapslap
Fenrir
17
11 / 6 / 9
14,345
844
18,335
21,767
9,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
YingHai
Yemoja
17
5 / 2 / 17
13,746
809
6,767
12,506
12,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
aceofhearts1st
Baron Samedi
16
7 / 3 / 11
12,247
720
16,308
16,751
9,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 9
10,943
644
8,717
19,975
15,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
11 / 7 / 0
12,750
750
19,018
14,612
3,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 9 / 8
10,582
622
9,924
19,922
28,538
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
11
11
Deaths
23
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Fenrir
Blapslap
Fenrir
11
6
9
2.58
L
11
7
0
1.57
W
Yemoja
YingHai
Yemoja
5
2
17
6.75
W
Baron Samedi
aceofhearts1st
Baron Samedi
7
3
11
4.17
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
37,659
51,024
Taken
54,509
31,247
Mitigated
47,570
24,693
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,717
2,319
0
1,882
19,975
15,061
70
7,698
12,277
0
26,735
W
Fenrir
Blapslap
Fenrir
18,335
4,800
324
7,938
21,767
9,869
1,310
10,231
11,536
0
78,166
L
19,018
1,608
0
1,670
14,612
3,971
819
5,409
9,203
64,741
0
W
Yemoja
YingHai
Yemoja
6,767
1,833
3,552
2,229
12,506
12,347
823
8,577
3,929
35,877
0
W
Baron Samedi
aceofhearts1st
Baron Samedi
16,308
1,398
2,667
7,983
16,751
9,031
690
10,304
6,447
61,771
0
L
9,924
2,456
0
1,000
19,922
28,538
204
10,012
9,910
23,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
34,275
200
Minions Killed
166
0
Camps Cleared
0
880,319
Distance Traveled
773,789
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,943
644
41
2
0
263,309
3
W
Fenrir
14,345
844
76
4
0
330,244
2
L
Zeus
12,750
750
88
5
0
220,885
1
W
Yemoja
13,746
809
32
2
0
279,957
0
W
Baron Samedi
12,247
720
92
5
0
270,118
3
L
Kuzenbo
10,582
622
37
2
0
289,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role