Player Matchup

Merlin
Merlin
Hxae
Merlin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,427 Elo+
Party 1
Fenrir
Fenrir
OnlyHare5802156
Fenrir
Level 28
God Stats
3W - 3L
1,315 SR
Queue Stats
17W - 12L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
Rhinosapotumas
Heimdallr
Level 102
God Stats
3W - 2L
1,241 SR
Queue Stats
55W - 40L
1,397 Elo+
Party 1
Team Averages
Level 65
1,352 SR
1,417 Elo+

VS

Team Averages
Level 21
1,450 SR
1,284 Elo+
Cthulhu
Cthulhu
DeltaScorpii777
Cthulhu
Level 15
God Stats
0W - 1L
1,583 SR
Queue Stats
9W - 28L
1,185 Elo+
Solo
Nemesis
Nemesis
RaginBatMan25
Nemesis
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 17L
1,312 Elo+
Party 2
Zhong Kui
Zhong Kui
jabba56
Zhong Kui
Level 41
God Stats
2W - 4L
1,266 SR
Queue Stats
27W - 28L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hxae
Merlin
12
6 / 1 / 13
8,473
847
9,615
4,102
1,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
8 / 0 / 10
8,639
864
4,926
5,423
1,918
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Rhinosapotumas
Heimdallr
13
10 / 1 / 13
9,345
935
12,158
5,291
2,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
6,149
615
2,333
15,454
8,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
8
0 / 7 / 0
5,825
583
780
7,752
2,117
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
jabba56
Zhong Kui
9
1 / 6 / 1
6,512
651
5,845
9,897
4,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
24
Kills
1
2
Deaths
24
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Merlin
Hxae
Merlin
6
1
13
12.5
W
8
0
10
13
L
Nemesis
0
7
0
0
W
Heimdallr
Rhinosapotumas
Heimdallr
10
1
13
16.5
L
Zhong Kui
jabba56
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
8,958
14,816
Taken
33,103
5,430
Mitigated
15,398
1,443
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,333
425
0
282
15,454
8,398
0
5,492
9,953
11,736
0
W
Merlin
Hxae
Merlin
9,615
1,891
0
0
4,102
1,413
598
2,677
1,425
33,613
0
W
4,926
1,673
0
542
5,423
1,918
528
2,638
2,785
0
17,493
L
Nemesis
780
363
0
312
7,752
2,117
0
2,471
5,281
56
11,986
W
Heimdallr
Rhinosapotumas
Heimdallr
12,158
6,885
0
901
5,291
2,099
1,199
2,931
2,360
0
38,824
L
Zhong Kui
jabba56
Zhong Kui
5,845
642
0
1,602
9,897
4,883
0
1,707
8,190
19,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
18,486
122
Minions Killed
74
0
Camps Cleared
0
519,828
Distance Traveled
518,887
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,149
615
16
2
0
195,197
0
W
Merlin
8,473
847
49
5
0
168,288
0
W
Fenrir
8,639
864
22
2
0
185,681
1
L
Nemesis
5,825
583
29
3
0
121,158
0
W
Heimdallr
9,345
935
51
5
0
165,859
0
L
Zhong Kui
6,512
651
29
3
0
202,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role