Player Matchup

Olorun
Olorun
Hardham_
Olorun
Level 29
God Stats
7W - 16L
1,343 SR
Queue Stats
108W - 188L
1,110 Elo+
Party 2
Cthulhu
Cthulhu
NateTheGreat226
Cthulhu
Level 5
God Stats
2W - 1L
1,256 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
Schile_
Fenrir
Level 29
God Stats
10W - 18L
1,440 SR
Queue Stats
161W - 220L
1,278 Elo+
Party 2
Osiris
Osiris
Wilbotz02
Osiris
Level 25
God Stats
2W - 1L
1,267 SR
Queue Stats
10W - 10L
1,361 Elo+
Solo
Persephone
Persephone
xLegs3x
Persephone
Level 4
God Stats
2W - 1L
1,256 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 18
1,313 SR
1,350 Elo+

VS

Team Averages
Level 16
1,407 SR
1,348 Elo+
King Arthur
King Arthur
BigBoyIcy420
King Arthur
Level 17
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 3
Fenrir
Fenrir
Hexs wolf
Fenrir
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Serqet
Serqet
OGKushKandy
Serqet
Level 47
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 3
Ares
Ares
Trippy6904
Ares
Level 4
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
XxShadowxX7477
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hardham_
Olorun
13
10 / 7 / 12
9,758
514
11,830
12,730
5,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 6 / 23
10,727
565
14,366
16,713
15,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Schile_
Fenrir
15
13 / 4 / 13
10,670
562
14,022
13,895
5,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Wilbotz02
Osiris
13
11 / 1 / 12
9,889
520
11,659
12,252
15,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
xLegs3x
Persephone
13
10 / 9 / 14
9,627
507
14,705
11,332
3,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyIcy420
King Arthur
11
5 / 3 / 6
8,162
430
11,425
18,315
20,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Hexs wolf
Fenrir
12
8 / 12 / 5
8,684
457
10,915
16,574
7,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Serqet
10
8 / 17 / 3
8,086
426
10,911
20,245
6,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
4 / 10 / 6
7,488
394
6,992
19,885
11,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 9 / 7
6,712
353
4,305
10,379
2,702

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
51
Kills
25
27
Deaths
51
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBoyIcy420
King Arthur
5
3
6
2.67
W
Olorun
Hardham_
Olorun
10
7
12
2.29
L
Fenrir
Hexs wolf
Fenrir
8
12
5
0.88
W
7
6
23
3.08
L
Serqet
8
17
3
0.56
W
Fenrir
Schile_
Fenrir
13
4
13
4.88
L
4
10
6
0.7
W
Osiris
Wilbotz02
Osiris
11
1
12
17
L
0
9
7
0.39
W
Persephone
xLegs3x
Persephone
10
9
14
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,582
Damage
44,548
66,922
Taken
85,398
45,748
Mitigated
48,097
14,156
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBoyIcy420
King Arthur
11,425
1,858
0
704
18,315
20,780
168
8,449
9,599
0
26,118
W
Olorun
Hardham_
Olorun
11,830
6,710
645
2,796
12,730
5,136
1,868
3,197
9,358
33,553
0
L
Fenrir
Hexs wolf
Fenrir
10,915
3,763
0
2,239
16,574
7,020
0
7,465
8,909
0
26,820
W
14,366
2,939
791
1,148
16,713
15,447
771
2,858
13,354
37,942
0
L
Serqet
10,911
4,814
0
1,934
20,245
6,534
100
11,693
8,502
0
21,972
W
Fenrir
Schile_
Fenrir
14,022
3,984
900
4,992
13,895
5,448
1,274
2,194
11,396
0
49,886
L
6,992
1,145
0
151
19,885
11,061
0
8,666
11,019
11,136
0
W
Osiris
Wilbotz02
Osiris
11,659
4,176
0
606
12,252
15,740
1,380
1,232
10,692
0
28,596
L
4,305
730
0
0
10,379
2,702
0
4,628
5,751
14,244
0
W
Persephone
xLegs3x
Persephone
14,705
5,536
0
2,278
11,332
3,977
1,720
1,816
9,270
42,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,671
Gold Earned
39,132
255
Minions Killed
104
0
Camps Cleared
0
1,642,196
Distance Traveled
1,581,528
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,162
430
20
1
0
371,028
0
W
Olorun
9,758
514
50
3
0
298,096
3
L
Fenrir
8,684
457
38
2
0
301,786
0
W
Cthulhu
10,727
565
44
2
0
345,870
4
L
Serqet
8,086
426
23
1
0
274,938
0
W
Fenrir
10,670
562
68
4
0
385,140
0
L
Ares
7,488
394
2
0
0
350,012
1
W
Osiris
9,889
520
30
2
0
302,280
1
L
Zeus
6,712
353
21
1
0
283,764
1
W
Persephone
9,627
507
63
3
0
310,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role