Player Matchup

Merlin
Merlin
CAUMBAL
Merlin
Level 104
God Stats
1W - 1L
1,567 SR
Queue Stats
69W - 60L
1,502 Elo+
Party 1
Odin
Odin
Jingasopo
Odin
Level 50
God Stats
6W - 5L
1,510 SR
Queue Stats
35W - 35L
1,470 Elo+
Party 1
Yemoja
Yemoja
xMatt_Vaderxx
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,406 Elo+
Party 1
Team Averages
Level 61
1,526 SR
1,460 Elo+

VS

Team Averages
Level 24
1,484 SR
1,336 Elo+
Sun Wukong
Sun Wukong
BappoWillStabbo
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 2
Medusa
Medusa
Jef-conjine
Medusa
Level 21
God Stats
3W - 3L
1,452 SR
Queue Stats
7W - 14L
1,312 Elo+
Solo
Hel
Hel
xHookBait
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CAUMBAL
Merlin
16
13 / 2 / 7
12,576
740
25,649
10,292
4,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
5 / 2 / 12
11,355
668
9,365
9,395
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 16
11,759
692
7,479
13,654
13,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BappoWillStabbo
Sun Wukong
10
0 / 7 / 4
9,056
533
3,189
17,530
12,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
11
2 / 9 / 2
9,687
570
7,037
15,852
5,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 2
10,886
640
10,809
16,899
5,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
5
5
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BappoWillStabbo
Sun Wukong
0
7
4
0.29
W
Merlin
CAUMBAL
Merlin
13
2
7
8.25
L
Medusa
2
9
2
0.33
W
Odin
5
2
12
5.5
L
3
4
2
1
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
21,035
33,341
Taken
50,281
22,129
Mitigated
24,139
5,722
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BappoWillStabbo
Sun Wukong
3,189
694
0
335
17,530
12,946
0
11,013
6,517
0
10,704
W
Merlin
CAUMBAL
Merlin
25,649
1,139
0
1,569
10,292
4,541
1,314
1,768
8,424
75,655
0
L
Medusa
7,037
2,936
0
1,344
15,852
5,210
245
11,081
4,771
0
23,052
W
Odin
9,365
76
0
0
9,395
4,324
297
3,779
5,591
0
28,849
L
10,809
922
7,285
9,418
16,899
5,983
0
11,130
5,769
70,945
0
W
7,479
1,660
2,385
1,768
13,654
13,264
176
5,286
8,168
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
29,629
136
Minions Killed
158
0
Camps Cleared
0
954,648
Distance Traveled
841,423
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,056
533
16
1
0
276,568
0
W
Merlin
12,576
740
73
4
0
318,349
2
L
Medusa
9,687
570
26
2
0
250,057
0
W
Odin
11,355
668
36
2
0
318,100
0
L
Hel
10,886
640
116
7
0
314,798
0
W
Yemoja
11,759
692
27
2
0
318,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role