Player Matchup

Agni
Agni
Horxin--
Agni
Level 22
God Stats
0W - 1L
1,322 SR
Queue Stats
27W - 38L
1,240 Elo+
Solo
Merlin
Merlin
Jonytm
Merlin
Level 29
God Stats
3W - 5L
1,275 SR
Queue Stats
13W - 21L
1,173 Elo+
Solo
He Bo
He Bo
Keagan4
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,101 Elo+
Solo
Fenrir
Fenrir
S8Nsgirl4717
Fenrir
Level 11
God Stats
1W - 2L
1,665 SR
Queue Stats
12W - 31L
1,090 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zaydo__
Tsukuyomi
Level 12
God Stats
2W - 3L
1,073 SR
Queue Stats
7W - 13L
1,098 Elo+
Solo
Team Averages
Level 17
1,367 SR
1,140 Elo+

VS

Team Averages
Level 19
1,386 SR
1,182 Elo+
Neith
Neith
Annrawr95
Neith
Level 14
God Stats
68W - 72L
1,493 SR
Queue Stats
155W - 164L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
Foxer21
Kuzenbo
Level 27
God Stats
17W - 19L
1,324 SR
Queue Stats
154W - 210L
1,182 Elo+
Solo
Medusa
Medusa
Katdadi
Medusa
Level 17
God Stats
59W - 70L
1,311 SR
Queue Stats
174W - 215L
1,112 Elo+
Solo
Geb
Geb
Will36571
Geb
Level 17
God Stats
13W - 15L
1,372 SR
Queue Stats
238W - 258L
1,193 Elo+
Party 1
Achilles
Achilles
pwneece
Achilles
Level 18
God Stats
73W - 71L
1,428 SR
Queue Stats
212W - 244L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 5 / 10
16,080
1,005
35,593
22,673
9,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Jonytm
Merlin
20
2 / 5 / 12
14,563
910
23,543
14,224
7,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Keagan4
He Bo
19
1 / 3 / 8
13,353
835
3,334
9,609
3,854
Fenrir
20
2 / 12 / 11
14,130
883
2,881
25,895
13,280
Tsukuyomi
Zaydo__
Tsukuyomi
20
9 / 6 / 11
16,218
1,014
23,166
23,728
15,178
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Annrawr95
Neith
20
6 / 4 / 15
15,691
981
20,533
16,678
7,203
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Foxer21
Kuzenbo
20
4 / 1 / 12
14,517
907
9,304
15,178
22,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Katdadi
Medusa
20
10 / 7 / 7
15,836
990
21,551
22,579
8,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 6 / 21
16,743
1,046
20,877
25,949
33,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
pwneece
Achilles
20
7 / 3 / 14
15,614
976
16,130
16,274
21,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
21
Kills
31
31
Deaths
21
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
Annrawr95
Neith
6
4
15
3.38
W
Kuzenbo
Foxer21
Kuzenbo
4
1
12
10
L
Agni
7
5
10
2.4
L
Merlin
Jonytm
Merlin
2
5
12
1.6
W
Medusa
Katdadi
Medusa
10
7
7
1.93
L
He Bo
Keagan4
He Bo
1
3
8
1.67
L
Fenrir
2
12
11
0.63
W
4
6
21
2.42
L
Tsukuyomi
Zaydo__
Tsukuyomi
9
6
11
2.42
W
Achilles
pwneece
Achilles
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,517
Damage
88,395
96,129
Taken
96,658
49,343
Mitigated
92,885
6,502
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Annrawr95
Neith
20,533
9,360
0
3,628
16,678
7,203
0
8,937
7,741
0
44,048
W
Kuzenbo
Foxer21
Kuzenbo
9,304
2,736
0
1,043
15,178
22,141
0
9,296
5,882
30,479
0
L
Agni
35,593
3,177
559
4,247
22,673
9,894
0
5,873
16,800
68,443
0
L
Merlin
Jonytm
Merlin
23,543
3,180
207
404
14,224
7,137
0
5,811
8,413
70,107
0
W
Medusa
Katdadi
Medusa
21,551
15,701
0
0
22,579
8,586
0
16,381
6,198
0
48,267
L
He Bo
Keagan4
He Bo
3,334
457
0
0
9,609
3,854
0
2,957
6,652
11,881
0
L
Fenrir
2,881
1,408
0
361
25,895
13,280
0
8,040
17,855
0
7,982
W
20,877
1,830
0
1,643
25,949
33,935
0
17,137
8,812
50,221
0
L
Tsukuyomi
Zaydo__
Tsukuyomi
23,166
9,066
0
724
23,728
15,178
0
8,453
15,275
0
48,368
W
Achilles
pwneece
Achilles
16,130
6,055
0
1,125
16,274
21,020
0
10,719
5,555
1,540
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,344
Gold Earned
78,401
239
Minions Killed
261
5
Camps Cleared
4
1,349,080
Distance Traveled
1,447,809
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,691
981
56
4
3
286,892
0
W
Kuzenbo
14,517
907
46
3
0
277,061
0
L
Agni
16,080
1,005
54
3
2
309,919
0
L
Merlin
14,563
910
121
8
1
266,691
0
W
Medusa
15,836
990
87
5
0
271,980
0
L
He Bo
13,353
835
17
1
0
190,283
0
L
Fenrir
14,130
883
12
1
1
233,414
2
W
Geb
16,743
1,046
52
3
0
356,434
0
L
Tsukuyomi
16,218
1,014
35
2
1
348,773
1
W
Achilles
15,614
976
20
1
1
255,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role