Player Matchup

Hun Batz
Hun Batz
FireBreathKoala
Hun Batz
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
Zanadin1719
Sylvanus
Level 22
God Stats
1W - 1L
1,243 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Thoth
Thoth
xXTheProphet
Thoth
Level 11
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Team Averages
Level 17
1,346 SR
1,320 Elo+

VS

Team Averages
Level 38
1,365 SR
1,288 Elo+
Ymir
Ymir
BigBodyJoe5059
Ymir
Level 23
God Stats
3W - 7L
1,330 SR
Queue Stats
49W - 63L
1,296 Elo+
Party 2
Bastet
Bastet
NvOnePunchPanda
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,415 Elo+
Party 2
Chronos
Chronos
Rdavis1990
Chronos
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 18L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
12 / 4 / 6
12,831
802
21,137
14,108
9,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Zanadin1719
Sylvanus
14
3 / 4 / 16
10,607
663
10,151
18,709
14,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 4 / 14
11,877
742
14,832
11,504
4,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
11,861
741
13,877
19,885
20,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 9 / 4
9,886
618
8,478
15,967
5,425
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Rdavis1990
Chronos
14
4 / 8 / 6
10,705
669
12,967
19,826
8,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
22
Kills
12
12
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Hun Batz
12
4
6
3.75
L
2
9
4
0.44
L
Chronos
Rdavis1990
Chronos
4
8
6
0.88
W
Sylvanus
Zanadin1719
Sylvanus
3
4
16
2.75
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
35,322
44,321
Taken
55,678
28,742
Mitigated
34,066
17,492
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,877
1,952
465
1,306
19,885
20,535
0
10,424
9,461
33,300
0
W
Hun Batz
21,137
10,245
0
458
14,108
9,927
0
6,244
7,864
0
53,576
L
8,478
3,832
494
1,796
15,967
5,425
0
7,403
8,564
0
35,700
L
Chronos
Rdavis1990
Chronos
12,967
2,013
453
1,190
19,826
8,106
0
7,232
12,594
41,827
0
W
Sylvanus
Zanadin1719
Sylvanus
10,151
3,314
8,213
8,821
18,709
14,120
275
13,730
4,979
21,755
0
W
14,832
2,849
0
0
11,504
4,695
210
6,917
4,587
47,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
32,452
144
Minions Killed
158
0
Camps Cleared
0
779,802
Distance Traveled
803,674
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,861
741
45
3
0
265,105
0
W
Hun Batz
12,831
802
55
3
0
310,966
2
L
Bastet
9,886
618
40
3
0
275,061
1
L
Chronos
10,705
669
73
5
0
263,508
0
W
Sylvanus
10,607
663
29
2
0
224,727
2
W
Thoth
11,877
742
60
4
0
244,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role