Player Matchup

Achilles
Achilles
Mr Samsquamch
Achilles
Level 17
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
OGS Viper
Hel
Level 20
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 5L
1,586 Elo+
Solo
Bakasura
Bakasura
Skeleton_Click31
Bakasura
Level 30
God Stats
59W - 43L
1,552 SR
Queue Stats
341W - 369L
1,440 Elo+
Solo
Cerberus
Cerberus
TheKingsmen123
Cerberus
Level 20
God Stats
20W - 18L
1,455 SR
Queue Stats
117W - 115L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
little-monste678
Zhong Kui
Level 24
God Stats
17W - 10L
1,540 SR
Queue Stats
72W - 55L
1,506 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,495 Elo+

VS

Team Averages
Level 21
1,464 SR
1,422 Elo+
Thanatos
Thanatos
Dirty_Chewbacca6
Thanatos
Level 27
God Stats
8W - 12L
1,438 SR
Queue Stats
61W - 75L
1,408 Elo+
Solo
Terra
Terra
WARLORDS_Sleepy
Terra
Level 27
God Stats
4W - 8L
1,320 SR
Queue Stats
108W - 138L
1,445 Elo+
Party 1
Ra
Ra
Warlord_Mohican_
Ra
Level 29
God Stats
49W - 55L
1,517 SR
Queue Stats
273W - 303L
1,445 Elo+
Party 1
Fafnir
Fafnir
aaronm654
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Odin
Odin
akali34
Odin
Level 17
God Stats
7W - 7L
1,545 SR
Queue Stats
22W - 23L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mr Samsquamch
Achilles
15
5 / 4 / 6
10,000
526
5,969
13,528
5,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
14 / 0 / 4
12,749
671
24,050
14,240
7,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 10
10,683
562
14,870
16,034
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
15
4 / 0 / 13
11,202
590
8,497
11,391
8,845
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
16
4 / 3 / 10
10,944
576
14,434
12,518
8,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,731
407
5,484
18,767
5,897
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 2
8,435
444
4,911
19,253
18,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 7 / 2
8,219
433
8,302
14,900
4,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
aaronm654
Fafnir
12
0 / 8 / 2
8,335
439
6,962
20,634
18,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Odin
akali34
Odin
10
4 / 4 / 0
7,617
401
4,719
10,717
9,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
32
Kills
7
8
Deaths
32
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Achilles
Mr Samsquamch
Achilles
5
4
6
2
W
14
0
4
16
W
5
1
10
10
W
Cerberus
4
0
13
10.5
L
2
5
2
0.6
L
1
7
2
0.29
L
Fafnir
aaronm654
Fafnir
0
8
2
0.13
L
Odin
akali34
Odin
4
4
0
1
W
Zhong Kui
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,820
Damage
30,378
67,711
Taken
84,271
36,419
Mitigated
56,967
34,521
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,484
1,523
0
9,660
18,767
5,897
0
10,623
8,134
0
45,005
W
Achilles
Mr Samsquamch
Achilles
5,969
1,652
0
4,653
13,528
5,456
1,032
4,502
8,951
0
45,968
W
24,050
683
5,515
10,686
14,240
7,021
1,227
3,042
11,148
98,380
0
W
14,870
8,725
0
6,618
16,034
6,477
3,198
4,526
11,508
0
70,384
W
Cerberus
8,497
302
0
2,623
11,391
8,845
527
5,745
5,621
36,471
0
L
4,911
489
2,730
2,579
19,253
18,468
192
8,406
10,089
19,816
0
L
8,302
424
708
3,745
14,900
4,998
54
11,337
3,426
42,570
0
L
Fafnir
aaronm654
Fafnir
6,962
1,520
380
2,418
20,634
18,490
150
10,181
9,381
37,167
0
L
Odin
akali34
Odin
4,719
576
159
1,849
10,717
9,114
666
6,434
3,653
0
18,587
W
Zhong Kui
14,434
2,904
0
4,426
12,518
8,620
4,629
2,360
9,958
59,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
40,337
526
Minions Killed
264
0
Camps Cleared
0
1,741,343
Distance Traveled
1,352,416
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,731
407
82
4
0
301,332
0
W
Achilles
10,000
526
67
4
0
321,520
2
W
Hel
12,749
671
163
9
0
385,527
4
W
Bakasura
10,683
562
109
6
0
373,899
2
W
Cerberus
11,202
590
78
4
0
366,817
1
L
Terra
8,435
444
32
2
0
256,355
2
L
Ra
8,219
433
76
4
0
305,424
1
L
Fafnir
8,335
439
39
2
0
267,245
1
L
Odin
7,617
401
35
2
0
222,060
1
W
Zhong Kui
10,944
576
109
6
0
293,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role