Player Matchup

Ymir
Ymir
FREDDO FAMILY
Ymir
Level 28
God Stats
17W - 11L
1,564 SR
Queue Stats
336W - 335L
1,287 Elo+
Solo
Chaac
Chaac
PACKMANwakawaka
Chaac
Level 17
God Stats
10W - 8L
1,511 SR
Queue Stats
29W - 40L
1,236 Elo+
Solo
Fenrir
Fenrir
Search-Shot
Fenrir
Level 27
God Stats
67W - 64L
1,437 SR
Queue Stats
107W - 94L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
WarrlordGS123
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,276 Elo+
Solo
Apollo
Apollo
cazzuchelli
Apollo
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 57L
1,186 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,250 Elo+

VS

Team Averages
Level 18
1,352 SR
1,282 Elo+
Fenrir
Fenrir
GettingLoose
Fenrir
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
167W - 139L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MotorZombie359
Hun Batz
Level 29
God Stats
23W - 21L
1,510 SR
Queue Stats
283W - 244L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
Pu_MASAE685
Cthulhu
Level 17
God Stats
0W - 3L
1,068 SR
Queue Stats
30W - 45L
1,133 Elo+
Solo
Janus
Janus
Tron_Evolution20
Janus
Level 23
God Stats
31W - 35L
1,482 SR
Queue Stats
136W - 127L
1,265 Elo+
Party 1
Bellona
Bellona
malvado-jr_big
Bellona
Level 17
God Stats
14W - 17L
1,202 SR
Queue Stats
242W - 208L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 5
3,263
653
860
2,000
750
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 1
3,503
701
1,991
2,198
981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
5
8 / 1 / 0
4,375
875
2,516
2,958
719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
WarrlordGS123
Sun Wukong
4
0 / 0 / 2
3,282
656
469
2,082
858
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
5
2 / 1 / 1
3,294
659
887
2,001
397
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
1 / 5 / 0
3,357
671
1,398
3,682
819
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
6
0 / 1 / 2
3,552
710
944
2,607
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Pu_MASAE685
Cthulhu
1
0 / 0 / 0
2,454
491
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

5
0 / 2 / 0
3,295
659
1,788
2,324
377
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
2 / 4 / 1
3,298
660
1,965
3,452
1,284
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Fenrir
1
5
0
0.2
L
Hun Batz
0
1
2
1
W
1
0
1
1.5
L
Cthulhu
Pu_MASAE685
Cthulhu
0
0
0
0
W
Fenrir
8
1
0
8
L
0
2
0
0
W
Sun Wukong
WarrlordGS123
Sun Wukong
0
0
2
1
W
Apollo
2
1
1
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,723
Damage
6,095
11,239
Taken
12,065
3,705
Mitigated
3,119
2,430
Healing
748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
860
373
0
319
2,000
750
96
354
1,646
3,944
0
L
Fenrir
1,398
543
0
251
3,682
819
0
302
3,355
0
6,247
L
Hun Batz
944
496
0
472
2,607
639
325
0
2,607
0
13,353
W
1,991
178
0
897
2,198
981
0
1,434
764
0
10,797
L
Cthulhu
Pu_MASAE685
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
2,516
1,130
87
712
2,958
719
0
0
2,958
0
7,351
L
1,788
40
0
0
2,324
377
0
0
2,074
11,705
0
W
Sun Wukong
WarrlordGS123
Sun Wukong
469
237
0
415
2,082
858
357
0
2,082
0
7,004
W
Apollo
887
757
0
0
2,001
397
0
0
2,001
0
6,783
L
1,965
780
0
25
3,452
1,284
0
558
2,844
0
5,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,717
Gold Earned
15,956
66
Minions Killed
77
0
Camps Cleared
0
533,416
Distance Traveled
438,968
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,263
653
2
0
0
91,103
1
L
Fenrir
3,357
671
12
2
0
99,262
1
L
Hun Batz
3,552
710
31
6
0
99,980
0
W
Chaac
3,503
701
24
5
0
112,914
0
L
Cthulhu
2,454
491
0
0
0
13,666
0
W
Fenrir
4,375
875
11
2
0
128,052
1
L
Janus
3,295
659
24
5
0
108,264
0
W
Sun Wukong
3,282
656
15
3
0
89,867
1
W
Apollo
3,294
659
14
3
0
111,480
0
L
Bellona
3,298
660
10
2
0
117,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role