Player Matchup

Set
Set
AMGBONUS
Set
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Cbfox05
Cthulhu
Level 4
God Stats
2W - 1L
1,291 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 2
Thanatos
Thanatos
ThatBoySus
Thanatos
Level 6
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Ares
Ares
YERB0I
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,046 Elo+
Party 3
Anubis
Anubis
godmanyes
Anubis
Level 24
God Stats
4W - 4L
1,531 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 2
Team Averages
Level 9
1,382 SR
1,333 Elo+

VS

Team Averages
Level 11
1,401 SR
1,164 Elo+
Nemesis
Nemesis
Acon239
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 1
Ganesha
Ganesha
IVANAKILU 352
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,174 Elo+
Party 1
Fenrir
Fenrir
KiLLaJovy
Fenrir
Level 6
God Stats
9W - 12L
1,412 SR
Queue Stats
21W - 31L
1,242 Elo+
Party 1
Freya
Freya
PrinceB
Freya
Level 18
God Stats
15W - 21L
1,320 SR
Queue Stats
54W - 64L
1,162 Elo+
Party 1
Hachiman
Hachiman
vcoop112
Hachiman
Level 15
God Stats
2W - 6L
1,271 SR
Queue Stats
2W - 9L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 24
10,891
1,089
16,523
11,828
7,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Cbfox05
Cthulhu
16
1 / 2 / 19
9,463
946
14,122
10,366
11,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
ThatBoySus
Thanatos
15
6 / 5 / 7
9,702
970
7,000
8,660
2,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
YERB0I
Ares
17
3 / 3 / 23
10,239
1,024
8,103
11,826
11,365
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Anubis
godmanyes
Anubis
19
23 / 0 / 9
14,386
1,439
26,135
8,161
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

311

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acon239
Nemesis
14
0 / 10 / 6
8,611
861
2,480
15,377
4,536
Ganesha
17
0 / 8 / 10
10,186
1,019
8,071
23,413
21,392
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
KiLLaJovy
Fenrir
14
4 / 7 / 0
9,410
941
7,539
10,554
3,462
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
PrinceB
Freya
15
8 / 7 / 2
10,833
1,083
15,104
18,440
5,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
vcoop112
Hachiman
15
0 / 4 / 6
8,849
885
8,558
14,070
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
36
36
Kills
12
12
Deaths
36
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
L
Nemesis
Acon239
Nemesis
0
10
6
0.3
W
Cthulhu
Cbfox05
Cthulhu
1
2
19
5.25
L
Ganesha
0
8
10
0.63
L
Fenrir
KiLLaJovy
Fenrir
4
7
0
0.57
L
Freya
PrinceB
Freya
8
7
2
1.29
W
Thanatos
ThatBoySus
Thanatos
6
5
7
1.9
W
Ares
YERB0I
Ares
3
3
23
4.83
W
Anubis
godmanyes
Anubis
23
0
9
27.5
L
Hachiman
vcoop112
Hachiman
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,883
Damage
41,752
50,841
Taken
81,854
37,263
Mitigated
39,615
15,098
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,523
12,921
0
1,080
11,828
7,414
0
3,391
8,437
40
28,529
L
Nemesis
Acon239
Nemesis
2,480
1,025
0
334
15,377
4,536
0
10,324
4,928
0
4,959
W
Cthulhu
Cbfox05
Cthulhu
14,122
702
734
475
10,366
11,664
0
4,506
5,860
21,349
0
L
Ganesha
8,071
1,072
255
77
23,413
21,392
0
14,121
9,192
19,857
0
L
Fenrir
KiLLaJovy
Fenrir
7,539
2,290
0
314
10,554
3,462
0
5,895
4,584
0
20,908
L
Freya
PrinceB
Freya
15,104
5,508
0
3,594
18,440
5,721
0
10,665
7,700
36,154
0
W
Thanatos
ThatBoySus
Thanatos
7,000
2,147
0
3,529
8,660
2,867
0
5,592
3,068
0
13,116
W
Ares
YERB0I
Ares
8,103
1,268
569
2,781
11,826
11,365
0
6,068
5,758
17,591
0
W
Anubis
godmanyes
Anubis
26,135
1,417
0
5,930
8,161
3,953
0
3,618
4,543
54,573
0
L
Hachiman
vcoop112
Hachiman
8,558
4,095
0
353
14,070
4,504
0
6,845
7,050
0
26,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
47,889
153
Minions Killed
129
3
Camps Cleared
7
860,835
Distance Traveled
801,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,891
1,089
28
3
2
180,064
1
L
Nemesis
8,611
861
12
1
0
124,812
2
W
Cthulhu
9,463
946
26
3
1
183,306
1
L
Ganesha
10,186
1,019
0
0
0
170,304
0
L
Fenrir
9,410
941
24
2
3
173,897
1
L
Freya
10,833
1,083
42
4
3
158,123
0
W
Thanatos
9,702
970
17
2
0
130,470
0
W
Ares
10,239
1,024
9
1
0
184,884
0
W
Anubis
14,386
1,439
73
7
0
182,111
0
L
Hachiman
8,849
885
51
5
1
174,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role