Player Matchup

Zeus
Zeus
AbnormalChimp16
Zeus
Level 22
God Stats
72W - 64L
1,528 SR
Queue Stats
86W - 88L
1,363 Elo+
Solo
Ymir
Ymir
Dorduradan
Ymir
Level 6
God Stats
5W - 6L
1,696 SR
Queue Stats
8W - 12L
1,336 Elo+
Solo
Horus
Horus
Seanybeany956
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,249 Elo+
Solo
Discordia
Discordia
lManii
Discordia
Level 8
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Sol
Sol
mosuaki
Sol
Level 31
God Stats
6W - 5L
1,659 SR
Queue Stats
69W - 64L
1,363 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,398 Elo+

VS

Team Averages
Level 23
1,537 SR
1,395 Elo+
Anubis
Anubis
Asylum5912
Anubis
Level 28
God Stats
5W - 2L
1,724 SR
Queue Stats
50W - 35L
1,432 Elo+
Solo
Yemoja
Yemoja
GambitStorm
Yemoja
Level 13
God Stats
3W - 4L
1,293 SR
Queue Stats
15W - 12L
1,452 Elo+
Solo
Izanami
Izanami
Gioh anny
Izanami
Level 27
God Stats
27W - 27L
1,496 SR
Queue Stats
33W - 37L
1,330 Elo+
Solo
Mercury
Mercury
Sage Ex Nihilo
Mercury
Level 27
God Stats
7W - 3L
1,373 SR
Queue Stats
127W - 121L
1,462 Elo+
Solo
Bellona
Bellona
themarkofsandm
Bellona
Level 19
God Stats
3W - 0L
1,797 SR
Queue Stats
11W - 13L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 3
13,439
1,120
31,762
21,089
12,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 14 / 6
10,913
909
6,750
28,599
12,218
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 1 / 2
8,910
743
108
1,124
501
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
lManii
Discordia
18
2 / 16 / 6
11,420
952
11,150
19,370
5,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
18
1 / 6 / 10
11,809
984
21,592
18,538
5,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asylum5912
Anubis
20
14 / 5 / 19
14,320
1,193
21,580
16,506
8,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
0 / 2 / 23
12,143
1,012
5,017
15,093
15,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Gioh anny
Izanami
20
11 / 4 / 20
13,584
1,132
22,401
16,801
6,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
13 / 2 / 15
13,061
1,088
21,514
12,442
5,038
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 20
12,779
1,065
12,713
17,044
15,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
143
13
Kills
46
46
Deaths
13
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
8
9
3
1.06
W
Anubis
Asylum5912
Anubis
14
5
19
4.7
L
2
14
6
0.36
W
Yemoja
0
2
23
5.75
W
Izanami
Gioh anny
Izanami
11
4
20
5.25
W
13
2
15
10.25
L
0
1
2
1
L
Discordia
lManii
Discordia
2
16
6
0.31
L
Sol
1
6
10
1
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,362
Damage
83,225
88,720
Taken
77,886
36,889
Mitigated
51,729
8,642
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,762
3,225
710
2,343
21,089
12,773
0
6,800
14,289
63,441
0
W
Anubis
Asylum5912
Anubis
21,580
991
387
6,065
16,506
8,538
0
15,723
783
47,153
0
L
6,750
1,356
0
0
28,599
12,218
0
8,455
20,144
19,538
0
W
Yemoja
5,017
976
1,810
139
15,093
15,792
0
13,468
1,625
17,321
0
W
Izanami
Gioh anny
Izanami
22,401
13,366
0
1,963
16,801
6,798
0
16,203
598
0
50,956
W
21,514
14,346
0
3,671
12,442
5,038
0
10,621
1,821
0
38,723
L
108
35
0
4
1,124
501
0
0
1,124
0
872
L
Discordia
lManii
Discordia
11,150
1,248
0
0
19,370
5,838
0
6,328
13,042
26,417
0
L
Sol
21,592
7,668
0
5,585
18,538
5,559
0
5,014
13,524
52,335
0
W
12,713
2,698
522
1,557
17,044
15,563
0
15,239
1,805
0
21,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
65,887
179
Minions Killed
232
1
Camps Cleared
5
744,129
Distance Traveled
1,073,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,439
1,120
70
6
0
170,288
0
W
Anubis
14,320
1,193
73
6
0
156,749
0
L
Ymir
10,913
909
22
2
0
152,982
0
W
Yemoja
12,143
1,012
22
2
0
210,404
0
W
Izanami
13,584
1,132
80
7
0
199,906
1
W
Mercury
13,061
1,088
24
2
5
278,246
2
L
Horus
8,910
743
0
0
0
18,634
0
L
Discordia
11,420
952
32
3
0
190,813
0
L
Sol
11,809
984
55
5
1
211,412
0
W
Bellona
12,779
1,065
33
3
0
228,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role