Player Matchup

Yemoja
Yemoja
JukeNuk3
Yemoja
Level 17
God Stats
11W - 12L
1,101 SR
Queue Stats
48W - 55L
1,192 Elo+
Solo
Cthulhu
Cthulhu
KeAgAn30
Cthulhu
Level 8
God Stats
9W - 4L
1,501 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
XxNovaxX5980
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Solo
Neith
Neith
YOUNG DEAN
Neith
Level 13
God Stats
2W - 5L
1,830 SR
Queue Stats
8W - 14L
1,225 Elo+
Solo
Agni
Agni
kaua_barross
Agni
Level 21
God Stats
12W - 15L
1,601 SR
Queue Stats
65W - 68L
1,233 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,330 Elo+

VS

Team Averages
Level 25
1,442 SR
1,335 Elo+
Olorun
Olorun
Couchpotato3253
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Dashing_p1
Artemis
Level 7
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
Scylla
Scylla
Guiti420
Scylla
Level 68
God Stats
1W - 3L
1,698 SR
Queue Stats
300W - 307L
1,430 Elo+
Party 1
Nike
Nike
SpaCe MoNKii
Nike
Level 26
God Stats
24W - 27L
1,227 SR
Queue Stats
261W - 317L
1,209 Elo+
Solo
Horus
Horus
TheHardmanSaga
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JukeNuk3
Yemoja
11
0 / 4 / 9
7,335
431
1,372
6,657
3,914
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KeAgAn30
Cthulhu
13
6 / 2 / 3
8,557
503
7,633
13,946
10,272
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
XxNovaxX5980
Nemesis
19
19 / 0 / 4
12,344
726
16,750
15,213
7,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
1 / 3 / 0
7,860
462
4,178
7,107
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

14
2 / 2 / 10
9,033
531
10,593
9,477
2,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
5,012
295
1,235
3,361
904
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Dashing_p1
Artemis
11
3 / 3 / 2
7,410
436
7,160
9,497
3,169
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Guiti420
Scylla
13
5 / 6 / 2
8,304
488
12,139
10,400
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 0
7,852
462
6,961
12,046
5,669
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 9 / 3
7,438
438
4,735
16,595
7,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
28
Kills
11
11
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Artemis
Dashing_p1
Artemis
3
3
2
1.33
L
Scylla
Guiti420
Scylla
5
6
2
1
W
Yemoja
JukeNuk3
Yemoja
0
4
9
1.13
W
Cthulhu
KeAgAn30
Cthulhu
6
2
3
3.75
L
1
5
0
0.2
L
2
9
3
0.39
W
Nemesis
XxNovaxX5980
Nemesis
19
0
4
21
W
Neith
1
3
0
0.33
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
32,230
52,400
Taken
51,899
26,781
Mitigated
20,246
12,835
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,235
702
0
115
3,361
904
0
1,980
1,381
2,665
0
L
Artemis
Dashing_p1
Artemis
7,160
3,224
0
326
9,497
3,169
246
3,041
6,456
0
26,154
L
Scylla
Guiti420
Scylla
12,139
584
0
1,415
10,400
3,059
258
3,349
7,051
45,705
0
W
Yemoja
JukeNuk3
Yemoja
1,372
366
364
171
6,657
3,914
590
2,116
4,541
12,387
0
W
Cthulhu
KeAgAn30
Cthulhu
7,633
694
839
2,097
13,946
10,272
0
4,963
8,753
30,268
0
L
6,961
2,707
0
1,849
12,046
5,669
1,172
5,319
6,727
0
45,433
L
4,735
2,435
860
3,532
16,595
7,445
237
5,909
10,686
0
31,118
W
Nemesis
XxNovaxX5980
Nemesis
16,750
8,967
0
6,373
15,213
7,191
1,239
1,065
14,123
0
103,873
W
Neith
4,178
2,080
0
1,989
7,107
2,649
784
2,198
4,909
0
29,499
W
10,593
741
0
1,002
9,477
2,755
181
3,032
6,320
47,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
36,016
393
Minions Killed
269
0
Camps Cleared
0
1,526,899
Distance Traveled
1,166,565
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,012
295
0
0
0
66,486
0
L
Artemis
7,410
436
47
3
0
266,255
0
L
Scylla
8,304
488
95
6
0
270,657
1
W
Yemoja
7,335
431
26
2
0
302,496
0
W
Cthulhu
8,557
503
58
3
0
290,984
0
L
Nike
7,852
462
79
5
0
281,669
4
L
Horus
7,438
438
48
3
0
281,498
3
W
Nemesis
12,344
726
157
9
0
369,000
2
W
Neith
7,860
462
63
4
0
242,742
0
W
Agni
9,033
531
89
5
0
321,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role