Player Matchup

Cerberus
Cerberus
Artrexil
Cerberus
Level 26
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
Jhonyssaur
Discordia
Level 43
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 11L
1,326 Elo+
Party 2
Xbalanque
Xbalanque
Pepeistic
Xbalanque
Level 25
God Stats
0W - 2L
1,641 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 2
Team Averages
Level 31
1,638 SR
1,295 Elo+

VS

Team Averages
Level 97
1,500 SR
1,640 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
el-mono-Smitero
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artrexil
Cerberus
11
2 / 5 / 2
8,777
675
5,603
15,548
12,407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Jhonyssaur
Discordia
11
2 / 6 / 1
8,320
640
8,068
8,811
2,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Pepeistic
Xbalanque
11
1 / 8 / 3
8,359
643
8,140
12,776
3,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 2 / 12
9,868
759
8,871
7,900
2,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
13
4 / 2 / 13
9,794
753
12,337
11,128
3,977
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
14
11 / 1 / 7
10,511
809
10,321
11,453
10,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
12
5
W
Nemesis
 
Nemesis
4
2
13
5.25
L
Cerberus
Artrexil
Cerberus
2
5
2
0.6
L
Discordia
Jhonyssaur
Discordia
2
6
1
0.42
L
Xbalanque
Pepeistic
Xbalanque
1
8
3
0.31
W
Achilles
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
31,529
37,135
Taken
30,481
18,506
Mitigated
16,762
6,345
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,871
638
0
1,358
7,900
2,433
578
4,104
3,796
55,168
0
W
Nemesis
 
Nemesis
12,337
5,678
0
3,896
11,128
3,977
1,104
5,245
5,883
0
31,262
L
Cerberus
Artrexil
Cerberus
5,603
365
381
2,239
15,548
12,407
0
2,944
12,354
15,920
0
L
Discordia
Jhonyssaur
Discordia
8,068
542
1,137
1,258
8,811
2,286
0
1,825
6,811
25,211
0
L
Xbalanque
Pepeistic
Xbalanque
8,140
3,245
0
1,330
12,776
3,813
0
4,110
8,516
0
30,303
W
Achilles
10,321
2,234
0
3,416
11,453
10,352
693
4,449
7,004
0
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
30,173
104
Minions Killed
155
0
Camps Cleared
0
638,542
Distance Traveled
710,800
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,868
759
94
7
0
213,780
0
W
Nemesis
9,794
753
31
2
0
226,949
3
L
Cerberus
8,777
675
24
2
0
240,923
4
L
Discordia
8,320
640
28
2
0
218,810
3
L
Xbalanque
8,359
643
52
4
0
178,809
3
W
Achilles
10,511
809
30
2
0
270,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role