Player Matchup

Bacchus
Bacchus
Gold V
ApoIIoCreed05
Bacchus
Gold V
Level 156
God Stats
2W - 1L
1,462 SR
Queue Stats
28W - 18L
1,797 MMR
Party 1
Chang'e
Chang'e
Silver II
SilentKillShhh
Chang'e
Silver II
Level 123
God Stats
36W - 11L
1,709 SR
Queue Stats
44W - 37L
1,628 MMR
Party 1
King Arthur
King Arthur
Gold IV
xH3RO_OMEGAx
King Arthur
Gold IV
Level 147
God Stats
3W - 0L
1,470 SR
Queue Stats
109W - 108L
1,495 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,547 SR
1,640 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,601 SR
1,537 MMR
Fenrir
Fenrir
Gold III
SickRealskillz
Fenrir
Gold III
Level 149
God Stats
39W - 38L
1,592 SR
Queue Stats
435W - 412L
1,468 MMR
Solo
Discordia
Discordia
Gold II
hobknob3k
Discordia
Gold II
Level 128
God Stats
12W - 25L
1,701 SR
Queue Stats
356W - 419L
1,643 MMR
Solo
Arachne
Arachne
Bronze III
maxovrkll
Arachne
Bronze III
Level 63
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 1 / 10
8,911
810
4,912
9,736
9,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 1 / 8
9,603
873
9,447
8,132
2,987
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xH3RO_OMEGAx
King Arthur
12
4 / 0 / 12
8,630
785
8,015
9,428
7,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
HeraChaacBaron SamediPersephone

VS

Bans
CthulhuCerberusNeithKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,007
637
5,131
10,448
5,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hobknob3k
Discordia
10
1 / 8 / 1
7,413
674
6,505
8,541
2,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
maxovrkll
Arachne
7
0 / 5 / 1
6,381
580
1,869
9,305
3,117
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
1
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
1
10
9
L
0
5
1
0.1
W
10
1
8
14
L
Discordia
hobknob3k
Discordia
1
8
1
0.19
L
Arachne
maxovrkll
Arachne
0
5
1
0.1
W
King Arthur
xH3RO_OMEGAx
King Arthur
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
13,505
27,296
Taken
28,294
19,606
Mitigated
11,108
12,919
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,912
665
0
2,485
9,736
9,122
707
1,707
7,979
23,142
0
L
5,131
522
0
618
10,448
5,032
0
3,889
6,309
0
18,364
W
9,447
551
3,664
4,202
8,132
2,987
1,529
2,416
5,566
43,781
0
L
Discordia
hobknob3k
Discordia
6,505
319
0
298
8,541
2,959
0
5,875
2,616
32,710
0
L
Arachne
maxovrkll
Arachne
1,869
1,615
0
903
9,305
3,117
0
4,658
4,397
0
7,904
W
King Arthur
xH3RO_OMEGAx
King Arthur
8,015
807
0
2,568
9,428
7,497
350
2,467
6,789
0
37,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
20,801
161
Minions Killed
85
0
Camps Cleared
0
631,594
Distance Traveled
541,317
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,911
810
26
2
0
203,389
6
L
Fenrir
7,007
637
28
3
0
193,258
0
W
Chang'e
9,603
873
82
7
0
217,343
0
L
Discordia
7,413
674
40
4
0
194,913
1
L
Arachne
6,381
580
17
2
0
153,146
0
W
King Arthur
8,630
785
53
5
0
210,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role