Player Matchup

Cthulhu
Cthulhu
Cbfox05
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
GodSlayerRay
Heimdallr
Level 14
God Stats
211W - 214L
1,518 SR
Queue Stats
215W - 223L
1,405 Elo+
Solo
Thanatos
Thanatos
ThatBoySus
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 1
Fenrir
Fenrir
WeegeeBoy
Fenrir
Level 29
God Stats
0W - 1L
1,367 SR
Queue Stats
53W - 64L
1,489 Elo+
Solo
Hera
Hera
godmanyes
Hera
Level 24
God Stats
1W - 5L
1,235 SR
Queue Stats
14W - 16L
1,411 Elo+
Party 1
Team Averages
Level 15
1,424 SR
1,433 Elo+

VS

Team Averages
Level 40
1,529 SR
1,534 Elo+
Yemoja
Yemoja
RafaelMew
Yemoja
Level 10
God Stats
7W - 10L
1,452 SR
Queue Stats
12W - 14L
1,729 Elo+
Party 2
Amaterasu
Amaterasu
ReapersGrim
Amaterasu
Level 30
God Stats
26W - 17L
1,580 SR
Queue Stats
112W - 97L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Ricknog10514
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,509 Elo+
Party 2
Izanami
Izanami
XxabueloxxX
Izanami
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
55W - 43L
1,542 Elo+
Solo
Da Ji
Da Ji
kaozit0
Da Ji
Level 23
God Stats
10W - 7L
1,371 SR
Queue Stats
38W - 40L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cbfox05
Cthulhu
18
2 / 8 / 14
10,897
1,090
13,361
24,379
25,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GodSlayerRay
Heimdallr
16
1 / 9 / 8
9,692
969
4,570
13,078
4,092
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ThatBoySus
Thanatos
17
8 / 13 / 8
12,259
1,226
11,282
20,908
11,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
WeegeeBoy
Fenrir
17
7 / 12 / 8
11,995
1,200
13,220
21,221
9,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
17
4 / 5 / 12
11,069
1,107
17,137
13,935
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RafaelMew
Yemoja
18
2 / 6 / 34
11,338
1,134
6,451
15,007
14,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
ReapersGrim
Amaterasu
17
11 / 6 / 20
12,362
1,236
15,616
16,458
7,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 2 / 32
12,183
1,218
20,708
7,130
2,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
XxabueloxxX
Izanami
19
15 / 3 / 26
14,059
1,406
29,337
13,807
6,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
kaozit0
Da Ji
18
12 / 5 / 17
12,461
1,246
12,310
12,557
6,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
176
22
Kills
47
47
Deaths
22
50
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cbfox05
Cthulhu
2
8
14
1.13
L
Heimdallr
GodSlayerRay
Heimdallr
1
9
8
0.56
W
Yemoja
RafaelMew
Yemoja
2
6
34
3.17
W
Amaterasu
ReapersGrim
Amaterasu
11
6
20
3.5
W
7
2
32
11.5
L
Thanatos
ThatBoySus
Thanatos
8
13
8
0.92
L
Fenrir
WeegeeBoy
Fenrir
7
12
8
0.92
W
Izanami
XxabueloxxX
Izanami
15
3
26
9.33
L
Hera
4
5
12
2
W
Da Ji
kaozit0
Da Ji
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,570
Damage
84,422
93,521
Taken
64,959
55,173
Mitigated
36,477
9,174
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cbfox05
Cthulhu
13,361
996
1,110
999
24,379
25,059
0
7,450
16,929
28,200
0
L
Heimdallr
GodSlayerRay
Heimdallr
4,570
3,269
0
0
13,078
4,092
0
4,947
8,131
0
20,863
W
Yemoja
RafaelMew
Yemoja
6,451
1,944
2,976
902
15,007
14,083
0
7,229
7,778
12,285
0
W
Amaterasu
ReapersGrim
Amaterasu
15,616
10,778
0
4,865
16,458
7,245
0
6,594
9,864
0
23,754
W
20,708
5,704
0
0
7,130
2,927
0
3,947
3,183
54,756
0
L
Thanatos
ThatBoySus
Thanatos
11,282
4,451
0
5,736
20,908
11,567
0
5,730
15,178
0
21,315
L
Fenrir
WeegeeBoy
Fenrir
13,220
3,706
0
919
21,221
9,384
0
4,819
16,402
0
29,099
W
Izanami
XxabueloxxX
Izanami
29,337
21,382
1,102
3,218
13,807
6,045
0
8,564
5,243
0
56,066
L
Hera
17,137
2,944
0
410
13,935
5,071
0
4,213
9,722
47,646
0
W
Da Ji
kaozit0
Da Ji
12,310
2,488
0
388
12,557
6,177
0
4,164
8,393
0
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
62,403
178
Minions Killed
163
4
Camps Cleared
6
852,995
Distance Traveled
784,171
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,897
1,090
39
4
0
209,169
2
L
Heimdallr
9,692
969
37
4
1
114,218
0
W
Yemoja
11,338
1,134
13
1
0
167,022
0
W
Amaterasu
12,362
1,236
16
2
0
126,659
0
W
Nu Wa
12,183
1,218
58
6
1
171,907
0
L
Thanatos
12,259
1,226
21
2
1
150,056
0
L
Fenrir
11,995
1,200
22
2
1
184,900
1
W
Izanami
14,059
1,406
55
6
2
163,817
2
L
Hera
11,069
1,107
59
6
1
194,652
0
W
Da Ji
12,461
1,246
21
2
3
154,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role