Player Matchup

Osiris
Osiris
AllenNOcrack
Osiris
Level 13
God Stats
10W - 17L
1,241 SR
Queue Stats
41W - 46L
860 Elo+
Party 1
Izanami
Izanami
Deny_icey34
Izanami
Level 7
God Stats
4W - 3L
1,346 SR
Queue Stats
35W - 35L
923 Elo+
Party 1
Ao Kuang
Ao Kuang
TSM_NEONKIDD08
Ao Kuang
Level 8
God Stats
3W - 4L
1,869 SR
Queue Stats
17W - 22L
906 Elo+
Party 1
Team Averages
Level 9
1,485 SR
896 Elo+

VS

Team Averages
Level 20
1,499 SR
930 Elo+
Ymir
Ymir
Brendanssj5-bbon
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 69L
828 Elo+
Solo
Hou Yi
Hou Yi
Marigol
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
926 Elo+
Solo
Tsukuyomi
Tsukuyomi
dizzy_turtl
Tsukuyomi
Level 27
God Stats
0W - 2L
1,497 SR
Queue Stats
53W - 77L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
11 / 5 / 14
20,150
672
29,162
33,773
57,758
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Deny_icey34
Izanami
20
12 / 12 / 6
19,585
653
34,977
31,742
14,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
20
6 / 11 / 11
18,256
609
19,359
36,849
29,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
20,739
691
34,552
45,680
79,788
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Marigol
Hou Yi
17
0 / 13 / 12
15,646
522
7,215
31,235
16,343
Tsukuyomi
dizzy_turtl
Tsukuyomi
20
19 / 10 / 5
21,175
706
35,566
31,593
39,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
29
Kills
28
28
Deaths
29
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
11
5
14
3.6
L
9
6
16
2.83
W
Izanami
Deny_icey34
Izanami
12
12
6
1.25
L
Hou Yi
Marigol
Hou Yi
0
13
12
0.46
W
Ao Kuang
6
11
11
1.05
L
Tsukuyomi
dizzy_turtl
Tsukuyomi
19
10
5
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,498
Damage
77,333
102,364
Taken
108,508
101,699
Mitigated
135,251
9,646
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
29,162
10,601
0
1,776
33,773
57,758
75
12,489
21,284
0
63,196
L
34,552
6,239
0
4,990
45,680
79,788
238
7,789
37,158
113,184
0
W
Izanami
Deny_icey34
Izanami
34,977
24,528
0
2,019
31,742
14,701
2,226
12,114
19,628
0
76,186
L
Hou Yi
Marigol
Hou Yi
7,215
2,366
0
420
31,235
16,343
120
7,631
23,308
0
22,449
W
Ao Kuang
19,359
6,503
0
5,851
36,849
29,240
783
9,951
26,898
34,345
0
L
Tsukuyomi
dizzy_turtl
Tsukuyomi
35,566
12,577
0
3,700
31,593
39,120
854
4,608
26,476
0
124,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,991
Gold Earned
57,560
104
Minions Killed
217
0
Camps Cleared
0
1,332,891
Distance Traveled
1,169,210
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
20,150
672
34
1
0
511,299
0
L
Ymir
20,739
691
94
3
0
429,112
0
W
Izanami
19,585
653
50
2
0
386,442
0
L
Hou Yi
15,646
522
22
1
0
307,067
0
W
Ao Kuang
18,256
609
20
1
0
435,150
2
L
Tsukuyomi
21,175
706
101
3
0
433,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role