Player Matchup

Thoth
Thoth
Darwine
Thoth
Level 160
God Stats
4W - 11L
1,523 SR
Queue Stats
351W - 313L
1,508 Elo+
Party 1
Rama
Rama
HonorableWarior
Rama
Level 17
God Stats
0W - 1L
1,476 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 4
Agni
Agni
KaîdeN
Agni
Level 144
God Stats
2W - 3L
1,534 SR
Queue Stats
136W - 118L
1,544 Elo+
Party 1
Medusa
Medusa
ReFLExXy
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 103L
1,444 Elo+
Party 1
Ymir
Ymir
TranceHeller
Ymir
Level 68
God Stats
0W - 1L
1,326 SR
Queue Stats
31W - 23L
1,542 Elo+
Party 4
Team Averages
Level 81
1,472 SR
1,510 Elo+

VS

Team Averages
Level 62
1,560 SR
1,544 Elo+
Cthulhu
Cthulhu
Exodus345
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Smurf not me996
Hachiman
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 104L
1,496 Elo+
Solo
Khepri
Khepri
Tango260
Khepri
Level 136
God Stats
2W - 2L
1,740 SR
Queue Stats
193W - 164L
1,469 Elo+
Party 3
Sobek
Sobek
Tweeter9875
Sobek
Level 25
God Stats
1W - 5L
1,265 SR
Queue Stats
73W - 53L
1,680 Elo+
Party 2
Izanami
Izanami
zSuperKamiGuruz
Izanami
Level 100
God Stats
5W - 2L
1,796 SR
Queue Stats
105W - 93L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darwine
Thoth
12
3 / 6 / 4
7,248
906
7,674
6,491
1,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 6
6,087
761
5,865
7,770
2,600
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
KaîdeN
Agni
13
4 / 5 / 5
7,498
937
8,641
6,525
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
ReFLExXy
Medusa
12
4 / 6 / 3
7,383
923
6,330
8,396
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 4
6,658
832
4,774
11,279
5,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exodus345
Cthulhu
13
5 / 3 / 16
8,083
1,010
5,676
10,817
12,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
14
6 / 3 / 11
8,325
1,041
6,412
4,623
2,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Khepri
Tango260
Khepri
15
7 / 2 / 15
8,673
1,084
5,326
11,591
7,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 19
8,249
1,031
7,569
16,148
13,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 13
8,095
1,012
9,127
6,995
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
12
Kills
28
28
Deaths
14
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
Darwine
Thoth
3
6
4
0.83
W
Cthulhu
Exodus345
Cthulhu
5
3
16
4.33
L
0
5
6
0.6
L
Agni
KaîdeN
Agni
4
5
5
1.3
L
Medusa
ReFLExXy
Medusa
4
6
3
0.92
W
Hachiman
6
3
11
3.83
W
Khepri
Tango260
Khepri
7
2
15
7.25
L
1
6
4
0.5
W
5
3
19
4.83
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
34,110
40,461
Taken
50,174
14,886
Mitigated
38,874
7,268
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Darwine
Thoth
7,674
860
646
342
6,491
1,927
0
2,971
3,470
11,729
0
W
Cthulhu
Exodus345
Cthulhu
5,676
270
2,458
1,446
10,817
12,311
120
5,429
5,388
14,197
0
L
5,865
4,494
525
525
7,770
2,600
129
3,165
4,493
0
9,861
L
Agni
KaîdeN
Agni
8,641
703
864
1,164
6,525
2,206
0
2,347
4,128
14,958
0
L
Medusa
ReFLExXy
Medusa
6,330
3,084
0
1,469
8,396
2,918
0
5,173
3,098
0
10,803
W
Hachiman
6,412
1,427
390
286
4,623
2,055
2,733
2,167
2,456
0
15,703
W
Khepri
Tango260
Khepri
5,326
311
1,071
3,936
11,591
7,379
163
5,096
6,495
12,340
0
L
4,774
554
477
1,256
11,279
5,235
86
4,507
6,701
12,199
0
W
7,569
273
1,277
6,053
16,148
13,980
373
5,304
10,710
10,522
0
W
9,127
7,144
0
1,695
6,995
3,149
405
3,093
3,902
0
21,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
41,425
53
Minions Killed
76
0
Camps Cleared
0
676,897
Distance Traveled
707,484
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,248
906
8
1
0
141,635
0
W
Cthulhu
8,083
1,010
13
2
0
144,720
1
L
Rama
6,087
761
9
1
0
119,452
0
L
Agni
7,498
937
17
2
0
126,015
0
L
Medusa
7,383
923
8
1
0
149,706
0
W
Hachiman
8,325
1,041
20
3
0
127,996
3
W
Khepri
8,673
1,084
14
2
0
159,915
1
L
Ymir
6,658
832
11
1
0
140,089
0
W
Sobek
8,249
1,031
4
1
0
155,647
0
W
Izanami
8,095
1,012
25
3
0
119,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role