Player Matchup

Anubis
Anubis
DynamicznyLemur
Anubis
Level 27
God Stats
78W - 77L
1,529 SR
Queue Stats
80W - 86L
1,423 Elo+
Solo
Merlin
Merlin
Valithron
Merlin
Level 24
God Stats
4W - 5L
1,550 SR
Queue Stats
32W - 42L
1,493 Elo+
Solo
Fenrir
Fenrir
WhiterRFE
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 118L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
artiKina
Sun Wukong
Level 23
God Stats
63W - 52L
1,515 SR
Queue Stats
147W - 144L
1,432 Elo+
Party 1
Izanami
Izanami
itzbinn1
Izanami
Level 29
God Stats
21W - 24L
1,584 SR
Queue Stats
205W - 208L
1,432 Elo+
Party 1
Team Averages
Level 26
1,535 SR
1,442 Elo+

VS

Team Averages
Level 26
1,670 SR
1,675 Elo+
Nemesis
Nemesis
Adiis
Nemesis
Level 33
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Aphrodite
Aphrodite
Audiofeel
Aphrodite
Level 7
God Stats
2W - 1L
1,866 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Ullr
Ullr
Hedwich
Ullr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Olorun
Olorun
Mushaks
Olorun
Level 20
God Stats
4W - 3L
1,713 SR
Queue Stats
5W - 5L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Taliferm
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 17
13,940
606
20,959
22,641
10,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Valithron
Merlin
16
4 / 3 / 24
12,431
540
21,361
10,972
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WhiterRFE
Fenrir
16
10 / 5 / 17
12,947
563
16,829
21,992
9,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
artiKina
Sun Wukong
17
8 / 3 / 7
12,760
555
7,587
17,722
20,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Izanami
itzbinn1
Izanami
20
17 / 4 / 14
15,576
677
32,222
17,186
7,145
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adiis
Nemesis
14
4 / 8 / 9
10,425
453
8,690
23,518
6,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Audiofeel
Aphrodite
13
2 / 13 / 5
9,080
395
6,509
19,044
11,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Hedwich
Ullr
14
3 / 11 / 6
9,960
433
6,378
18,216
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Mushaks
Olorun
16
6 / 11 / 9
11,284
491
12,058
22,985
6,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Taliferm
Cthulhu
16
4 / 7 / 7
11,985
521
23,130
31,978
32,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
50
Kills
19
20
Deaths
50
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adiis
Nemesis
4
8
9
1.06
L
Aphrodite
Audiofeel
Aphrodite
2
13
5
0.35
W
11
5
17
3.9
L
Ullr
Hedwich
Ullr
3
11
6
0.55
L
Olorun
Mushaks
Olorun
6
11
9
0.95
L
Cthulhu
Taliferm
Cthulhu
4
7
7
1.07
W
Merlin
Valithron
Merlin
4
3
24
5.33
W
Fenrir
WhiterRFE
Fenrir
10
5
17
3.7
W
Sun Wukong
artiKina
Sun Wukong
8
3
7
3.83
W
Izanami
itzbinn1
Izanami
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,958
Damage
56,765
90,513
Taken
115,741
50,802
Mitigated
62,518
34,293
Healing
26,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adiis
Nemesis
8,690
2,704
0
5,272
23,518
6,767
43
8,852
14,666
0
37,094
L
Aphrodite
Audiofeel
Aphrodite
6,509
1,519
3,186
3,255
19,044
11,029
205
6,316
12,642
15,708
0
W
20,959
2,033
0
16,039
22,641
10,290
3,251
10,104
12,537
92,375
0
L
Ullr
Hedwich
Ullr
6,378
4,298
0
572
18,216
4,840
630
6,412
11,729
0
34,786
L
Olorun
Mushaks
Olorun
12,058
8,414
522
6,832
22,985
6,947
374
10,404
12,556
62,654
0
L
Cthulhu
Taliferm
Cthulhu
23,130
1,463
287
6,136
31,978
32,935
301
10,801
20,843
59,444
0
W
Merlin
Valithron
Merlin
21,361
285
0
624
10,972
3,912
1,094
6,486
4,486
53,079
0
W
Fenrir
WhiterRFE
Fenrir
16,829
6,820
0
8,197
21,992
9,117
2,103
11,796
10,196
0
50,728
W
Sun Wukong
artiKina
Sun Wukong
7,587
1,464
0
5,050
17,722
20,338
1,255
8,490
9,232
0
53,143
W
Izanami
itzbinn1
Izanami
32,222
26,303
0
4,383
17,186
7,145
10,410
8,950
8,236
0
129,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,654
Gold Earned
52,734
493
Minions Killed
317
0
Camps Cleared
0
1,978,051
Distance Traveled
1,890,580
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,425
453
49
2
0
389,715
2
L
Aphrodite
9,080
395
19
1
0
355,018
1
W
Anubis
13,940
606
114
5
0
340,618
0
L
Ullr
9,960
433
59
3
0
370,108
0
L
Olorun
11,284
491
100
4
0
362,740
0
L
Cthulhu
11,985
521
90
4
0
412,999
0
W
Merlin
12,431
540
57
2
0
442,870
1
W
Fenrir
12,947
563
54
2
0
393,952
0
W
Sun Wukong
12,760
555
67
3
0
410,281
0
W
Izanami
15,576
677
201
9
0
390,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role