Player Matchup

Agni
Agni
CoaCoaLove
Agni
Level 28
God Stats
3W - 5L
1,705 SR
Queue Stats
188W - 257L
1,413 Elo+
Solo
Ra
Ra
MustafaD96
Ra
Level 18
God Stats
2W - 0L
1,791 SR
Queue Stats
67W - 111L
1,367 Elo+
Solo
Fenrir
Fenrir
PeePeeStorrm
Fenrir
Level 26
God Stats
3W - 3L
1,544 SR
Queue Stats
52W - 87L
1,327 Elo+
Solo
Ganesha
Ganesha
Queen Skylar320
Ganesha
Level 98
God Stats
5W - 6L
1,558 SR
Queue Stats
86W - 102L
1,388 Elo+
Solo
Jormungandr
Jormungandr
burning_crowz
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,231 Elo+
Solo
Team Averages
Level 50
1,620 SR
1,345 Elo+

VS

Team Averages
Level 44
1,447 SR
1,376 Elo+
He Bo
He Bo
KristianityX780
He Bo
Level 58
God Stats
1W - 3L
1,250 SR
Queue Stats
184W - 207L
1,319 Elo+
Party 1
Chernobog
Chernobog
MinstrelCantus
Chernobog
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 7L
1,374 Elo+
Solo
Ganesha
Ganesha
ellamparaah
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 197L
1,240 Elo+
Solo
Pele
Pele
rawchzburger
Pele
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
150W - 153L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
totorwoah
Sylvanus
Level 109
God Stats
3W - 3L
1,697 SR
Queue Stats
298W - 268L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 12
13,857
815
29,584
15,948
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 15
11,944
703
16,507
14,938
14,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
12 / 8 / 11
13,191
776
16,846
19,039
19,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
0 / 6 / 23
11,127
655
14,904
19,497
23,694
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
burning_crowz
Jormungandr
20
5 / 5 / 15
12,842
755
20,809
21,385
22,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 11
12,250
721
13,410
19,201
6,903
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MinstrelCantus
Chernobog
20
8 / 8 / 9
12,594
741
19,312
24,425
10,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ellamparaah
Ganesha
19
0 / 9 / 19
11,171
657
12,338
23,125
17,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 7 / 10
12,205
718
16,140
20,421
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
totorwoah
Sylvanus
20
4 / 2 / 16
11,787
693
12,581
23,547
19,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
90
32
Kills
25
26
Deaths
32
76
Assists
65
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
6
6
11
1.92
L
Chernobog
MinstrelCantus
Chernobog
8
8
9
1.56
W
5
3
15
4.17
W
Fenrir
12
8
11
2.19
W
0
6
23
1.92
W
Jormungandr
burning_crowz
Jormungandr
5
5
15
2.5
L
Ganesha
ellamparaah
Ganesha
0
9
19
1.06
L
7
7
10
1.71
L
Sylvanus
totorwoah
Sylvanus
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,650
Damage
73,781
90,807
Taken
110,719
87,473
Mitigated
62,601
38,664
Healing
51,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,584
1,014
1,919
3,967
15,948
7,007
665
8,879
7,069
58,841
0
L
13,410
1,095
3,352
4,203
19,201
6,903
685
12,695
6,506
27,731
0
L
Chernobog
MinstrelCantus
Chernobog
19,312
11,927
2,697
4,129
24,425
10,574
265
19,092
5,333
0
37,040
W
16,507
665
10,159
7,267
14,938
14,984
579
7,792
7,146
28,618
0
W
Fenrir
16,846
2,287
2,639
2,507
19,039
19,624
2,111
8,440
10,599
0
19,511
W
14,904
483
2,137
1,580
19,497
23,694
1,328
7,240
12,257
25,952
0
W
Jormungandr
burning_crowz
Jormungandr
20,809
2,525
2,500
3,989
21,385
22,164
371
5,978
15,407
43,425
0
L
Ganesha
ellamparaah
Ganesha
12,338
275
2,662
2,216
23,125
17,263
0
18,229
4,896
23,414
0
L
16,140
2,853
350
1,454
20,421
8,588
0
12,007
8,414
0
33,005
L
Sylvanus
totorwoah
Sylvanus
12,581
3,242
16,806
13,857
23,547
19,273
419
19,781
3,766
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,961
Gold Earned
60,007
179
Minions Killed
147
0
Camps Cleared
0
1,601,916
Distance Traveled
1,425,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,857
815
87
5
0
342,487
0
L
He Bo
12,250
721
22
1
0
296,922
0
L
Chernobog
12,594
741
42
2
0
244,266
0
W
Ra
11,944
703
20
1
0
336,701
0
W
Fenrir
13,191
776
11
1
0
319,558
4
W
Ganesha
11,127
655
1
0
0
313,013
0
W
Jormungandr
12,842
755
60
4
0
290,157
0
L
Ganesha
11,171
657
2
0
0
277,974
1
L
Pele
12,205
718
33
2
0
315,305
0
L
Sylvanus
11,787
693
48
3
0
290,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role