Player Matchup

Poseidon
Poseidon
Burn it down523
Poseidon
Level 25
God Stats
1W - 2L
1,475 SR
Queue Stats
79W - 64L
1,543 Elo+
Solo
Neith
Neith
Exodus345
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HonorableWarior
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 3
Kukulkan
Kukulkan
Tango260
Kukulkan
Level 136
God Stats
3W - 4L
1,495 SR
Queue Stats
193W - 164L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
TranceHeller
Cthulhu
Level 68
God Stats
0W - 1L
1,271 SR
Queue Stats
31W - 23L
1,554 Elo+
Party 3
Team Averages
Level 54
1,448 SR
1,537 Elo+

VS

Team Averages
Level 63
1,460 SR
1,585 Elo+
Rama
Rama
Ashce
Rama
Level 128
God Stats
2W - 1L
1,370 SR
Queue Stats
148W - 119L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
Ashcethesubtle
Erlang Shen
Level 27
God Stats
3W - 1L
1,515 SR
Queue Stats
138W - 105L
1,623 Elo+
Party 1
Sol
Sol
Mathias8814
Sol
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
52W - 51L
1,562 Elo+
Solo
Merlin
Merlin
MrPepeGames5
Merlin
Level 17
God Stats
1W - 0L
1,797 SR
Queue Stats
13W - 12L
1,517 Elo+
Solo
Nu Wa
Nu Wa
OhAh
Nu Wa
Level 123
God Stats
5W - 2L
1,303 SR
Queue Stats
136W - 102L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 5 / 7
12,515
736
21,341
15,823
6,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Exodus345
Neith
18
2 / 6 / 10
10,807
636
16,402
16,592
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
HonorableWarior
Amaterasu
17
2 / 8 / 10
10,322
607
10,627
21,879
22,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tango260
Kukulkan
20
5 / 4 / 7
12,625
743
22,537
12,839
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TranceHeller
Cthulhu
16
1 / 9 / 10
10,553
621
17,889
24,949
11,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ashce
Rama
19
6 / 2 / 17
11,741
691
14,929
29,260
21,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Ashcethesubtle
Erlang Shen
20
6 / 4 / 18
12,975
763
9,522
25,887
29,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

20
6 / 4 / 19
12,723
748
19,819
23,997
12,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
20
6 / 5 / 15
12,152
715
19,856
16,787
11,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
OhAh
Nu Wa
18
8 / 2 / 15
11,491
676
19,481
12,050
13,876
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
17
Kills
32
32
Deaths
17
44
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Rama
Ashce
Rama
6
2
17
7.25
W
Erlang Shen
Ashcethesubtle
Erlang Shen
6
4
18
3.75
L
Poseidon
7
5
7
2.1
L
Neith
Exodus345
Neith
2
6
10
1.17
L
Amaterasu
HonorableWarior
Amaterasu
2
8
10
0.88
W
6
4
19
3.88
W
Merlin
6
5
15
2.7
W
Nu Wa
OhAh
Nu Wa
8
2
15
7.75
L
Kukulkan
Tango260
Kukulkan
5
4
7
2.13
L
Cthulhu
TranceHeller
Cthulhu
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,796
Damage
83,607
92,082
Taken
107,981
54,036
Mitigated
88,749
36,012
Healing
51,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ashce
Rama
14,929
10,071
7,609
14,564
29,260
21,974
3,173
19,077
10,183
0
28,362
W
Erlang Shen
Ashcethesubtle
Erlang Shen
9,522
2,157
2,369
5,482
25,887
29,420
423
11,659
14,228
0
19,703
L
Poseidon
21,341
961
2,618
5,282
15,823
6,396
940
10,055
5,543
59,290
0
L
Neith
Exodus345
Neith
16,402
4,670
1,765
3,945
16,592
7,016
1,941
11,487
5,005
0
35,536
L
Amaterasu
HonorableWarior
Amaterasu
10,627
2,824
1,373
5,394
21,879
22,984
30
13,142
8,466
0
16,142
W
19,819
3,315
399
10,445
23,997
12,410
2,717
12,895
11,102
45,915
0
W
Merlin
19,856
563
2,779
3,735
16,787
11,069
253
10,542
6,245
48,035
0
W
Nu Wa
OhAh
Nu Wa
19,481
5,112
3,257
1,305
12,050
13,876
777
7,594
4,456
27,248
0
L
Kukulkan
Tango260
Kukulkan
22,537
1,017
1,214
3,336
12,839
5,933
478
8,586
4,178
54,902
0
L
Cthulhu
TranceHeller
Cthulhu
17,889
355
3,502
7,583
24,949
11,707
519
15,886
8,693
36,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
61,082
236
Minions Killed
171
0
Camps Cleared
0
1,456,756
Distance Traveled
1,487,040
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,741
691
24
1
0
294,099
2
W
Erlang Shen
12,975
763
13
1
0
325,051
0
L
Poseidon
12,515
736
72
4
0
278,441
3
L
Neith
10,807
636
42
2
0
251,233
1
L
Amaterasu
10,322
607
7
0
0
299,416
0
W
Sol
12,723
748
51
3
0
280,778
0
W
Merlin
12,152
715
64
4
0
290,076
0
W
Nu Wa
11,491
676
19
1
0
297,036
0
L
Kukulkan
12,625
743
81
5
0
310,441
1
L
Cthulhu
10,553
621
34
2
0
317,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role