Player Matchup

Medusa
Medusa
CapetaAlbino377
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo
Odin
Odin
GreYLizard4618
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
KYTH9WREN
Serqet
Level 29
God Stats
19W - 21L
1,495 SR
Queue Stats
190W - 235L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
Ubirajara22
Baron Samedi
Level 16
God Stats
5W - 4L
1,568 SR
Queue Stats
14W - 22L
1,195 Elo+
Solo
Neith
Neith
raringsumer512
Neith
Level 16
God Stats
5W - 4L
1,559 SR
Queue Stats
15W - 23L
1,161 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,295 Elo+

VS

Team Averages
Level 18
1,576 SR
1,266 Elo+
Nemesis
Nemesis
CloudHPS
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,177 Elo+
Solo
Da Ji
Da Ji
EliasCrew_
Da Ji
Level 27
God Stats
2W - 3L
1,768 SR
Queue Stats
241W - 319L
1,315 Elo+
Solo
Chronos
Chronos
bruninflexin
Chronos
Level 23
God Stats
9W - 8L
1,479 SR
Queue Stats
44W - 59L
1,248 Elo+
Solo
Bastet
Bastet
pTorrieri
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,113 Elo+
Solo
Ymir
Ymir
santanox
Ymir
Level 7
God Stats
12W - 12L
1,634 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,629
431
8,571
11,266
3,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
8,682
434
3,372
14,168
8,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
KYTH9WREN
Serqet
16
3 / 2 / 3
10,353
518
5,527
15,041
5,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ubirajara22
Baron Samedi
15
5 / 6 / 3
10,245
512
7,779
13,214
5,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 1
10,211
511
9,927
13,473
4,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CloudHPS
Nemesis
15
1 / 6 / 5
9,250
463
5,479
12,612
4,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
17
10 / 3 / 5
11,409
570
16,903
12,598
5,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
bruninflexin
Chronos
16
7 / 3 / 6
10,374
519
15,076
11,118
3,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
pTorrieri
Bastet
16
3 / 5 / 0
10,221
511
7,119
9,207
3,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
2 / 0 / 9
9,308
465
5,710
10,555
10,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
16
Kills
23
23
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Nemesis
CloudHPS
Nemesis
1
6
5
0.58
W
Da Ji
10
3
5
4.17
L
1
4
1
0.38
L
Serqet
KYTH9WREN
Serqet
3
2
3
2.25
L
Baron Samedi
Ubirajara22
Baron Samedi
5
6
3
1.08
W
Chronos
bruninflexin
Chronos
7
3
6
3.33
W
Bastet
pTorrieri
Bastet
3
5
0
0.6
L
6
4
1
1.63
W
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
50,287
67,162
Taken
56,090
27,940
Mitigated
27,598
16,251
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
5,222
0
484
11,266
3,461
1,265
5,144
6,122
0
36,017
W
Nemesis
CloudHPS
Nemesis
5,479
1,423
0
1,580
12,612
4,546
284
1,423
11,189
0
33,163
W
Da Ji
16,903
4,826
0
2,614
12,598
5,145
0
1,985
10,613
0
64,374
L
3,372
1,690
0
2,470
14,168
8,525
495
6,892
7,276
0
15,784
L
Serqet
KYTH9WREN
Serqet
5,527
1,854
700
5,590
15,041
5,438
0
6,081
8,960
0
58,775
L
Baron Samedi
Ubirajara22
Baron Samedi
7,779
497
556
2,817
13,214
5,746
1,304
1,558
11,656
43,262
0
W
Chronos
bruninflexin
Chronos
15,076
6,802
0
2,733
11,118
3,908
1,965
1,766
8,884
53,602
0
W
Bastet
pTorrieri
Bastet
7,119
2,982
0
80
9,207
3,160
2,035
1,432
7,343
0
42,853
L
9,927
4,200
438
3,196
13,473
4,770
3,823
1,111
12,362
0
51,745
W
Ymir
5,710
1,104
0
0
10,555
10,839
0
1,173
9,382
21,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
50,562
385
Minions Killed
320
0
Camps Cleared
0
1,555,165
Distance Traveled
1,617,355
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,629
431
63
3
0
333,197
2
W
Nemesis
9,250
463
65
3
0
289,775
4
W
Da Ji
11,409
570
74
4
0
377,692
0
L
Odin
8,682
434
26
1
0
286,451
1
L
Serqet
10,353
518
117
6
0
364,615
2
L
Baron Samedi
10,245
512
78
4
0
302,195
2
W
Chronos
10,374
519
80
4
0
376,276
0
W
Bastet
10,221
511
74
4
0
372,722
0
L
Neith
10,211
511
101
5
0
268,707
0
W
Ymir
9,308
465
27
1
0
200,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role