Player Matchup

Nemesis
Nemesis
DevilMayCryMStar
Nemesis
Level 16
God Stats
4W - 3L
1,821 SR
Queue Stats
34W - 52L
1,194 Elo+
Solo
Sun Wukong
Sun Wukong
Navisquatz
Sun Wukong
Level 28
God Stats
21W - 34L
1,482 SR
Queue Stats
71W - 122L
1,153 Elo+
Party 1
Bastet
Bastet
Youmadbroheim
Bastet
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 83L
1,287 Elo+
Party 2
Izanami
Izanami
l Eyeless l
Izanami
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 50L
1,140 Elo+
Party 2
Xbalanque
Xbalanque
qwertyjoey1
Xbalanque
Level 27
God Stats
15W - 22L
1,506 SR
Queue Stats
69W - 116L
1,163 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,187 Elo+

VS

Team Averages
Level 13
1,425 SR
1,286 Elo+
Anubis
Anubis
DurableBadger69
Anubis
Level 18
God Stats
19W - 25L
1,443 SR
Queue Stats
40W - 52L
1,261 Elo+
Party 3
Nox
Nox
Fury 0 Me
Nox
Level 27
God Stats
4W - 8L
1,356 SR
Queue Stats
100W - 133L
1,280 Elo+
Party 3
Kukulkan
Kukulkan
Itz-JohnRambo504
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
J03SVCKZDR069
Apollo
Level 6
God Stats
0W - 3L
1,325 SR
Queue Stats
19W - 21L
1,159 Elo+
Solo
Merlin
Merlin
covquez24
Merlin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 28L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 5
13,582
647
10,975
12,858
4,700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Navisquatz
Sun Wukong
18
8 / 2 / 7
12,298
586
11,401
17,605
9,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 2 / 0
11,037
526
4,853
11,142
4,381
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
l Eyeless l
Izanami
15
5 / 2 / 4
10,883
518
10,054
10,670
3,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
qwertyjoey1
Xbalanque
15
2 / 4 / 12
10,668
508
8,916
18,293
6,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,481
451
4,878
10,302
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 1
10,804
514
13,658
11,561
4,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 9 / 2
8,597
409
8,006
12,654
4,423
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 4 / 2
9,664
460
8,194
10,072
4,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
covquez24
Merlin
13
0 / 9 / 3
7,970
380
4,656
14,599
4,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
32
Kills
11
11
Deaths
32
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
1
5
17.5
L
0
7
3
0.21
L
7
3
1
2.5
L
3
9
2
0.44
L
1
4
2
0.5
W
Sun Wukong
Navisquatz
Sun Wukong
8
2
7
5.75
W
2
2
0
1
L
Merlin
covquez24
Merlin
0
9
3
0.17
W
Izanami
l Eyeless l
Izanami
5
2
4
3.5
W
Xbalanque
qwertyjoey1
Xbalanque
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
39,392
70,568
Taken
59,188
28,106
Mitigated
21,704
24,507
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,975
4,773
0
3,917
12,858
4,700
280
5,573
7,285
0
85,099
L
4,878
811
0
3,145
10,302
3,912
1,357
0
10,302
43,256
0
L
13,658
1,838
0
750
11,561
4,944
385
0
11,561
61,998
0
L
8,006
2,614
0
0
12,654
4,423
363
0
12,654
27,968
0
L
8,194
5,770
0
549
10,072
4,273
441
0
10,072
0
49,426
W
Sun Wukong
Navisquatz
Sun Wukong
11,401
3,237
0
3,217
17,605
9,148
1,901
10,452
7,153
0
67,039
W
4,853
1,717
0
4,913
11,142
4,381
1,991
776
10,366
0
37,224
L
Merlin
covquez24
Merlin
4,656
810
0
0
14,599
4,152
301
0
14,599
37,252
0
W
Izanami
l Eyeless l
Izanami
10,054
6,586
0
3,829
10,670
3,533
2,518
6,499
4,171
0
54,770
W
Xbalanque
qwertyjoey1
Xbalanque
8,916
5,153
0
8,631
18,293
6,344
2,132
7,898
10,395
0
67,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,468
Gold Earned
46,516
494
Minions Killed
422
0
Camps Cleared
0
1,921,497
Distance Traveled
1,636,576
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,582
647
122
6
0
380,874
0
L
Anubis
9,481
451
96
5
0
260,636
1
L
Nox
10,804
514
110
5
0
373,047
3
L
Kukulkan
8,597
409
38
2
0
288,396
1
L
Apollo
9,664
460
120
6
0
371,889
0
W
Sun Wukong
12,298
586
96
5
0
428,879
1
W
Bastet
11,037
526
79
4
0
424,870
6
L
Merlin
7,970
380
58
3
0
342,608
2
W
Izanami
10,883
518
95
5
0
368,558
5
W
Xbalanque
10,668
508
102
5
0
318,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role