Player Matchup

Mercury
Mercury
Gab3tacular01
Mercury
Level 113
God Stats
17W - 23L
1,531 SR
Queue Stats
198W - 227L
1,559 Elo+
Party 2
Chang'e
Chang'e
OmgaAdam
Chang'e
Level 126
God Stats
2W - 2L
1,641 SR
Queue Stats
253W - 268L
1,557 Elo+
Party 2
Izanami
Izanami
Shadowwalker136
Izanami
Level 121
God Stats
10W - 11L
1,675 SR
Queue Stats
220W - 221L
1,605 Elo+
Party 2
Hercules
Hercules
ZeusCannon-_-
Hercules
Level 119
God Stats
0W - 2L
1,266 SR
Queue Stats
114W - 113L
1,575 Elo+
Solo
Sobek
Sobek
biggs42812
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 281L
1,573 Elo+
Party 2
Team Averages
Level 121
1,523 SR
1,574 Elo+

VS

Team Averages
Level 138
1,518 SR
1,590 Elo+
Sylvanus
Sylvanus
Daiki Mamoru
Sylvanus
Level 118
God Stats
1W - 2L
1,298 SR
Queue Stats
247W - 209L
1,593 Elo+
Party 1
Achilles
Achilles
Dr_Scath
Achilles
Level 155
God Stats
8W - 6L
1,530 SR
Queue Stats
166W - 134L
1,601 Elo+
Solo
Pele
Pele
LANSHRK812
Pele
Level 140
God Stats
6W - 6L
1,354 SR
Queue Stats
299W - 254L
1,589 Elo+
Party 1
Cupid
Cupid
Lilc9000
Cupid
Level 145
God Stats
7W - 5L
1,662 SR
Queue Stats
175W - 143L
1,589 Elo+
Party 3
Olorun
Olorun
LinKogame
Olorun
Level 134
God Stats
12W - 5L
1,749 SR
Queue Stats
181W - 173L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
4
0 / 0 / 1
3,219
644
760
2,934
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
OmgaAdam
Chang'e
5
1 / 2 / 0
3,414
683
1,299
2,168
555
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
909
182
0
0
0
Hercules
ZeusCannon-_-
Hercules
6
0 / 0 / 0
3,402
680
1,309
2,138
1,337
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Sobek
4
0 / 1 / 1
3,118
624
1,055
3,642
1,299
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daiki Mamoru
Sylvanus
5
0 / 0 / 1
3,226
645
593
2,207
812
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Achilles
Dr_Scath
Achilles
6
0 / 0 / 0
3,473
695
1,588
2,885
1,015
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 1 / 0
4,477
895
1,274
3,369
945
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Lilc9000
Cupid
5
0 / 1 / 1
3,188
638
1,132
2,228
542
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
LinKogame
Olorun
6
0 / 0 / 2
3,612
722
1,054
1,780
500
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Daiki Mamoru
Sylvanus
0
0
1
0.5
W
Achilles
Dr_Scath
Achilles
0
0
0
0
L
Mercury
0
0
1
0.5
W
3
1
0
3
W
Cupid
Lilc9000
Cupid
0
1
1
0.5
W
Olorun
LinKogame
Olorun
0
0
2
1
L
Chang'e
OmgaAdam
Chang'e
1
2
0
0.5
L
0
0
0
0
L
Hercules
ZeusCannon-_-
Hercules
0
0
0
0
L
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,423
Damage
5,641
10,882
Taken
12,469
3,755
Mitigated
3,814
4,916
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Daiki Mamoru
Sylvanus
593
205
300
784
2,207
812
558
768
1,439
6,427
0
W
Achilles
Dr_Scath
Achilles
1,588
192
0
1,848
2,885
1,015
0
0
2,660
0
10,214
L
Mercury
760
393
0
1,599
2,934
564
0
120
2,814
0
9,762
W
1,274
159
0
1,578
3,369
945
0
186
3,183
0
20,328
W
Cupid
Lilc9000
Cupid
1,132
662
0
982
2,228
542
0
393
1,835
0
11,496
W
Olorun
LinKogame
Olorun
1,054
804
0
1,350
1,780
500
195
1,007
773
11,911
0
L
Chang'e
OmgaAdam
Chang'e
1,299
240
0
688
2,168
555
140
1,054
1,114
11,758
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
ZeusCannon-_-
Hercules
1,309
440
0
1,355
2,138
1,337
0
0
1,838
0
10,832
L
Sobek
1,055
175
0
1,274
3,642
1,299
0
473
3,169
6,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,062
Gold Earned
17,976
73
Minions Killed
131
0
Camps Cleared
0
391,759
Distance Traveled
427,598
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,226
645
15
3
0
72,169
1
W
Achilles
3,473
695
19
4
0
95,604
1
L
Mercury
3,219
644
22
4
0
101,367
0
W
Pele
4,477
895
47
9
0
93,320
1
W
Cupid
3,188
638
23
5
0
78,708
1
W
Olorun
3,612
722
27
5
0
87,797
2
L
Chang'e
3,414
683
19
4
0
84,498
0
L
Izanami
909
182
0
0
0
0
0
L
Hercules
3,402
680
23
5
0
95,143
0
L
Sobek
3,118
624
9
2
0
110,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role