Player Matchup

Hel
Hel
Herb4200
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,094 Elo+
Party 1
Medusa
Medusa
KrUeNtE
Medusa
Level 18
God Stats
1W - 2L
1,318 SR
Queue Stats
3W - 4L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
MasterOfMammas
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,094 Elo+
Party 1
Team Averages
Level 16
1,439 SR
1,169 Elo+

VS

Team Averages
Level 13
1,446 SR
1,180 Elo+
King Arthur
King Arthur
Hetaroy
King Arthur
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 12L
1,024 Elo+
Solo
Hou Yi
Hou Yi
Thomallion77
Hou Yi
Level 6
God Stats
1W - 2L
1,349 SR
Queue Stats
6W - 11L
1,159 Elo+
Solo
He Bo
He Bo
geforcertx
He Bo
Level 22
God Stats
5W - 1L
1,488 SR
Queue Stats
7W - 7L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
11,895
595
12,119
16,212
5,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
KrUeNtE
Medusa
18
7 / 9 / 4
13,796
690
13,743
18,513
7,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MasterOfMammas
Sun Wukong
15
3 / 12 / 6
11,966
598
9,764
22,970
16,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hetaroy
King Arthur
15
1 / 7 / 18
12,127
606
8,781
21,450
24,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
18
11 / 2 / 15
14,850
743
17,732
10,326
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
19
18 / 3 / 8
15,723
786
21,363
15,216
5,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
30
30
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
King Arthur
Hetaroy
King Arthur
1
7
18
1.43
L
Medusa
KrUeNtE
Medusa
7
9
4
1
L
Sun Wukong
MasterOfMammas
Sun Wukong
3
12
6
0.5
W
Hou Yi
11
2
15
9.25
W
He Bo
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
47,876
57,695
Taken
46,992
28,835
Mitigated
33,984
7,353
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,119
1,593
303
717
16,212
5,296
0
7,297
8,740
40,178
0
W
King Arthur
Hetaroy
King Arthur
8,781
1,909
0
527
21,450
24,821
175
6,052
15,398
0
33,801
L
Medusa
KrUeNtE
Medusa
13,743
5,721
0
3,119
18,513
7,026
0
7,355
11,033
0
87,911
L
Sun Wukong
MasterOfMammas
Sun Wukong
9,764
1,985
679
2,535
22,970
16,513
0
6,795
15,850
0
32,170
W
Hou Yi
17,732
9,986
0
623
10,326
4,024
2,343
2,222
8,104
0
61,789
W
He Bo
21,363
2,036
0
6,618
15,216
5,139
1,399
3,889
11,327
61,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
42,700
201
Minions Killed
187
0
Camps Cleared
0
886,232
Distance Traveled
907,349
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,895
595
37
2
0
284,925
2
W
King Arthur
12,127
606
45
2
0
320,731
3
L
Medusa
13,796
690
117
6
0
299,813
0
L
Sun Wukong
11,966
598
47
2
0
301,494
0
W
Hou Yi
14,850
743
66
3
0
298,177
5
W
He Bo
15,723
786
76
4
0
288,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role