Player Matchup

Fenrir
Fenrir
MJTaylor0501
Fenrir
Level 26
God Stats
19W - 22L
1,459 SR
Queue Stats
92W - 81L
1,276 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThisGuy420-08
Ah Muzen Cab
Level 118
God Stats
5W - 6L
1,619 SR
Queue Stats
415W - 467L
1,252 Elo+
Party 2
Baron Samedi
Baron Samedi
suboxone_pukes
Baron Samedi
Level 26
God Stats
11W - 13L
1,482 SR
Queue Stats
18W - 29L
1,192 Elo+
Solo
Team Averages
Level 57
1,520 SR
1,240 Elo+

VS

Team Averages
Level 75
1,484 SR
1,283 Elo+
Ymir
Ymir
Blackdude945702
Ymir
Level 55
God Stats
91W - 101L
1,436 SR
Queue Stats
446W - 511L
1,217 Elo+
Solo
Neith
Neith
Krahne
Neith
Level 63
God Stats
64W - 73L
1,411 SR
Queue Stats
64W - 74L
1,301 Elo+
Party 1
Da Ji
Da Ji
nazgul33
Da Ji
Level 106
God Stats
7W - 6L
1,606 SR
Queue Stats
140W - 144L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 2
10,851
603
5,543
15,969
6,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ThisGuy420-08
Ah Muzen Cab
15
3 / 7 / 3
12,059
670
13,044
18,770
7,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
suboxone_pukes
Baron Samedi
14
2 / 5 / 3
10,878
604
12,836
17,612
17,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 14
11,543
641
12,541
20,329
25,434
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Krahne
Neith
17
4 / 2 / 14
12,290
683
12,600
9,882
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
nazgul33
Da Ji
16
12 / 2 / 1
13,233
735
14,553
15,629
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
18
18
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
W
Neith
Krahne
Neith
4
2
14
5.5
L
Fenrir
3
6
2
0.67
L
Ah Muzen Cab
ThisGuy420-08
Ah Muzen Cab
3
7
3
0.64
W
Da Ji
nazgul33
Da Ji
12
2
1
6.25
L
Baron Samedi
suboxone_pukes
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
39,694
52,351
Taken
45,840
31,567
Mitigated
36,361
12,784
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,541
1,482
0
3,932
20,329
25,434
0
7,402
12,288
27,025
0
W
Neith
Krahne
Neith
12,600
4,306
676
4,056
9,882
4,219
1,523
2,540
7,246
0
72,302
L
Fenrir
5,543
1,015
0
1,659
15,969
6,783
0
3,893
12,076
0
21,802
L
Ah Muzen Cab
ThisGuy420-08
Ah Muzen Cab
13,044
6,631
1,221
5,583
18,770
7,498
0
3,681
15,089
0
46,642
W
Da Ji
nazgul33
Da Ji
14,553
4,674
0
4,594
15,629
6,708
2,291
2,052
13,402
0
48,330
L
Baron Samedi
suboxone_pukes
Baron Samedi
12,836
476
1,607
2,714
17,612
17,286
125
4,971
12,641
47,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
37,066
139
Minions Killed
188
0
Camps Cleared
0
915,898
Distance Traveled
877,064
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,543
641
30
2
0
265,579
0
W
Neith
12,290
683
109
6
0
293,153
0
L
Fenrir
10,851
603
45
3
0
320,192
1
L
Ah Muzen Cab
12,059
670
56
3
0
302,826
0
W
Da Ji
13,233
735
49
3
0
318,332
3
L
Baron Samedi
10,878
604
38
2
0
292,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role