Player Matchup

Rama
Rama
Silver IV
Bundiff
Rama
Silver IV
Level 59
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 5L
1,235 MMR
Party 2
Hera
Hera
Silver II
LilMalek-
Hera
Silver II
Level 49
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 5L
1,284 MMR
Party 2
Fafnir
Fafnir
Bronze I
ObamaDonut
Fafnir
Bronze I
Level 84
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 7L
1,156 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,730 SR
1,225 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,605 SR
1,204 MMR
Ah Puch
Ah Puch
Bronze I
Maru Rager
Ah Puch
Bronze I
Level 121
God Stats
2W - 7L
1,537 SR
Queue Stats
7W - 17L
1,247 MMR
Party 1
Achilles
Achilles
Bronze III
Maru Zodin
Achilles
Bronze III
Level 108
God Stats
4W - 6L
1,557 SR
Queue Stats
28W - 52L
1,185 MMR
Party 1
Artemis
Artemis
Silver I
RonnieRZ
Artemis
Silver I
Level 87
God Stats
208W - 193L
1,722 SR
Queue Stats
387W - 405L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bundiff
Rama
15
8 / 3 / 9
12,394
729
11,957
14,765
5,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
16
7 / 5 / 8
12,085
711
12,390
9,176
3,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
ObamaDonut
Fafnir
16
4 / 2 / 14
13,007
765
9,966
20,416
25,812
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
KumbhakarnaCthulhuSkadiYemojaZeus

VS

Bans
AphroditeNeithChaacMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Maru Rager
Ah Puch
15
4 / 4 / 5
11,803
694
11,412
11,588
3,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Maru Zodin
Achilles
14
3 / 10 / 5
11,288
664
8,305
17,448
10,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
RonnieRZ
Artemis
13
3 / 5 / 3
10,768
633
12,188
17,243
6,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
10
10
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
Bundiff
Rama
8
3
9
4.17
W
Hera
7
5
8
2.2
L
Ah Puch
Maru Rager
Ah Puch
4
4
5
1.63
L
Achilles
Maru Zodin
Achilles
3
10
5
0.55
W
Fafnir
ObamaDonut
Fafnir
4
2
14
5.5
L
Artemis
RonnieRZ
Artemis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
31,905
44,357
Taken
46,279
34,706
Mitigated
20,825
14,065
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bundiff
Rama
11,957
9,668
0
5,593
14,765
5,387
1,981
3,907
10,858
0
51,641
W
Hera
12,390
2,816
255
505
9,176
3,507
648
3,367
5,809
41,905
0
L
Ah Puch
Maru Rager
Ah Puch
11,412
283
1,330
3,130
11,588
3,567
198
7,242
4,346
63,115
0
L
Achilles
Maru Zodin
Achilles
8,305
2,443
730
1,117
17,448
10,833
138
5,277
12,171
0
18,905
W
Fafnir
ObamaDonut
Fafnir
9,966
3,059
668
7,044
20,416
25,812
950
4,174
16,242
29,090
0
L
Artemis
RonnieRZ
Artemis
12,188
4,584
0
5,715
17,243
6,425
946
9,909
7,334
0
56,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
33,859
192
Minions Killed
195
0
Camps Cleared
0
873,007
Distance Traveled
824,132
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,394
729
90
5
0
275,738
1
W
Hera
12,085
711
69
4
0
286,860
4
L
Ah Puch
11,803
694
95
6
0
288,740
0
L
Achilles
11,288
664
18
1
0
281,609
1
W
Fafnir
13,007
765
33
2
0
310,409
0
L
Artemis
10,768
633
82
5
0
253,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role