Player Matchup

Pele
Pele
Egan__7
Pele
Level 7
God Stats
2W - 3L
1,124 SR
Queue Stats
2W - 4L
703 Elo+
Party 1
Chiron
Chiron
Oscar_Ahern13
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,199 Elo+
Party 1
Cerberus
Cerberus
johnjoshelvey55
Cerberus
Level 19
God Stats
6W - 6L
1,400 SR
Queue Stats
23W - 21L
1,111 Elo+
Party 1
Agni
Agni
snakeattack180
Agni
Level 6
God Stats
2W - 2L
1,113 SR
Queue Stats
3W - 6L
872 Elo+
Party 1
Xing Tian
Xing Tian
thefalsestatment
Xing Tian
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 55L
1,141 Elo+
Solo
Team Averages
Level 21
1,327 SR
1,005 Elo+

VS

Team Averages
Level 23
1,258 SR
1,097 Elo+
Olorun
Olorun
ADAMBRETS12345
Olorun
Level 25
God Stats
3W - 15L
1,176 SR
Queue Stats
77W - 78L
1,065 Elo+
Party 2
Chang'e
Chang'e
ClydeDeerhide
Chang'e
Level 25
God Stats
1W - 3L
1,252 SR
Queue Stats
45W - 43L
1,199 Elo+
Solo
Apollo
Apollo
RespectMe917
Apollo
Level 17
God Stats
1W - 2L
1,369 SR
Queue Stats
80W - 79L
1,068 Elo+
Solo
Fenrir
Fenrir
SouledArrow550
Fenrir
Level 29
God Stats
2W - 11L
1,144 SR
Queue Stats
67W - 97L
1,113 Elo+
Solo
Vamana
Vamana
xxdarkslayer123
Vamana
Level 18
God Stats
37W - 39L
1,346 SR
Queue Stats
43W - 54L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Egan__7
Pele
5
1 / 0 / 2
4,063
677
2,054
2,029
440
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 1 / 0
4,683
781
1,166
2,464
687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
6
0 / 0 / 2
4,162
694
590
3,053
1,008
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

7
1 / 2 / 0
4,268
711
1,077
1,831
482
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
7
0 / 0 / 0
4,345
724
36
1,806
630
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,728
455
146
562
42
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
7
2 / 2 / 0
3,964
661
1,104
2,540
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
3
0 / 1 / 0
3,007
501
1,009
1,697
388
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 1
3,661
610
1,015
3,208
737
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
2,895
483
45
216
57
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chang'e
2
2
0
1
W
Pele
Egan__7
Pele
1
0
2
2
W
3
1
0
3
L
Apollo
0
1
0
0
L
1
1
1
1.5
W
Cerberus
0
0
2
1
W
1
2
0
0.5
W
Xing Tian
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,923
Damage
3,319
11,183
Taken
8,223
3,247
Mitigated
1,856
2,669
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
146
41
0
0
562
42
0
128
434
146
0
L
Chang'e
1,104
368
52
447
2,540
632
133
786
1,754
9,605
0
W
Pele
Egan__7
Pele
2,054
385
0
508
2,029
440
0
173
1,856
0
8,677
W
1,166
412
335
1,186
2,464
687
1,471
0
2,449
0
15,788
L
Apollo
1,009
723
0
218
1,697
388
0
623
1,074
0
4,972
L
1,015
472
0
1,260
3,208
737
0
130
3,078
0
5,628
W
Cerberus
590
34
0
119
3,053
1,008
570
322
2,731
5,970
0
W
1,077
83
0
250
1,831
482
174
755
1,076
11,024
0
W
Xing Tian
36
0
0
271
1,806
630
272
0
1,806
11,496
0
L
45
0
0
0
216
57
38
36
180
0
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
16,255
103
Minions Killed
50
0
Camps Cleared
0
548,322
Distance Traveled
306,848
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,728
455
0
0
0
15,478
0
L
Chang'e
3,964
661
18
3
0
83,228
0
W
Pele
4,063
677
19
3
0
126,369
0
W
Chiron
4,683
781
31
5
0
103,822
0
L
Apollo
3,007
501
16
3
0
71,723
1
L
Fenrir
3,661
610
13
2
0
102,858
0
W
Cerberus
4,162
694
13
2
0
110,966
0
W
Agni
4,268
711
21
4
0
104,094
0
W
Xing Tian
4,345
724
19
3
0
103,071
1
L
Vamana
2,895
483
3
1
0
33,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role