Player Matchup

Cerberus
Cerberus
GG D347H
Cerberus
Level 12
God Stats
4W - 2L
1,494 SR
Queue Stats
8W - 13L
1,142 Elo+
Party 2
Agni
Agni
ProBigDaddy2U
Agni
Level 21
God Stats
5W - 2L
1,682 SR
Queue Stats
71W - 74L
1,189 Elo+
Solo
Zeus
Zeus
TubbyWubby909
Zeus
Level 29
God Stats
7W - 2L
1,682 SR
Queue Stats
83W - 98L
1,299 Elo+
Party 2
Team Averages
Level 21
1,619 SR
1,210 Elo+

VS

Team Averages
Level 11
1,140 SR
946 Elo+
Achilles
Achilles
arrancabolosjr
Achilles
Level 14
God Stats
0W - 1L
1,152 SR
Queue Stats
2W - 7L
989 Elo+
Party 1
Sun Wukong
Sun Wukong
black-goku975
Sun Wukong
Level 5
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 3L
1,011 Elo+
Party 1
Tsukuyomi
Tsukuyomi
carlosproz2018-c
Tsukuyomi
Level 13
God Stats
0W - 3L
1,087 SR
Queue Stats
0W - 6L
839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GG D347H
Cerberus
15
5 / 4 / 13
12,744
750
8,116
14,119
14,271
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 10
11,171
657
7,037
9,462
4,711
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
14 / 3 / 8
14,133
831
24,461
11,391
4,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 6 / 3
10,586
623
10,652
15,086
9,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
black-goku975
Sun Wukong
12
2 / 6 / 6
10,245
603
2,962
15,537
8,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
14
4 / 10 / 5
11,159
656
11,172
19,888
7,982
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
11
11
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GG D347H
Cerberus
5
4
13
2.88
W
3
4
10
2
W
14
3
8
6
L
Achilles
5
6
3
1.08
L
Sun Wukong
black-goku975
Sun Wukong
2
6
6
0.83
L
Tsukuyomi
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
24,786
34,972
Taken
50,511
23,421
Mitigated
26,008
9,281
Healing
1,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GG D347H
Cerberus
8,116
456
288
2,357
14,119
14,271
304
0
14,119
25,488
0
W
7,037
1,039
0
1,207
9,462
4,711
795
0
9,462
31,031
0
W
24,461
2,300
0
5,429
11,391
4,439
823
56
11,335
103,177
0
L
Achilles
10,652
5,532
0
0
15,086
9,270
0
12,963
2,123
0
22,274
L
Sun Wukong
black-goku975
Sun Wukong
2,962
314
0
1,394
15,537
8,756
15
11,684
3,853
0
11,866
L
Tsukuyomi
11,172
2,146
0
323
19,888
7,982
21
14,967
4,921
0
48,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
31,990
235
Minions Killed
106
0
Camps Cleared
0
795,875
Distance Traveled
793,539
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,744
750
57
3
0
271,147
2
W
Agni
11,171
657
37
2
0
260,172
0
W
Zeus
14,133
831
141
8
0
264,556
3
L
Achilles
10,586
623
23
1
0
238,640
1
L
Sun Wukong
10,245
603
17
1
0
252,465
4
L
Tsukuyomi
11,159
656
66
4
0
302,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role