Player Matchup

Bacchus
Bacchus
HotAsamii
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,595 Elo+
Solo
Ra
Ra
HunteOG420
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Solo
Fenrir
Fenrir
I Bherbo l
Fenrir
Level 5
God Stats
6W - 5L
1,616 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 1
Bakasura
Bakasura
I RyNo l
Bakasura
Level 28
God Stats
27W - 25L
1,542 SR
Queue Stats
41W - 40L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Pepperlegs99
Jing Wei
Level 92
God Stats
1W - 1L
1,684 SR
Queue Stats
9W - 12L
1,512 Elo+
Party 1
Team Averages
Level 31
1,568 SR
1,542 Elo+

VS

Team Averages
Level 15
1,561 SR
1,512 Elo+
Chaac
Chaac
Fatal8646
Chaac
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
155W - 176L
1,502 Elo+
Solo
Da Ji
Da Ji
Friki_Art_Online
Da Ji
Level 14
God Stats
6W - 6L
1,549 SR
Queue Stats
153W - 146L
1,539 Elo+
Solo
Zeus
Zeus
MstrDrgn29
Zeus
Level 18
God Stats
18W - 15L
1,579 SR
Queue Stats
25W - 24L
1,476 Elo+
Solo
Cerberus
Cerberus
Ojackson11
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Hun Batz
Hun Batz
qp 13uGz qp
Hun Batz
Level 29
God Stats
8W - 7L
1,677 SR
Queue Stats
60W - 69L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HotAsamii
Bacchus
20
3 / 4 / 27
15,518
1,035
11,345
20,751
26,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 5 / 24
14,689
979
12,862
16,406
13,954
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
I Bherbo l
Fenrir
20
7 / 9 / 14
14,508
967
13,441
22,207
13,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
I RyNo l
Bakasura
20
26 / 3 / 9
19,610
1,307
42,481
24,767
13,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Pepperlegs99
Jing Wei
20
10 / 5 / 22
16,001
1,067
30,981
20,150
9,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fatal8646
Chaac
20
2 / 16 / 17
14,804
987
25,093
44,217
35,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 8 / 11
15,686
1,046
17,185
18,925
17,494
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 10 / 9
17,086
1,139
27,176
23,573
19,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Ojackson11
Cerberus
15
0 / 2 / 1
10,889
726
1,021
2,647
1,079
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Hun Batz
qp 13uGz qp
Hun Batz
20
6 / 12 / 9
15,157
1,010
24,587
29,298
21,925
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
73
48
Kills
26
26
Deaths
48
96
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fatal8646
Chaac
2
16
17
0.66
L
8
8
11
1.69
W
Bacchus
HotAsamii
Bacchus
3
4
27
4.13
W
2
5
24
2.8
W
Fenrir
I Bherbo l
Fenrir
7
9
14
1.56
W
Bakasura
I RyNo l
Bakasura
26
3
9
10.17
L
10
10
9
1.45
L
Cerberus
Ojackson11
Cerberus
0
2
1
0.25
W
Jing Wei
Pepperlegs99
Jing Wei
10
5
22
4.2
L
Hun Batz
qp 13uGz qp
Hun Batz
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,110
Damage
95,062
104,281
Taken
118,660
76,204
Mitigated
95,334
19,647
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fatal8646
Chaac
25,093
13,287
498
10,008
44,217
35,178
0
11,258
31,358
0
54,937
L
17,185
4,752
0
0
18,925
17,494
0
5,008
12,702
0
34,472
W
Bacchus
HotAsamii
Bacchus
11,345
1,147
0
3,551
20,751
26,570
0
5,522
15,229
26,720
0
W
12,862
2,901
1,208
1,040
16,406
13,954
0
6,327
10,079
27,603
0
W
Fenrir
I Bherbo l
Fenrir
13,441
4,476
0
1,474
22,207
13,141
0
4,028
18,179
0
31,114
W
Bakasura
I RyNo l
Bakasura
42,481
32,485
0
7,716
24,767
13,210
0
8,039
16,728
0
70,978
L
27,176
3,024
0
0
23,573
19,658
0
1,634
19,564
69,428
0
L
Cerberus
Ojackson11
Cerberus
1,021
122
0
161
2,647
1,079
0
778
1,844
2,077
0
W
Jing Wei
Pepperlegs99
Jing Wei
30,981
26,798
0
4,658
20,150
9,329
0
4,281
15,869
0
50,430
L
Hun Batz
qp 13uGz qp
Hun Batz
24,587
3,344
0
656
29,298
21,925
0
5,529
23,077
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,326
Gold Earned
73,622
204
Minions Killed
263
15
Camps Cleared
3
1,355,751
Distance Traveled
1,000,074
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,804
987
60
4
1
245,416
0
L
Da Ji
15,686
1,046
30
2
2
225,801
3
W
Bacchus
15,518
1,035
27
2
0
269,834
0
W
Ra
14,689
979
34
2
0
219,289
2
W
Fenrir
14,508
967
32
2
1
255,426
0
W
Bakasura
19,610
1,307
74
5
12
340,545
0
L
Zeus
17,086
1,139
99
7
0
208,594
3
L
Cerberus
10,889
726
0
0
0
32,969
0
W
Jing Wei
16,001
1,067
37
2
2
270,657
0
L
Hun Batz
15,157
1,010
74
5
0
287,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role