Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CLange96
Rama
Level 22
God Stats
4W - 3L
1,523 SR
Queue Stats
42W - 19L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
Hairypoppins642
Nu Wa
Level 15
God Stats
4W - 0L
1,861 SR
Queue Stats
163W - 29L
1,978 Elo+
Party 1
He Bo
He Bo
Simpl fate
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 59L
1,674 Elo+
Party 1
Kuzenbo
Kuzenbo
horrific II
Kuzenbo
Level 39
God Stats
6W - 3L
1,758 SR
Queue Stats
159W - 177L
1,374 Elo+
Party 1
Team Averages
Level 23
1,628 SR
1,636 Elo+

VS

Team Averages
Level 18
1,493 SR
1,419 Elo+
Ymir
Ymir
Balazsfics007
Ymir
Level 27
God Stats
28W - 29L
1,502 SR
Queue Stats
71W - 77L
1,377 Elo+
Solo
Sol
Sol
Cynical-F3nixX
Sol
Level 4
God Stats
8W - 11L
1,500 SR
Queue Stats
126W - 190L
1,163 Elo+
Solo
Pele
Pele
DeathFisst
Pele
Level 17
God Stats
1W - 4L
1,220 SR
Queue Stats
201W - 214L
1,378 Elo+
Solo
Kali
Kali
MerryCanvas2248
Kali
Level 16
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 3L
1,809 Elo+
Solo
Hachiman
Hachiman
UnholyAngel94
Hachiman
Level 28
God Stats
0W - 1L
1,562 SR
Queue Stats
14W - 13L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 0
6,627
663
7,916
6,828
4,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
10
4 / 1 / 1
5,960
596
6,014
4,470
1,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 0 / 1
7,076
708
6,039
3,033
970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
12
2 / 0 / 1
6,942
694
1,455
5,192
1,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
horrific II
Kuzenbo
9
1 / 0 / 3
5,565
557
2,236
3,597
1,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,836
484
1,961
6,530
2,646
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,058
406
1,474
5,296
1,114
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
4,301
430
1,400
6,978
1,690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,128
513
1,938
8,101
4,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
UnholyAngel94
Hachiman
7
1 / 4 / 0
4,367
437
3,792
5,469
1,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
16
Kills
1
2
Deaths
16
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
L
0
1
1
0.5
W
Rama
4
1
1
4.5
L
0
5
0
0
L
0
4
0
0
W
5
0
1
5.5
L
0
2
1
0.25
W
He Bo
2
0
1
2.5
L
Hachiman
UnholyAngel94
Hachiman
1
4
0
0.25
W
Kuzenbo
horrific II
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
10,565
23,120
Taken
32,374
9,670
Mitigated
10,996
9,694
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,916
1,227
0
2,892
6,828
4,360
72
336
6,175
0
35,646
L
1,961
498
0
2,270
6,530
2,646
0
1,489
5,041
17,566
0
W
Rama
6,014
4,686
0
1,830
4,470
1,271
608
1,000
3,470
0
37,455
L
1,474
275
0
709
5,296
1,114
0
3,294
1,977
12,978
0
L
1,400
187
0
1,648
6,978
1,690
0
2,329
4,574
0
15,027
W
6,039
2,254
0
426
3,033
970
948
1,003
2,030
38,108
0
L
1,938
688
0
2,104
8,101
4,165
108
501
7,150
0
19,991
W
He Bo
1,455
158
0
4,216
5,192
1,223
0
135
5,057
51,513
0
L
Hachiman
UnholyAngel94
Hachiman
3,792
2,069
0
750
5,469
1,381
234
2,117
3,352
0
19,100
W
Kuzenbo
horrific II
Kuzenbo
2,236
996
0
330
3,597
1,846
99
961
2,636
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
22,690
315
Minions Killed
162
0
Camps Cleared
0
900,272
Distance Traveled
863,590
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,627
663
65
7
0
199,420
0
L
Ymir
4,836
484
35
4
0
176,399
2
W
Rama
5,960
596
77
8
0
164,400
3
L
Sol
4,058
406
17
2
0
195,797
0
L
Pele
4,301
430
29
3
0
177,565
0
W
Nu Wa
7,076
708
69
7
0
161,640
2
L
Kali
5,128
513
45
5
0
164,787
1
W
He Bo
6,942
694
94
9
0
177,961
1
L
Hachiman
4,367
437
36
4
0
149,042
2
W
Kuzenbo
5,565
557
10
1
0
196,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role