Player Matchup

Heimdallr
Heimdallr
Diplo_789
Heimdallr
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 6L
1,469 Elo+
Solo
Arachne
Arachne
DonKakashko
Arachne
Level 25
God Stats
6W - 0L
1,797 SR
Queue Stats
159W - 177L
1,421 Elo+
Party 3
Janus
Janus
FastBraiin-fr
Janus
Level 96
God Stats
2W - 0L
1,446 SR
Queue Stats
116W - 110L
1,469 Elo+
Party 4
Chaac
Chaac
GELIOS13
Chaac
Level 103
God Stats
4W - 1L
1,872 SR
Queue Stats
111W - 111L
1,531 Elo+
Party 3
Fenrir
Fenrir
KuGAAA5
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,124 Elo+
Party 4
Team Averages
Level 53
1,583 SR
1,403 Elo+

VS

Team Averages
Level 47
1,531 SR
1,405 Elo+
Xing Tian
Xing Tian
JP1993
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Mdoc14
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,398 Elo+
Party 2
Raijin
Raijin
Neocored
Raijin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 46L
1,191 Elo+
Party 1
Persephone
Persephone
PITUGAYMER
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
gacko Jr
Nu Wa
Level 132
God Stats
1W - 3L
1,655 SR
Queue Stats
81W - 84L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diplo_789
Heimdallr
20
5 / 5 / 27
14,468
689
16,561
16,219
7,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
DonKakashko
Arachne
20
13 / 7 / 18
15,457
736
16,353
23,424
10,334
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 20
16,145
769
30,430
17,568
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GELIOS13
Chaac
20
2 / 7 / 25
13,416
639
19,692
35,693
35,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
KuGAAA5
Fenrir
20
10 / 11 / 16
14,737
702
15,680
23,582
19,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JP1993
Xing Tian
18
0 / 10 / 11
11,624
554
5,854
25,051
34,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Mdoc14
Osiris
20
7 / 7 / 19
13,858
660
20,738
28,156
49,200
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
Neocored
Raijin
20
13 / 8 / 12
15,642
745
23,386
21,273
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
PITUGAYMER
Persephone
20
6 / 10 / 13
13,787
657
19,486
21,901
8,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
gacko Jr
Nu Wa
20
9 / 5 / 17
15,276
727
25,417
16,945
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
107
40
Kills
35
36
Deaths
40
106
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Diplo_789
Heimdallr
5
5
27
3.7
W
Arachne
DonKakashko
Arachne
13
7
18
3.14
W
10
6
20
3.33
W
Chaac
GELIOS13
Chaac
2
7
25
2.07
L
Xing Tian
JP1993
Xing Tian
0
10
11
0.55
W
Fenrir
KuGAAA5
Fenrir
10
11
16
1.64
L
Osiris
Mdoc14
Osiris
7
7
19
2.36
L
Raijin
Neocored
Raijin
13
8
12
2.38
L
Persephone
PITUGAYMER
Persephone
6
10
13
1.25
L
Nu Wa
gacko Jr
Nu Wa
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,716
Damage
94,881
116,486
Taken
113,326
80,816
Mitigated
109,352
44,170
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Diplo_789
Heimdallr
16,561
7,291
0
1,177
16,219
7,505
1,594
12,383
3,661
0
47,703
W
Arachne
DonKakashko
Arachne
16,353
12,094
4,677
6,272
23,424
10,334
1,595
14,547
8,652
0
33,239
W
30,430
182
2,758
4,256
17,568
8,026
773
12,013
5,368
87,796
0
W
Chaac
GELIOS13
Chaac
19,692
2,983
3,050
15,838
35,693
35,919
1,053
18,877
16,228
264
41,169
L
Xing Tian
JP1993
Xing Tian
5,854
827
832
2,102
25,051
34,894
402
7,522
17,529
13,029
0
W
Fenrir
KuGAAA5
Fenrir
15,680
4,617
2,003
4,139
23,582
19,032
539
15,850
7,382
0
30,050
L
Osiris
Mdoc14
Osiris
20,738
5,988
1,896
5,654
28,156
49,200
1,391
7,225
20,931
190
30,714
L
Raijin
Neocored
Raijin
23,386
1,661
3,099
3,952
21,273
9,475
1,279
6,344
14,929
64,709
0
L
Persephone
PITUGAYMER
Persephone
19,486
2,376
1,431
5,853
21,901
8,854
1,142
3,915
17,986
38,455
0
L
Nu Wa
gacko Jr
Nu Wa
25,417
6,386
3,481
5,561
16,945
6,929
581
5,688
11,257
61,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,223
Gold Earned
70,187
250
Minions Killed
229
0
Camps Cleared
0
1,790,792
Distance Traveled
1,668,443
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,468
689
61
3
0
393,093
0
W
Arachne
15,457
736
25
1
0
371,044
0
W
Janus
16,145
769
116
6
0
360,285
1
W
Chaac
13,416
639
23
1
0
359,966
0
L
Xing Tian
11,624
554
16
1
0
325,824
1
W
Fenrir
14,737
702
25
1
0
306,404
0
L
Osiris
13,858
660
22
1
0
341,408
0
L
Raijin
15,642
745
90
4
0
326,011
0
L
Persephone
13,787
657
45
2
0
328,115
0
L
Nu Wa
15,276
727
56
3
0
347,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role