Player Matchup

Fenrir
Fenrir
DarkDoGs666
Fenrir
Level 15
God Stats
5W - 3L
1,557 SR
Queue Stats
12W - 21L
1,114 Elo+
Party 2
Neith
Neith
Maddroxian
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SprutLudreT
Thoth
Level 18
God Stats
8W - 4L
1,647 SR
Queue Stats
24W - 28L
1,288 Elo+
Solo
Cerberus
Cerberus
WolFi-WolF88
Cerberus
Level 18
God Stats
13W - 14L
1,426 SR
Queue Stats
37W - 46L
1,211 Elo+
Party 2
Thor
Thor
keinname0501
Thor
Level 14
God Stats
1W - 0L
1,189 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,323 Elo+

VS

Team Averages
Level 15
1,355 SR
1,198 Elo+
Ullr
Ullr
 
Ullr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Caimen2911
Fenrir
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,317 Elo+
Party 3
Ymir
Ymir
KingFalcon245
Ymir
Level 8
God Stats
12W - 18L
1,224 SR
Queue Stats
150W - 234L
937 Elo+
Party 1
Vamana
Vamana
OWhat4EverO
Vamana
Level 25
God Stats
0W - 3L
1,325 SR
Queue Stats
43W - 54L
1,278 Elo+
Solo
Neith
Neith
paldoThEAPaChE
Neith
Level 7
God Stats
14W - 23L
1,226 SR
Queue Stats
119W - 164L
957 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 5 / 0
7,997
500
4,623
13,531
7,189
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
11
1 / 12 / 1
7,817
489
6,235
12,544
4,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 1
8,783
549
7,893
6,974
1,618
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WolFi-WolF88
Cerberus
13
3 / 0 / 5
8,590
537
6,103
9,293
8,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 1 / 6
8,135
508
4,379
6,834
2,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 2
6,819
426
7,553
8,189
2,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Caimen2911
Fenrir
14
4 / 3 / 2
8,702
544
7,226
12,675
4,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 5
7,596
475
2,617
9,925
4,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
2
0 / 0 / 0
4,616
289
0
408
75
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
12 / 4 / 4
9,489
593
13,993
12,224
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
14
Kills
19
22
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
2
0.67
L
Fenrir
Caimen2911
Fenrir
4
3
2
1.67
W
Fenrir
4
5
0
0.8
L
2
4
5
1.13
W
Neith
1
12
1
0.13
L
Vamana
0
0
0
0
W
4
4
1
1.13
W
Cerberus
WolFi-WolF88
Cerberus
3
0
5
5.5
W
2
1
6
5
L
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
31,389
49,176
Taken
43,421
24,061
Mitigated
15,749
6,982
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,553
4,779
0
891
8,189
2,686
27
2,499
5,465
0
38,984
L
Fenrir
Caimen2911
Fenrir
7,226
1,358
0
5,783
12,675
4,764
43
2,398
10,127
0
67,339
W
Fenrir
4,623
904
0
2,207
13,531
7,189
108
1,023
12,508
101
22,573
L
2,617
538
651
1,243
9,925
4,041
0
4,227
5,548
19,160
0
W
Neith
6,235
4,056
0
817
12,544
4,026
4,281
915
11,629
0
27,463
L
Vamana
0
0
0
0
408
75
0
0
408
0
1,196
W
7,893
400
0
893
6,974
1,618
3,656
416
6,558
38,197
0
W
Cerberus
WolFi-WolF88
Cerberus
6,103
509
0
1,717
9,293
8,390
1,031
200
9,093
35,859
0
W
4,379
1,092
0
1,348
6,834
2,838
1,687
63
6,771
0
22,164
L
13,993
7,886
0
2,329
12,224
4,183
1,177
4,588
7,536
0
48,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
37,222
248
Minions Killed
300
0
Camps Cleared
0
1,414,770
Distance Traveled
1,107,493
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,819
426
62
4
0
274,859
2
L
Fenrir
8,702
544
105
7
0
320,537
2
W
Fenrir
7,997
500
34
2
0
279,513
3
L
Ymir
7,596
475
40
3
0
255,670
1
W
Neith
7,817
489
47
3
0
215,481
4
L
Vamana
4,616
289
2
0
0
25,950
0
W
Thoth
8,783
549
66
4
0
277,167
1
W
Cerberus
8,590
537
65
4
0
321,990
4
W
Thor
8,135
508
36
2
0
320,619
0
L
Neith
9,489
593
91
6
0
230,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role