Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FeKrOnY
Loki
Level 95
God Stats
0W - 1L
1,371 SR
Queue Stats
6W - 9L
1,425 Elo+
Solo
Raijin
Raijin
SpringierTech
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,490 Elo+
Solo
Yemoja
Yemoja
XRFIX
Yemoja
Level 39
God Stats
6W - 4L
1,649 SR
Queue Stats
55W - 64L
1,326 Elo+
Party 1
Skadi
Skadi
failaachan
Skadi
Level 42
God Stats
3W - 8L
1,318 SR
Queue Stats
51W - 64L
1,312 Elo+
Party 1
Team Averages
Level 65
1,468 SR
1,411 Elo+

VS

Team Averages
Level 101
1,465 SR
1,425 Elo+
Heimdallr
Heimdallr
Destruidor78
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EvilCanibal
Ra
Level 129
God Stats
7W - 10L
1,223 SR
Queue Stats
459W - 471L
1,385 Elo+
Solo
Cerberus
Cerberus
JXJVitor
Cerberus
Level 81
God Stats
13W - 12L
1,442 SR
Queue Stats
408W - 520L
1,349 Elo+
Solo
Da Ji
Da Ji
Saretta
Da Ji
Level 152
God Stats
3W - 0L
1,562 SR
Queue Stats
247W - 271L
1,437 Elo+
Solo
Cthulhu
Cthulhu
jona7u7r
Cthulhu
Level 61
God Stats
17W - 12L
1,597 SR
Queue Stats
234W - 226L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 2 / 0
2,746
549
1,163
2,768
1,134
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
FeKrOnY
Loki
2
0 / 0 / 0
2,572
514
368
904
137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,111
622
185
1,733
426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
XRFIX
Yemoja
3
0 / 0 / 0
2,670
534
656
825
408
Skadi
4
0 / 1 / 0
2,832
566
805
848
168
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Destruidor78
Heimdallr
5
0 / 0 / 1
3,278
656
309
1,154
293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 1
4,146
829
366
1,657
471
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JXJVitor
Cerberus
4
0 / 0 / 1
3,117
623
323
1,934
581
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Saretta
Da Ji
6
2 / 0 / 1
4,027
805
660
2,752
705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
jona7u7r
Cthulhu
5
1 / 0 / 1
3,493
699
919
1,689
547
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Heimdallr
Destruidor78
Heimdallr
0
0
1
0.5
W
2
0
1
2.5
L
Loki
FeKrOnY
Loki
0
0
0
0
W
Cerberus
JXJVitor
Cerberus
0
0
1
0.5
W
Da Ji
Saretta
Da Ji
2
0
1
2.5
L
0
2
0
0
L
Yemoja
XRFIX
Yemoja
0
0
0
0
L
Skadi
0
1
0
0
W
Cthulhu
jona7u7r
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,177
Damage
2,577
7,078
Taken
9,186
2,273
Mitigated
2,597
2,013
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,163
347
0
959
2,768
1,134
0
669
1,950
0
4,629
W
Heimdallr
Destruidor78
Heimdallr
309
165
111
515
1,154
293
0
327
827
0
14,121
W
366
39
49
1,293
1,657
471
0
149
1,508
16,858
0
L
Loki
FeKrOnY
Loki
368
124
0
633
904
137
0
76
803
0
1,823
W
Cerberus
JXJVitor
Cerberus
323
0
99
877
1,934
581
0
329
1,605
4,342
0
W
Da Ji
Saretta
Da Ji
660
133
0
1,308
2,752
705
0
36
2,716
0
13,634
L
185
73
0
330
1,733
426
0
330
1,403
10,201
0
L
Yemoja
XRFIX
Yemoja
656
155
53
38
825
408
0
0
825
4,498
0
L
Skadi
805
252
0
0
848
168
0
359
489
0
7,301
W
Cthulhu
jona7u7r
Cthulhu
919
200
0
525
1,689
547
120
0
1,489
9,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,931
Gold Earned
18,061
54
Minions Killed
131
0
Camps Cleared
0
335,333
Distance Traveled
465,328
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,746
549
5
1
0
64,564
1
W
Heimdallr
3,278
656
34
7
0
75,253
1
W
Ra
4,146
829
35
7
0
97,742
1
L
Loki
2,572
514
5
1
0
52,943
1
W
Cerberus
3,117
623
11
2
0
97,936
3
W
Da Ji
4,027
805
38
8
0
93,286
0
L
Raijin
3,111
622
24
5
0
54,447
1
L
Yemoja
2,670
534
10
2
0
79,517
2
L
Skadi
2,832
566
10
2
0
83,862
2
W
Cthulhu
3,493
699
13
3
0
101,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role