Player Matchup

Fenrir
Fenrir
Gold I
EVA07
Fenrir
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,321 SR
1,677 MMR
Agni
Agni
Silver II
Albert022
Agni
Silver II
Level 151
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 3L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EVA07
Fenrir
20
8 / 4 / 0
14,249
838
15,499
18,778
13,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
FreyaAh Muzen CabBakasuraHe BoKali

VS

Bans
HelUllrAnubisPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 8 / 0
12,587
740
8,887
17,698
12,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
8
Kills
4
4
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
4
8
0
0.5
W
Fenrir
EVA07
Fenrir
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
8,887
18,778
Taken
17,698
13,335
Mitigated
12,119
7,789
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,887
1,017
0
3,798
17,698
12,119
550
427
17,271
68,935
0
W
Fenrir
EVA07
Fenrir
15,499
5,032
0
7,789
18,778
13,335
2,754
9,113
9,665
424
111,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,249
Gold Earned
12,587
146
Minions Killed
124
0
Camps Cleared
0
344,922
Distance Traveled
259,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,587
740
124
7
0
259,139
2
W
Fenrir
14,249
838
146
9
0
344,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role