Player Matchup

Horus
Horus
Kaiohei
Horus
Level 101
God Stats
2W - 1L
1,250 SR
Queue Stats
207W - 172L
1,431 Elo+
Party 1
Thanatos
Thanatos
Silver VoiiDz
Thanatos
Level 23
God Stats
4W - 4L
1,779 SR
Queue Stats
119W - 100L
1,276 Elo+
Party 1
Sol
Sol
TOASTERman4042
Sol
Level 29
God Stats
12W - 15L
1,561 SR
Queue Stats
124W - 122L
1,372 Elo+
Solo
Team Averages
Level 51
1,530 SR
1,360 Elo+

VS

Team Averages
Level 27
1,486 SR
1,423 Elo+
Anubis
Anubis
CALLMEBOSSMAN71
Anubis
Level 28
God Stats
57W - 51L
1,497 SR
Queue Stats
99W - 97L
1,384 Elo+
Solo
Neith
Neith
JxNxS_VM
Neith
Level 26
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Swat Open 3
Izanami
Level 27
God Stats
1W - 7L
1,419 SR
Queue Stats
8W - 14L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kaiohei
Horus
15
4 / 4 / 12
11,878
660
8,847
17,767
11,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Silver VoiiDz
Thanatos
17
13 / 3 / 5
13,175
732
11,627
13,170
7,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 13
11,478
638
12,581
14,520
4,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
10,332
574
4,067
8,717
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
JxNxS_VM
Neith
15
7 / 7 / 2
12,096
672
13,025
15,014
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Swat Open 3
Izanami
14
3 / 8 / 5
10,926
607
13,338
14,261
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
11
11
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Neith
JxNxS_VM
Neith
7
7
2
1.14
W
Horus
Kaiohei
Horus
4
4
12
2.5
W
Thanatos
Silver VoiiDz
Thanatos
13
3
5
5.17
L
Izanami
Swat Open 3
Izanami
3
8
5
0.69
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
30,430
45,457
Taken
37,992
23,735
Mitigated
14,627
23,888
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,067
145
0
2,877
8,717
3,682
52
4,374
4,343
30,870
0
L
Neith
JxNxS_VM
Neith
13,025
4,418
0
1,803
15,014
5,644
552
3,707
11,307
0
35,359
W
Horus
Kaiohei
Horus
8,847
5,734
3,278
5,239
17,767
11,608
867
1,317
16,450
0
28,445
W
Thanatos
Silver VoiiDz
Thanatos
11,627
108
1,288
9,307
13,170
7,627
595
899
12,271
0
28,019
L
Izanami
Swat Open 3
Izanami
13,338
10,106
0
30
14,261
5,301
793
4,542
9,719
0
56,802
W
12,581
2,890
243
4,533
14,520
4,500
2,590
1,875
12,645
56,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
33,354
152
Minions Killed
161
0
Camps Cleared
0
952,829
Distance Traveled
642,569
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,332
574
39
2
0
150,436
1
L
Neith
12,096
672
49
3
0
249,847
0
W
Horus
11,878
660
45
3
0
311,340
2
W
Thanatos
13,175
732
26
1
0
332,198
3
L
Izanami
10,926
607
73
4
0
242,286
0
W
Sol
11,478
638
81
5
0
309,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role