Player Matchup

Anubis
Anubis
Enrico113
Anubis
Level 48
God Stats
45W - 43L
1,502 SR
Queue Stats
115W - 117L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
Sweet_tooth2400
Kuzenbo
Level 95
God Stats
5W - 8L
1,405 SR
Queue Stats
217W - 272L
1,245 Elo+
Party 1
Neith
Neith
hoooodini69
Neith
Level 25
God Stats
7W - 13L
1,367 SR
Queue Stats
62W - 68L
1,254 Elo+
Party 1
Team Averages
Level 56
1,425 SR
1,268 Elo+

VS

Team Averages
Level 66
1,513 SR
1,247 Elo+
Tsukuyomi
Tsukuyomi
FrigidWolf9121
Tsukuyomi
Level 22
God Stats
3W - 1L
1,512 SR
Queue Stats
18W - 30L
1,185 Elo+
Solo
Merlin
Merlin
HonkHD
Merlin
Level 160
God Stats
39W - 96L
1,306 SR
Queue Stats
633W - 709L
1,295 Elo+
Solo
Cthulhu
Cthulhu
iindiica
Cthulhu
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 5L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enrico113
Anubis
16
1 / 3 / 3
11,632
554
12,432
21,638
10,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 2
12,536
597
8,562
24,140
23,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
11,314
539
10,811
12,452
4,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrigidWolf9121
Tsukuyomi
15
1 / 1 / 7
11,909
567
11,166
11,833
4,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
HonkHD
Merlin
18
5 / 1 / 5
13,350
636
22,519
13,232
4,697
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iindiica
Cthulhu
15
4 / 2 / 5
13,837
659
14,561
21,518
22,203
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Enrico113
Anubis
1
3
3
0.83
W
Tsukuyomi
FrigidWolf9121
Tsukuyomi
1
1
7
4.5
W
Merlin
HonkHD
Merlin
5
1
5
7.5
L
2
5
2
0.6
L
1
2
3
1.25
W
Cthulhu
iindiica
Cthulhu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
48,246
58,230
Taken
46,583
38,281
Mitigated
30,945
20,939
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Enrico113
Anubis
12,432
100
1,816
10,780
21,638
10,412
0
14,695
6,943
80,532
0
W
Tsukuyomi
FrigidWolf9121
Tsukuyomi
11,166
2,271
821
2,791
11,833
4,045
1,294
7,068
4,765
0
46,955
W
Merlin
HonkHD
Merlin
22,519
976
1,156
4,100
13,232
4,697
1,018
7,045
6,187
112,628
0
L
8,562
3,037
587
3,529
24,140
23,259
45
13,217
10,923
14,771
0
L
10,811
4,811
0
4,227
12,452
4,610
0
9,210
3,242
0
44,556
W
Cthulhu
iindiica
Cthulhu
14,561
119
1,911
6,383
21,518
22,203
160
7,434
14,084
36,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
39,096
188
Minions Killed
235
0
Camps Cleared
0
1,036,305
Distance Traveled
1,143,094
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,632
554
116
6
0
317,590
5
W
Tsukuyomi
11,909
567
56
3
0
425,727
4
W
Merlin
13,350
636
145
7
0
344,274
4
L
Kuzenbo
12,536
597
14
1
0
357,029
6
L
Neith
11,314
539
58
3
0
361,686
6
W
Cthulhu
13,837
659
34
2
0
373,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role