Player Matchup

Ganesha
Ganesha
Jaymo Gach
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,068 Elo+
Solo
Nike
Nike
LegionXGhoul
Nike
Level 14
God Stats
15W - 29L
1,287 SR
Queue Stats
16W - 32L
1,161 Elo+
Party 1
Hachiman
Hachiman
LordSkyy94
Hachiman
Level 17
God Stats
18W - 33L
1,282 SR
Queue Stats
19W - 37L
1,164 Elo+
Party 1
Olorun
Olorun
Spectica33
Olorun
Level 5
God Stats
2W - 7L
1,289 SR
Queue Stats
3W - 8L
1,171 Elo+
Party 1
Neith
Neith
samydoo17
Neith
Level 9
God Stats
2W - 3L
1,479 SR
Queue Stats
7W - 23L
1,169 Elo+
Solo
Team Averages
Level 10
1,367 SR
1,147 Elo+

VS

Team Averages
Level 39
1,395 SR
1,331 Elo+
Cthulhu
Cthulhu
Chaos4Life84
Cthulhu
Level 7
God Stats
2W - 3L
1,363 SR
Queue Stats
32W - 52L
1,210 Elo+
Party 2
Ao Kuang
Ao Kuang
FMJ573
Ao Kuang
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 43L
1,340 Elo+
Party 2
Chang'e
Chang'e
ItsKanna
Chang'e
Level 89
God Stats
1W - 0L
1,274 SR
Queue Stats
74W - 67L
1,417 Elo+
Party 2
Chaac
Chaac
Slad3ban3
Chaac
Level 68
God Stats
1W - 0L
1,506 SR
Queue Stats
63W - 64L
1,415 Elo+
Party 2
Nemesis
Nemesis
ZEUS NAXH
Nemesis
Level 17
God Stats
11W - 10L
1,333 SR
Queue Stats
85W - 102L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jaymo Gach
Ganesha
20
0 / 12 / 14
13,692
978
8,097
30,537
30,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 10 / 6
11,631
831
10,106
21,430
16,056
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
LordSkyy94
Hachiman
20
13 / 9 / 7
16,252
1,161
42,967
23,262
9,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
Spectica33
Olorun
19
2 / 6 / 10
12,913
922
13,826
13,172
5,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
samydoo17
Neith
20
5 / 9 / 12
14,130
1,009
27,114
20,904
8,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaos4Life84
Cthulhu
20
5 / 7 / 17
14,481
1,034
11,884
25,683
25,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
FMJ573
Ao Kuang
20
9 / 5 / 18
13,398
957
10,079
18,172
18,499
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ItsKanna
Chang'e
20
7 / 3 / 26
14,544
1,039
25,353
18,444
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Slad3ban3
Chaac
20
15 / 6 / 17
15,329
1,095
30,839
28,787
19,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ZEUS NAXH
Nemesis
20
10 / 1 / 21
15,457
1,104
24,227
21,539
9,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
145
22
Kills
46
46
Deaths
22
49
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chaos4Life84
Cthulhu
5
7
17
1.93
W
Ao Kuang
FMJ573
Ao Kuang
9
5
18
3.6
W
Chang'e
ItsKanna
Chang'e
7
3
26
6.67
L
Ganesha
Jaymo Gach
Ganesha
0
12
14
0.58
L
2
10
6
0.5
L
Hachiman
LordSkyy94
Hachiman
13
9
7
1.83
W
Chaac
Slad3ban3
Chaac
15
6
17
3.92
L
Olorun
Spectica33
Olorun
2
6
10
1.17
W
Nemesis
ZEUS NAXH
Nemesis
10
1
21
20.5
L
Neith
samydoo17
Neith
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,110
Damage
102,382
109,305
Taken
112,625
68,980
Mitigated
81,745
11,254
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chaos4Life84
Cthulhu
11,884
772
0
1,322
25,683
25,862
0
3,224
22,459
31,156
0
W
Ao Kuang
FMJ573
Ao Kuang
10,079
3,768
0
2,239
18,172
18,499
0
3,086
15,086
16,919
0
W
Chang'e
ItsKanna
Chang'e
25,353
2,402
6,957
6,901
18,444
7,852
0
3,753
14,691
52,376
0
L
Ganesha
Jaymo Gach
Ganesha
8,097
2,171
405
384
30,537
30,044
0
13,577
16,960
16,520
0
L
10,106
1,776
0
8
21,430
16,056
0
9,076
12,354
0
19,185
L
Hachiman
LordSkyy94
Hachiman
42,967
23,919
0
3,899
23,262
9,573
0
9,498
13,764
0
77,438
W
Chaac
Slad3ban3
Chaac
30,839
15,059
0
9,073
28,787
19,736
0
6,507
22,280
0
48,583
L
Olorun
Spectica33
Olorun
13,826
10,293
2,247
3,230
13,172
5,086
0
6,944
6,228
37,743
0
W
Nemesis
ZEUS NAXH
Nemesis
24,227
12,160
0
1,086
21,539
9,796
0
5,353
16,186
0
40,725
L
Neith
samydoo17
Neith
27,114
17,266
0
1,081
20,904
8,221
0
8,221
12,683
0
40,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
73,209
157
Minions Killed
191
0
Camps Cleared
5
1,047,696
Distance Traveled
1,116,616
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,481
1,034
47
3
0
159,339
0
W
Ao Kuang
13,398
957
15
1
0
188,246
0
W
Chang'e
14,544
1,039
72
5
0
238,534
0
L
Ganesha
13,692
978
3
0
0
213,087
2
L
Nike
11,631
831
20
1
0
191,023
0
L
Hachiman
16,252
1,161
70
5
0
201,324
0
W
Chaac
15,329
1,095
31
2
5
236,920
0
L
Olorun
12,913
922
41
3
0
204,760
1
W
Nemesis
15,457
1,104
26
2
0
293,577
4
L
Neith
14,130
1,009
23
2
0
237,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role