Player Matchup

Tsukuyomi
Tsukuyomi
Celade
Tsukuyomi
Level 40
God Stats
2W - 1L
1,673 SR
Queue Stats
5W - 9L
1,144 Elo+
Party 2
Fenrir
Fenrir
Ender-Craft77
Fenrir
Level 5
God Stats
3W - 4L
1,088 SR
Queue Stats
16W - 16L
828 Elo+
Party 3
Ra
Ra
WizyNewsFR
Ra
Level 7
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 14L
1,076 Elo+
Party 3
Cerberus
Cerberus
julenbb8
Cerberus
Level 15
God Stats
2W - 2L
1,339 SR
Queue Stats
6W - 8L
1,153 Elo+
Party 2
Nu Wa
Nu Wa
kangourou2794
Nu Wa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,016 Elo+
Party 3
Team Averages
Level 16
1,381 SR
1,043 Elo+

VS

Team Averages
Level 13
1,428 SR
1,337 Elo+
Guan Yu
Guan Yu
Baalaaaakee
Guan Yu
Level 18
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Neandythrall
Cthulhu
Level 6
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
marnelius
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,127 Elo+
Solo
Nemesis
Nemesis
sober-shelf0
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
teniaueoooo
Jormungandr
Level 20
God Stats
0W - 6L
1,235 SR
Queue Stats
15W - 48L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Celade
Tsukuyomi
20
14 / 3 / 5
13,937
634
29,973
24,162
9,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 7 / 4
10,269
467
7,115
14,873
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 9 / 5
10,577
481
11,746
15,996
5,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
julenbb8
Cerberus
16
2 / 1 / 11
12,374
562
6,357
12,438
8,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 4
11,668
530
11,645
9,262
2,625
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baalaaaakee
Guan Yu
17
11 / 2 / 2
11,267
512
16,173
23,826
15,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Neandythrall
Cthulhu
17
4 / 7 / 7
10,751
489
12,442
19,574
17,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
marnelius
Yemoja
16
2 / 4 / 2
8,722
396
7,936
16,265
13,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
sober-shelf0
Nemesis
12
4 / 11 / 4
8,469
385
9,114
18,091
4,704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
teniaueoooo
Jormungandr
6
0 / 3 / 1
6,468
294
318
5,442
2,500
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
27
Kills
21
23
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Baalaaaakee
Guan Yu
11
2
2
6
W
Tsukuyomi
Celade
Tsukuyomi
14
3
5
5.5
W
3
7
4
0.71
L
Cthulhu
Neandythrall
Cthulhu
4
7
7
1.07
W
6
9
5
0.94
W
Cerberus
julenbb8
Cerberus
2
1
11
7.5
W
2
3
4
1.33
L
Yemoja
marnelius
Yemoja
2
4
2
0.75
L
Nemesis
sober-shelf0
Nemesis
4
11
4
0.55
L
Jormungandr
teniaueoooo
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
45,983
76,731
Taken
83,198
29,543
Mitigated
53,956
29,764
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Baalaaaakee
Guan Yu
16,173
1,766
2,910
11,080
23,826
15,987
945
7,956
15,870
0
39,095
W
Tsukuyomi
Celade
Tsukuyomi
29,973
8,968
0
15,318
24,162
9,536
831
5,447
18,340
0
130,817
W
7,115
3,101
0
3,069
14,873
3,636
837
1,379
11,455
0
46,769
L
Cthulhu
Neandythrall
Cthulhu
12,442
805
939
624
19,574
17,640
0
7,677
11,897
59,516
0
W
11,746
1,647
1,314
3,466
15,996
5,302
3,466
6,833
8,913
51,629
0
W
Cerberus
julenbb8
Cerberus
6,357
244
0
5,084
12,438
8,444
552
3,081
9,132
31,735
0
W
11,645
3,993
0
1,513
9,262
2,625
5,562
3,006
5,656
61,878
0
L
Yemoja
marnelius
Yemoja
7,936
298
389
720
16,265
13,125
80
6,463
9,802
43,317
0
L
Nemesis
sober-shelf0
Nemesis
9,114
4,779
0
532
18,091
4,704
0
6,237
11,854
0
21,274
L
Jormungandr
teniaueoooo
Jormungandr
318
229
0
0
5,442
2,500
0
1,415
4,027
2,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
45,677
481
Minions Killed
242
0
Camps Cleared
0
1,862,772
Distance Traveled
1,619,337
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,267
512
52
2
0
425,133
1
W
Tsukuyomi
13,937
634
159
7
0
439,701
0
W
Fenrir
10,269
467
64
3
0
399,752
0
L
Cthulhu
10,751
489
88
4
0
395,578
4
W
Ra
10,577
481
73
3
0
307,845
2
W
Cerberus
12,374
562
59
3
0
395,427
1
W
Nu Wa
11,668
530
126
6
0
320,047
0
L
Yemoja
8,722
396
66
3
0
341,219
0
L
Nemesis
8,469
385
31
1
0
339,335
0
L
Jormungandr
6,468
294
5
0
0
118,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role