Player Matchup

Cthulhu
Cthulhu
DirefulPlague11
Cthulhu
Level 44
God Stats
6W - 3L
1,298 SR
Queue Stats
273W - 265L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
IM SIMPL3
Tsukuyomi
Level 38
God Stats
31W - 36L
1,469 SR
Queue Stats
73W - 89L
1,445 Elo+
Solo
Da Ji
Da Ji
Nigek1Kessatsu
Da Ji
Level 32
God Stats
1W - 4L
1,238 SR
Queue Stats
84W - 70L
1,527 Elo+
Solo
Anubis
Anubis
SourpatchICY
Anubis
Level 36
God Stats
5W - 1L
1,661 SR
Queue Stats
294W - 267L
1,427 Elo+
Solo
Neith
Neith
zilxilz
Neith
Level 36
God Stats
6W - 3L
1,177 SR
Queue Stats
21W - 25L
1,485 Elo+
Solo
Team Averages
Level 37
1,369 SR
1,471 Elo+

VS

Team Averages
Level 45
1,486 SR
1,477 Elo+
Tyr
Tyr
Daddy Lantz
Tyr
Level 71
God Stats
1W - 2L
1,570 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
KenBelico-VNZ
Hou Yi
Level 43
God Stats
1W - 2L
1,685 SR
Queue Stats
32W - 32L
1,519 Elo+
Solo
Olorun
Olorun
bottlefliplord
Olorun
Level 25
God Stats
21W - 19L
1,555 SR
Queue Stats
27W - 29L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
jocarlos3
Heimdallr
Level 36
God Stats
1W - 5L
1,226 SR
Queue Stats
262W - 275L
1,322 Elo+
Solo
Anubis
Anubis
notSLmain
Anubis
Level 49
God Stats
53W - 48L
1,395 SR
Queue Stats
578W - 598L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 22
14,012
1,078
17,265
29,674
51,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
IM SIMPL3
Tsukuyomi
20
10 / 7 / 15
13,653
1,050
16,465
16,855
8,381
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 25
14,372
1,106
10,413
14,345
8,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
8 / 5 / 16
13,733
1,056
17,569
20,218
12,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zilxilz
Neith
20
9 / 3 / 17
14,164
1,090
29,564
10,796
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 18
12,637
972
13,140
16,290
18,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 11
14,799
1,138
21,674
19,224
7,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 15
13,164
1,013
17,983
18,159
7,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
jocarlos3
Heimdallr
19
3 / 12 / 12
12,779
983
10,869
22,201
8,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
notSLmain
Anubis
19
7 / 11 / 10
14,039
1,080
20,675
23,055
10,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
89
40
Kills
23
23
Deaths
40
95
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
3
18
3.67
W
5
5
22
3.2
W
Tsukuyomi
IM SIMPL3
Tsukuyomi
10
7
15
2.5
L
9
6
11
2.42
W
8
3
25
6.83
W
Anubis
8
5
16
3.2
L
2
8
15
1.19
L
Heimdallr
jocarlos3
Heimdallr
3
12
12
0.75
L
Anubis
notSLmain
Anubis
7
11
10
1.09
W
Neith
zilxilz
Neith
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,276
Damage
84,341
91,888
Taken
98,929
87,794
Mitigated
52,339
14,628
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,140
1,916
0
2,034
16,290
18,256
0
4,941
11,349
0
19,088
W
17,265
892
989
1,227
29,674
51,291
0
14,277
15,239
54,065
0
W
Tsukuyomi
IM SIMPL3
Tsukuyomi
16,465
5,152
255
1,246
16,855
8,381
0
9,074
7,706
0
34,218
L
21,674
10,966
0
0
19,224
7,050
0
7,978
11,246
0
47,576
W
10,413
1,805
789
1,047
14,345
8,911
0
5,865
8,380
0
15,417
W
Anubis
17,569
635
457
5,388
20,218
12,877
0
5,129
14,939
32,962
0
L
17,983
10,001
582
4,341
18,159
7,357
0
6,590
11,569
49,166
0
L
Heimdallr
jocarlos3
Heimdallr
10,869
4,671
0
291
22,201
8,726
0
8,010
14,191
0
24,332
L
Anubis
notSLmain
Anubis
20,675
737
0
1,509
23,055
10,950
0
7,315
15,740
46,270
0
W
Neith
zilxilz
Neith
29,564
14,077
786
2,444
10,796
6,334
0
4,313
6,358
0
56,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,934
Gold Earned
67,418
228
Minions Killed
232
3
Camps Cleared
6
1,249,030
Distance Traveled
1,172,531
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,637
972
12
1
1
297,535
0
W
Cthulhu
14,012
1,078
80
6
0
286,338
2
W
Tsukuyomi
13,653
1,050
45
3
0
242,109
0
L
Hou Yi
14,799
1,138
59
5
3
234,054
1
W
Da Ji
14,372
1,106
18
1
2
249,584
0
W
Anubis
13,733
1,056
26
2
0
240,727
1
L
Olorun
13,164
1,013
71
5
0
214,598
0
L
Heimdallr
12,779
983
30
2
1
220,609
0
L
Anubis
14,039
1,080
60
5
1
205,735
0
W
Neith
14,164
1,090
59
5
1
230,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role