Player Matchup

Heimdallr
Heimdallr
Feel tha Real
Heimdallr
Level 144
God Stats
1W - 4L
1,308 SR
Queue Stats
223W - 239L
1,356 Elo+
Solo
Hel
Hel
ItsMoHeadies
Hel
Level 84
God Stats
2W - 2L
1,509 SR
Queue Stats
24W - 35L
1,379 Elo+
Solo
Mercury
Mercury
Pastda Dutch
Mercury
Level 155
God Stats
5W - 3L
1,384 SR
Queue Stats
288W - 315L
1,483 Elo+
Solo
Team Averages
Level 128
1,401 SR
1,406 Elo+

VS

Team Averages
Level 87
1,374 SR
1,487 Elo+
Bakasura
Bakasura
Matts a Monster
Bakasura
Level 124
God Stats
3W - 4L
1,171 SR
Queue Stats
67W - 70L
1,454 Elo+
Solo
Chaac
Chaac
OGiPOPPIE
Chaac
Level 68
God Stats
3W - 4L
1,622 SR
Queue Stats
432W - 409L
1,489 Elo+
Solo
Hera
Hera
Spaceb3rry
Hera
Level 69
God Stats
1W - 2L
1,329 SR
Queue Stats
52W - 29L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Feel tha Real
Heimdallr
17
6 / 0 / 7
12,041
708
11,462
12,389
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 8
11,058
650
9,927
13,884
5,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Pastda Dutch
Mercury
14
4 / 4 / 6
11,417
672
10,006
18,042
7,675
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 7 / 3
10,707
630
9,193
17,011
6,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
OGiPOPPIE
Chaac
14
1 / 2 / 5
10,218
601
11,820
14,395
11,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 2
10,503
618
12,205
9,555
5,032
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Feel tha Real
Heimdallr
6
0
7
9.5
W
4
3
8
2.67
L
Bakasura
3
7
3
0.64
L
Chaac
OGiPOPPIE
Chaac
1
2
5
1.75
W
Mercury
Pastda Dutch
Mercury
4
4
6
1.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
33,218
44,315
Taken
40,961
17,716
Mitigated
22,616
20,088
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Feel tha Real
Heimdallr
11,462
4,286
0
4,488
12,389
5,038
2,500
4,080
7,909
0
75,292
W
9,927
825
5,931
8,311
13,884
5,003
0
4,486
8,730
42,850
0
L
Bakasura
9,193
6,494
0
3,106
17,011
6,414
195
4,843
12,168
0
40,743
L
Chaac
OGiPOPPIE
Chaac
11,820
2,071
347
6,940
14,395
11,170
135
3,753
10,625
0
31,026
W
Mercury
Pastda Dutch
Mercury
10,006
5,616
0
1,358
18,042
7,675
715
4,079
13,523
2,491
42,808
L
12,205
2,855
0
500
9,555
5,032
331
2,124
7,431
50,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
31,428
206
Minions Killed
163
0
Camps Cleared
0
950,373
Distance Traveled
1,031,161
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,041
708
107
6
0
270,252
1
W
Hel
11,058
650
48
3
0
305,766
1
L
Bakasura
10,707
630
64
4
0
344,456
0
L
Chaac
10,218
601
33
2
0
376,229
0
W
Mercury
11,417
672
51
3
0
374,355
0
L
Hera
10,503
618
66
4
0
310,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role