Player Matchup

Arachne
Arachne
Luthero12
Arachne
Level 57
God Stats
11W - 9L
1,580 SR
Queue Stats
115W - 142L
1,366 Elo+
Party 1
Cupid
Cupid
TheRealistAsian1
Cupid
Level 29
God Stats
45W - 21L
1,686 SR
Queue Stats
77W - 65L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Yinyangz123
Cthulhu
Level 26
God Stats
17W - 9L
1,653 SR
Queue Stats
66W - 57L
1,425 Elo+
Party 1
Anubis
Anubis
lucky_man26
Anubis
Level 18
God Stats
36W - 20L
1,933 SR
Queue Stats
75W - 58L
1,488 Elo+
Party 1
Thor
Thor
ungiee_2
Thor
Level 10
God Stats
2W - 2L
1,286 SR
Queue Stats
24W - 44L
1,468 Elo+
Party 1
Team Averages
Level 28
1,627 SR
1,431 Elo+

VS

Team Averages
Level 17
1,572 SR
1,424 Elo+
Medusa
Medusa
Duddragonslays0
Medusa
Level 17
God Stats
14W - 11L
1,450 SR
Queue Stats
158W - 179L
1,406 Elo+
Solo
Olorun
Olorun
Hailstorm123381
Olorun
Level 5
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 1L
1,754 Elo+
Solo
Zhong Kui
Zhong Kui
Hellfire_Killa
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 221L
1,404 Elo+
Solo
Ymir
Ymir
YungKvbOG
Ymir
Level 17
God Stats
46W - 25L
1,629 SR
Queue Stats
178W - 203L
1,411 Elo+
Solo
Mercury
Mercury
jambolew
Mercury
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 126L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luthero12
Arachne
15
18 / 0 / 2
10,080
720
16,274
11,222
4,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 5
7,137
510
6,636
8,238
2,811
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Yinyangz123
Cthulhu
12
4 / 0 / 5
8,288
592
6,914
5,041
3,248
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
6 / 3 / 11
8,970
641
14,238
10,917
5,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
0 / 3 / 1
6,395
457
1,867
7,949
2,510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
6,745
482
4,689
10,948
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 10 / 1
5,847
418
4,797
12,173
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Hellfire_Killa
Zhong Kui
10
2 / 4 / 2
6,536
467
9,571
11,492
8,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 4 / 0
6,157
440
4,991
13,977
6,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
jambolew
Mercury
9
1 / 4 / 1
6,179
441
1,468
7,922
1,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
30
Kills
7
7
Deaths
30
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
1
10
1
0.15
L
Zhong Kui
Hellfire_Killa
Zhong Kui
2
4
2
0.75
W
Arachne
Luthero12
Arachne
18
0
2
19
W
2
1
5
4.5
W
Cthulhu
Yinyangz123
Cthulhu
4
0
5
6.5
L
Ymir
1
4
0
0.25
L
Mercury
jambolew
Mercury
1
4
1
0.38
W
Anubis
6
3
11
3.83
W
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,929
Damage
25,516
43,367
Taken
56,512
18,016
Mitigated
22,071
22,958
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,689
2,121
270
2,071
10,948
2,700
0
3,827
7,121
0
26,381
L
4,797
2,413
154
1,611
12,173
2,996
0
8,251
3,922
19,541
0
L
Zhong Kui
Hellfire_Killa
Zhong Kui
9,571
1,831
0
3,054
11,492
8,182
906
2,108
9,384
26,707
0
W
Arachne
Luthero12
Arachne
16,274
13,588
324
6,923
11,222
4,070
2,576
3,575
7,572
0
54,109
W
6,636
3,544
306
4,168
8,238
2,811
520
4,063
4,150
0
37,730
W
Cthulhu
Yinyangz123
Cthulhu
6,914
689
535
1,398
5,041
3,248
751
1,831
3,210
27,383
0
L
Ymir
4,991
945
207
942
13,977
6,582
0
4,459
9,518
28,128
0
L
Mercury
jambolew
Mercury
1,468
525
135
1,675
7,922
1,611
0
2,507
5,415
0
22,297
W
Anubis
14,238
527
0
6,662
10,917
5,377
1,090
4,717
6,150
55,513
0
W
Thor
1,867
349
0
2,642
7,949
2,510
1,075
4,723
2,926
0
15,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
31,464
290
Minions Killed
217
0
Camps Cleared
0
1,347,223
Distance Traveled
1,080,228
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,745
482
42
3
0
223,142
2
L
Olorun
5,847
418
33
2
0
192,729
0
L
Zhong Kui
6,536
467
50
4
0
221,826
1
W
Arachne
10,080
720
72
5
0
312,752
0
W
Cupid
7,137
510
48
3
0
260,628
2
W
Cthulhu
8,288
592
44
3
0
303,576
1
L
Ymir
6,157
440
45
3
0
231,293
1
L
Mercury
6,179
441
47
3
0
211,238
1
W
Anubis
8,970
641
98
7
0
229,435
2
W
Thor
6,395
457
28
2
0
240,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role