Player Matchup
Team Averages
Bronze I
Average Tier
Level 47
1,573 SR
964
MMR
VS
Team Averages
Bronze III
Average Tier
Level 63
1,500 SR
285
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SerbanC
Raijin
9
3 / 1 / 0
5,077
1,015
1,968
2,153
607
Y10 Warlock's Staff
+65
Magical Power
+150
Health
+200
Mana
PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TKDWADRADEA
Hou Yi
7
1 / 3 / 0
4,230
846
1,001
2,794
848
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,077
1,015
35
7
0
71,559
1
L
4,230
846
17
3
0
46,578
0