Player Matchup

Arachne
Arachne
Thirtysix3341
Arachne
Level 5
God Stats
25W - 35L
1,552 SR
Queue Stats
72W - 141L
1,289 Elo+
Party 2
Scylla
Scylla
kdznxtdr1
Scylla
Level 5
God Stats
1W - 7L
1,181 SR
Queue Stats
1W - 7L
1,001 Elo+
Solo
Aphrodite
Aphrodite
koutakun226
Aphrodite
Level 15
God Stats
27W - 43L
1,249 SR
Queue Stats
146W - 224L
992 Elo+
Party 2
Amaterasu
Amaterasu
opening_night
Amaterasu
Level 5
God Stats
8W - 18L
1,427 SR
Queue Stats
103W - 222L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
syobo_0305
Cthulhu
Level 28
God Stats
21W - 19L
1,619 SR
Queue Stats
218W - 329L
1,173 Elo+
Party 2
Team Averages
Level 12
1,406 SR
1,149 Elo+

VS

Team Averages
Level 8
1,400 SR
1,136 Elo+
Anubis
Anubis
CHARLIE_LEWISs
Anubis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
934 Elo+
Party 1
Sylvanus
Sylvanus
OnRe
Sylvanus
Level 15
God Stats
3W - 2L
1,438 SR
Queue Stats
53W - 61L
1,230 Elo+
Party 3
Skadi
Skadi
Snakelytik
Skadi
Level 12
God Stats
3W - 4L
1,326 SR
Queue Stats
42W - 48L
1,210 Elo+
Party 3
Bellona
Bellona
jamesk-123
Bellona
Level 2
God Stats
1W - 1L
1,234 SR
Queue Stats
1W - 1L
1,165 Elo+
Party 1
Fenrir
Fenrir
scotz2804
Fenrir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 10L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 3 / 0
5,239
524
853
5,895
1,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
kdznxtdr1
Scylla
7
1 / 4 / 0
4,698
470
650
3,206
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
koutakun226
Aphrodite
8
1 / 1 / 3
5,005
501
2,078
3,570
888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Amaterasu
opening_night
Amaterasu
8
2 / 2 / 0
5,399
540
1,926
5,815
2,739
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
syobo_0305
Cthulhu
9
4 / 1 / 1
5,435
544
3,721
4,749
1,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,260
526
4,259
3,749
1,610
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
OnRe
Sylvanus
3
0 / 0 / 0
3,850
385
631
1,654
604
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
4
0 / 0 / 0
3,790
379
897
1,256
354
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jamesk-123
Bellona
8
3 / 6 / 0
5,012
501
3,319
6,847
4,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
scotz2804
Fenrir
8
3 / 1 / 2
5,038
504
1,758
3,579
827
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
8
11
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Sylvanus
OnRe
Sylvanus
0
0
0
0
W
Skadi
0
0
0
0
L
Arachne
1
3
0
0.33
W
Bellona
jamesk-123
Bellona
3
6
0
0.5
L
Scylla
kdznxtdr1
Scylla
1
4
0
0.25
L
Aphrodite
koutakun226
Aphrodite
1
1
3
2.5
L
Amaterasu
opening_night
Amaterasu
2
2
0
1
W
Fenrir
scotz2804
Fenrir
3
1
2
4
L
Cthulhu
syobo_0305
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,228
Damage
10,864
23,235
Taken
17,085
7,521
Mitigated
8,096
6,274
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
457
0
0
3,749
1,610
944
998
2,751
18,605
0
W
Sylvanus
OnRe
Sylvanus
631
344
271
420
1,654
604
0
740
914
5,696
0
W
Skadi
897
551
0
370
1,256
354
0
972
284
0
4,451
L
Arachne
853
682
0
1,138
5,895
1,385
1,090
1,471
4,424
0
14,533
W
Bellona
jamesk-123
Bellona
3,319
1,392
0
450
6,847
4,701
246
3,476
3,265
0
14,017
L
Scylla
kdznxtdr1
Scylla
650
313
0
0
3,206
563
458
199
2,982
14,791
0
L
Aphrodite
koutakun226
Aphrodite
2,078
1,070
2,103
1,780
3,570
888
836
1,276
2,219
16,171
0
L
Amaterasu
opening_night
Amaterasu
1,926
1,017
0
1,204
5,815
2,739
441
252
5,488
0
11,317
W
Fenrir
scotz2804
Fenrir
1,758
795
0
1,873
3,579
827
0
263
3,241
0
9,218
L
Cthulhu
syobo_0305
Cthulhu
3,721
103
49
0
4,749
1,946
665
1,692
2,912
15,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
22,950
159
Minions Killed
101
0
Camps Cleared
0
803,466
Distance Traveled
619,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,260
526
31
3
0
140,455
0
W
Sylvanus
3,850
385
19
2
0
56,624
1
W
Skadi
3,790
379
8
1
0
57,829
0
L
Arachne
5,239
524
37
4
0
140,276
0
W
Bellona
5,012
501
23
2
0
174,469
0
L
Scylla
4,698
470
26
3
0
175,278
0
L
Aphrodite
5,005
501
47
5
0
140,909
0
L
Amaterasu
5,399
540
25
3
0
178,917
0
W
Fenrir
5,038
504
20
2
0
189,946
2
L
Cthulhu
5,435
544
24
2
0
168,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role